class Display { public: enum { CURSOR = 0x01, FOCUS = 0x02, SELECT = 0x04, READONLY = 0x08, }; virtual void PaintBackground(Draw& w, const Rect& r, const Value& q, Color ink, Color paper, dword style) const; virtual void Paint(Draw& w, const Rect& r, const Value& q, Color ink, Color paper, dword style) const; virtual Size GetStdSize(const Value& q) const; virtual Size RatioSize(const Value& q, int cx, int cy) const; #ifdef flagSO Display(); #endif virtual ~Display(); }; struct AttrText { WString text; Font font; Color ink; Color paper; int align; Image img; int imgspc; AttrText& Set(const char *s) { text = s; return *this; } AttrText& Set(const wchar *s) { text = s; return *this; } AttrText& Set(const WString& s) { text = s; return *this; } AttrText& operator=(const char *s) { text = s; return *this; } AttrText& operator=(const wchar *s) { text = s; return *this; } AttrText& operator=(const WString& s) { text = s; return *this; } AttrText& Ink(Color c) { ink = c; return *this; } AttrText& Paper(Color c) { paper = c; return *this; } AttrText& SetFont(Font f) { font = f; return *this; } AttrText& Align(int a) { align = a; return *this; } AttrText& Left() { return Align(ALIGN_LEFT); } AttrText& Center() { return Align(ALIGN_CENTER); } AttrText& Right() { return Align(ALIGN_RIGHT); } AttrText& SetImage(const Image& m, int spc = 4) { img = m; imgspc = spc; return *this; } operator Value() const; AttrText(const char *text); AttrText(const wchar *text); AttrText(const WString& text); AttrText() { Init(); } private: void Init(); }; const Display& StdDisplay(); const Display& StdCenterDisplay(); const Display& StdRightDisplay(); const Display& ColorDisplay(); const Display& SizeTextDisplay(); const Display& ImageDisplay(); const Display& FittedImageDisplay(); const Display& CenteredImageDisplay(); const Display& CenteredHighlightImageDisplay(); const Display& DrawingDisplay(); class ColorDisplayNull : public Display { public: #ifdef flagSO ColorDisplayNull(String nulltext = Null); virtual ~ColorDisplayNull(); #else ColorDisplayNull(String nulltext = Null) : nulltext(nulltext) {} #endif virtual void Paint(Draw& w, const Rect& r, const Value& q, Color ink, Color paper, dword style) const; private: String nulltext; }; class DisplayWithIcon : public Display { const Display *display; Image icon; int lspc; public: virtual void PaintBackground(Draw& w, const Rect& r, const Value& q, Color ink, Color paper, dword style) const; virtual void Paint(Draw& w, const Rect& r, const Value& q, Color ink, Color paper, dword style) const; virtual Size GetStdSize(const Value& q) const; void SetIcon(const Image& img, int spc = 4) { icon = img; lspc = spc; } void SetDisplay(const Display& d) { display = &d; } void Set(const Display& d, const Image& m, int spc = 4) { SetIcon(m, spc); SetDisplay(d); } DisplayWithIcon(); }; class PaintRect : Moveable { protected: Value value; const Display *display; public: void Paint(Draw& w, const Rect& r, Color ink = SColorText, Color paper = SColorPaper, dword style = 0) const; void Paint(Draw& w, int x, int y, int cx, int cy, Color ink = SColorText, Color paper = SColorPaper, dword style = 0) const; Size GetStdSize() const; Size RatioSize(int cx, int cy) const; Size RatioSize(Size sz) const { return RatioSize(sz.cx, sz.cy); } void SetDisplay(const Display& d) { display = &d; } void SetValue(const Value& v) { value = v; } void Set(const Display& d, const Value& v) { display = &d; value = v; } void Clear() { display = NULL; } const Value& GetValue() const { return value; } const Display& GetDisplay() const { return *display; } operator bool() const { return display; } PaintRect(); PaintRect(const Display& display); PaintRect(const Display& display, const Value& val); };