#include #define IMAGECLASS Img #define IMAGEFILE #include using namespace Upp; struct App : TopWindow { Clock clock; Button btn; LineCtrl vm, hm; DropTime dt; DropDate dd; App() { Title("Clock"); Add(btn.LeftPos(5, 100).TopPos(5, 24)); // btn <<= THISBACK(ShowClock); //clock.LeftPos(10, 150).TopPos(10, 150); //Add(clock); // Add(vm.LeftPos(150, 10).TopPos(5, 100)); // Add(hm.LeftPos(150, 150).TopPos(140, 10)); Add(dt.LeftPos(5, 100).TopPos(180, 19)); Add(dd.LeftPos(115, 100).TopPos(180, 19)); Sizeable().Zoomable(); //dt.DropDateTime(); //dt.DropDate(); } /* void ShowClock() { Rect r = btn.GetScreenRect(); //clock.SetRect(r.left, r.bottom, 150, 150); clock.PopUp(this, Rect(r.left, r.bottom, r.left + 150, r.bottom + 150)); } */ typedef App CLASSNAME; }; GUI_APP_MAIN { App().Run(); }