#ifndef _LineClip_LineClip_h #define _LineClip_LineClip_h #include #include using namespace Upp; class LineClip : public TopWindow { public: double x1, y1, x2, y2; Rectf cliprect; bool Clip(Painter& sw, double x1, double y1, double x2, double y2); virtual void Paint(Draw& w); virtual void LeftDown(Point p, dword keyflags); virtual void MouseMove(Point p, dword keyflags); typedef LineClip CLASSNAME; LineClip(); }; #endif