#include "Draw.h" namespace Upp { #define LDUMP(x) // DUMP(x) static const int *sGetKernel(double (*kfn)(double x), int a, int shift) { INTERLOCKED { static VectorMap, Buffer > kache; Tuple3 key = MakeTuple((uintptr_t)kfn, a, shift); Buffer *k = kache.FindPtr(key); if(k) return *k; Buffer& ktab = kache.GetAdd(key); ktab.Alloc(((2 * a) << shift) + 1); for(int i = 0; i < ((2 * a) << shift) + 1; i++) ktab[i] = int((1 << shift) * (*kfn)((double)i / (1 << shift) - a)); return ktab; } return NULL; } force_inline int sGetk(const int *kernel, int x, int a, int shift) { x += a << shift; ASSERT(x >= 0 && x < ((2 * a) << shift) + 1); x = minmax(x, 0, (2 * a) << shift); return kernel[x]; } static int sGeta(int a, int src, int tgt, int& shift) { int n = min(max(src / tgt, 1) * a, 31); shift = 8 - n / 8; return n; } Image RescaleFilter(const Image& img, Size sz, const Rect& sr, double (*kfn)(double x), int a, Gate progress) { ASSERT(Rect(img.GetSize()).Contains(sr)); Size isz = sr.GetSize(); if(isz.cx <= 0 || isz.cy <= 0 || sz.cx <= 0 || sz.cy <= 0) return Image(); int shiftx, shifty; int ax = sGeta(a, isz.cx, sz.cx, shiftx); int ay = sGeta(a, isz.cy, sz.cy, shifty); int shift = min(shiftx, shifty); const int *kernel = sGetKernel(kfn, a, shift); Buffer px(sz.cx * 2 * ax * 2 * ay * 2); int *xd = px; Size cr = (Size(1 << shift, 1 << shift) - (isz << shift) / sz) >> 1; for(int x = 0; x < sz.cx; x++) { int dx = ((x * isz.cx) << shift) / sz.cx - cr.cx; int sx = dx >> shift; dx -= sx << shift; if(dx < 0) dx = 0; for(int yy = -ay + 1; yy <= ay; yy++) for(int xx = -ax + 1; xx <= ax; xx++) { *xd++ = minmax(sx + xx, 0, isz.cx - 1) + sr.left; *xd++ = sGetk(kernel, ((xx << shift) - dx) * a / ax, a, shift); } } ImageBuffer ib(sz); RGBA *t = ~ib; for(int y = 0; y < sz.cy; y++) { if(progress(y, sz.cy)) break; int dy = ((y * isz.cy) << shift) / sz.cy - cr.cy; int sy = dy >> shift; dy -= sy << shift; if(dy < 0) dy = 0; xd = ~px; Buffer py(2 * ay * 2); int *yd = py; for(int yy = -ay + 1; yy <= ay; yy++) { *yd++ = sGetk(kernel, ((yy << shift) - dy) * a / ay, a, shift); *yd++ = minmax(sy + yy, 0, isz.cy - 1) + sr.top; } for(int x = 0; x < sz.cx; x++) { int red = 0; int green = 0; int blue = 0; int alpha = 0; int w = 0; yd = py; int hasalpha = 0; for(int yy = 2 * ay; yy-- > 0;) { int ky = *yd++; const RGBA *l = img[*yd++]; for(int xx = 2 * ax; xx-- > 0;) { const RGBA& s = l[*xd++]; int weight = ky * *xd++; red += weight * s.r; green += weight * s.g; blue += weight * s.b; alpha += weight * s.a; hasalpha |= s.a - 255; w += weight; } } if(w) if(hasalpha) { t->a = alpha = Saturate255(alpha / w); t->r = clamp(red / w, 0, alpha); t->g = clamp(green / w, 0, alpha); t->b = clamp(blue / w, 0, alpha); } else { t->a = 255; t->r = Saturate255(red / w); t->g = Saturate255(green / w); t->b = Saturate255(blue / w); } else t->a = t->r = t->g = t->b = 0; t++; } } return ib; } Image RescaleFilter(const Image& img, Size sz, double (*kfn)(double x), int a, Gate progress) { return RescaleFilter(img, sz, img.GetSize(), kfn, a, progress); } Image RescaleFilter(const Image& img, int cx, int cy, double (*kfn)(double x), int a, Gate progress) { return RescaleFilter(img, Size(cx, cy), img.GetSize(), kfn, a, progress); } static double sNearest(double x) { return x >= -0.5 && x <= 0.5; } static double sBiCubic_(double x, double B, double C) { x = fabs(x); double x2 = x * x; double x3 = x * x * x; return 1 / 6.0 * (x < 1 ? (12 - 9*B - 6*C) * x3 + (-18 + 12*B + 6*C) * x2 + (6 - 2*B) : x < 2 ? (-B - 6*C) * x3 + (6*B + 30*C) * x2 + (-12*B - 48*C) *x + (8*B + 24*C) : 0); } static double sBspline(double x) { return sBiCubic_(x, 1, 0); } static double sMitchell(double x) { return sBiCubic_(x, 1 / 3.0, 1 / 3.0); } static double sCatmullRom(double x) { return sBiCubic_(x, 0, 1 / 2); } static double sLinear(double x) { x = fabs(x); if(x > 1) return 0; return 1 - fabs(x); } static double sLanczos(double x, int a) { x = fabs(x); if(x < 1e-200) return 1; if(x >= a) return 0; return a * sin(M_PI * x) * sin(M_PI * x / a) / (M_PI * M_PI * x * x); } static double sLanczos2(double x) { return sLanczos(x, 2); } static double sLanczos3(double x) { return sLanczos(x, 3); } static double sLanczos4(double x) { return sLanczos(x, 4); } static double sLanczos5(double x) { return sLanczos(x, 5); } static double sCostello(double x) { x = fabs(x); return x < 0.5 ? 0.75 - x * x : x < 1.5 ? 0.5 * (x - 1.5) * (x - 1.5) : 0; } Image RescaleFilter(const Image& img, Size sz, const Rect& sr, int filter, Gate progress) { if(IsNull(filter)) return Rescale(img, sz, sr); static Tuple2 tab[] = { { sNearest, 1 }, { sLinear, 1 }, { sBspline, 2 }, { sCostello, 2 }, { sMitchell, 2 }, { sCatmullRom, 2 }, { sLanczos2, 2 }, { sLanczos3, 3 }, { sLanczos4, 4 }, { sLanczos5, 5 }, }; ASSERT(filter >= FILTER_NEAREST && filter <= FILTER_LANCZOS5); return RescaleFilter(img, sz, sr, tab[filter].a, tab[filter].b, progress); } Image RescaleFilter(const Image& img, Size sz, int filter, Gate progress) { return RescaleFilter(img, sz, img.GetSize(), filter, progress); } Image RescaleFilter(const Image& img, int cx, int cy, int filter, Gate progress) { return RescaleFilter(img, Size(cx, cy), filter, progress); } }