#include using namespace Upp; #define DLLFILENAME "Kernel32.dll" #define DLIMODULE Win32Kernel32W #define DLIHEADER #include #define DLLFILENAME "Mpr.dll" #define DLIMODULE Win32MprW #define DLIHEADER #include CONSOLE_APP_MAIN { if(Win32Kernel32W()) Cout() << "Kernel OK\n"; else Cout() << "Kernel32W not available\n"; if(Win32MprW()) Cout() << "Mpr OK\n"; else Cout() << "MprW not available\n"; }