#ifndef _cyclic_cyclic_h #define _cyclic_cyclic_h #include #include #include using namespace Upp; #define LAYOUTFILE #include class cyclic_space : public TopWindow { public: typedef cyclic_space CLASSNAME; cyclic_space(); virtual void Paint(Draw& w); virtual void LeftDown(Point, dword); virtual bool Key(dword key, int count) { if (key == K_SPACE) { for(int i=0;i<1000;i++) { step(); } return true; } return false; } void step(); void reset(int cn); void change(int num, Color ncs[16]); void calculate(); int fd[640][480]; Color col[16]; int n; }; class cyclic : public WithcyclicLayout { public: typedef cyclic CLASSNAME; cyclic(); void Click(); void Setcols(Color pc[16]); private: ColorPusher cols[16]; Color dc[16]; Label lbl[16]; }; cyclic_space par; #endif