#include using namespace Upp; Image ScreenShot(int x, int y, int cx, int cy) { HDC dcScreen = CreateDC("DISPLAY", NULL, NULL, NULL); RGBA *pixels; Buffer data; data.Alloc(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256); BITMAPINFOHEADER *hi = (BITMAPINFOHEADER *) ~data;; memset(hi, 0, sizeof(BITMAPINFOHEADER)); hi->biSize = sizeof(BITMAPINFOHEADER); hi->biPlanes = 1; hi->biBitCount = 32; hi->biCompression = BI_RGB; hi->biSizeImage = 0; hi->biClrUsed = 0; hi->biClrImportant = 0; hi->biWidth = cx; hi->biHeight = -cy; HBITMAP hbmp = CreateDIBSection(dcScreen, (BITMAPINFO *)hi, DIB_RGB_COLORS, (void **)&pixels, NULL, 0); HDC dcMem = ::CreateCompatibleDC(dcScreen); HBITMAP hbmpOld = (HBITMAP) ::SelectObject(dcMem, hbmp); HDC hdcCompatible = CreateCompatibleDC(dcScreen); ::BitBlt(dcMem, 0, 0, cx, cy, dcScreen, x, y, SRCCOPY); ImageBuffer ib(cx, cy); memcpy(~ib, pixels, cx * cy * sizeof(RGBA)); ::DeleteObject(::SelectObject(dcMem, hbmpOld)); ::DeleteDC(dcMem); ::DeleteDC(dcScreen); return ib; }; GUI_APP_MAIN { Image m = ScreenShot(100, 100, 300, 300); PNGEncoder().SaveFile("u:/test.png", m); }