#include "Local.h" #ifdef GUI_TELPP NAMESPACE_UPP #define LLOG(x) LOG(x) #define LDUMP(x) //DDUMP(x) void Ctrl::SetMouseCursor(const Image& image) { GuiLock __; if(image.GetSerialId() != fbCursorImage.GetSerialId()) { fbCursorImage = image; fbCursorPos = Null; _TODO_ } } END_UPP_NAMESPACE #endif