#include using namespace Upp; struct App : public TopWindow { Drawing dw; void Paint(Draw& w) { Size sz = GetSize(); w.DrawRect(sz, SWhite); w.DrawDrawing(sz, dw); } App() { Sizeable(); DrawingDraw w(1000, 1000); for(int i = 0; i < 10; i++) w.DrawText(500, 500, 300 * i, " Test", Arial(20)); dw = w; } }; GUI_APP_MAIN { App().Run(); }