#include using namespace Upp; struct App : public Ctrl { EditString x; ArrayCtrl a; void Paint(Draw& w) { Size sz = GetSize(); w.DrawRect(0, 0, sz.cx, sz.cy, SWhite); w.DrawRect(10, 10, 30, 30, SRed); w.DrawLine(45, 45, 80, 120, 4, Blue); w.DrawLine(80, 90, 400, 0, PEN_DASHDOT); w.DrawEllipse(200, 200, 50, 100, Green); w.DrawImage(200, 10, CtrlImg::HandCursor()); const char *text = "This text is centered"; Size tsz = GetTextSize(text, Arial(25).Bold()); w.DrawText((sz.cx - tsz.cx) / 2, (sz.cy - tsz.cy) / 2, text, Arial(27).Bold(), SBlue); w.Clipoff(200, 50, 95, 100); w.DrawText(0, 80, "CLIPPED", Roman(25)); w.End(); } App() { x <<= "Hello world!"; Add(x.LeftPos(100, 100).TopPos(500, 20)); a.AddColumn("first"); a.AddColumn("second"); for(int i = 0; i < 100; i++) a.Add(i, FormatIntRoman(i)); Add(a.LeftPos(300, 150).TopPos(10, 300)); // Sizeable(); } }; GUI_APP_MAIN { App app; ChStdSkin(); SetDesktop(app); app.SetFocus(); Ctrl::EventLoop(); }