#include #include #include "splash-sv.h" //#include "PrintProject.h" static String splashqtf; static Image logoNative; static Image logoInternational; String native_lang; Label* SplashStatusPtr; Size SplashScreen(Ctrl& parent, Array& ctrl) { Image logo; if(ToLower(LNGAsText(GetSystemLNG()& 0xfffff))==native_lang) logo = logoNative; else logo = logoInternational; Size isz = logo.GetSize(); ImageCtrl& l = ctrl.Create(); l.SetImage(logo); Size sz = Size(isz.cx, isz.cy + 260); parent.Add(ctrl.Create().Color(White).SizePos()); parent.Add(l.TopPos(0, isz.cy).LeftPos(0, isz.cx)); RichTextView& w = ctrl.Create(); SetLanguage(GetSystemLNG()& 0xfffff); Topic t; t = GetTopic(splashqtf+"$"+ ToLower(LNGAsText(GetSystemLNG()& 0xfffff))); if (t.text.IsEmpty()) { t = GetTopic(splashqtf+"$en-us"); } w.SetQTF(t); w.PageWidth(3900); w.NoSb(); w.SetFrame(NullFrame()); parent.Add(w.TopPos(isz.cy , 240).LeftPos(0, isz.cx)); Label& SplashStatus=ctrl.Create