#include "simple.h" #ifdef _DEBUG #include #endif #include CONSOLE_APP_MAIN { LOG("-- Starting new run of Sqlite3 simple test"); #ifdef _DEBUG LOG("Debug mode!"); #endif Sqlite3Session sqlite3; sqlite3.LogErrors(true); if(!sqlite3.Open(ConfigFile("simple.db"))) { LOG("Can't create or open database file\n"); return; } SQL = sqlite3; // Update the schema to match the schema described in "simple.sch" #ifdef _DEBUG SqlSchema sch(SQLITE3); StdStatementExecutor se(sqlite3); All_Tables(sch); if(sch.ScriptChanged(SqlSchema::UPGRADE)) Sqlite3PerformScript(sch.Upgrade(),se); if(sch.ScriptChanged(SqlSchema::ATTRIBUTES)) { Sqlite3PerformScript(sch.Attributes(),se); } if(sch.ScriptChanged(SqlSchema::CONFIG)) { Sqlite3PerformScript(sch.ConfigDrop(),se); Sqlite3PerformScript(sch.Config(),se); } sch.SaveNormal(); #endif SQL * Insert(TEST) (ID, 1) (DATE_TEST, Date(1234, 12, 31)) (TIME_TEST, GetSysTime()) ; SQL * Select(DATE_TEST, TIME_TEST).From(TEST); while(SQL.Fetch()) { Date d = SQL[0]; Time tm = SQL[1]; DUMP(d); DUMP(tm); } }