#include #include using namespace Upp; // // Hello World client // Connects REQ socket to tcp://localhost:5555 // Sends "Hello" to server, expects "World" back // //#include //#include //#include CONSOLE_APP_MAIN{ String connect_str("tcp://localhost:5555"); zmq::context_t context (1); // Socket to talk to server printf ("Connecting to hello world server...\n"); zmq::socket_t socket (context, ZMQ_REQ); socket.connect(~connect_str); int request_nbr; for (request_nbr = 0; request_nbr != 10; request_nbr++) { zmq::message_t request(6); memcpy ((void *) request.data (), "Hello", 5); printf ("Sending Hello %d...\n", request_nbr); socket.send(request); zmq::message_t reply; socket.recv (&reply); printf ("Received World %d\n", request_nbr); } }