#include using namespace Upp; CONSOLE_APP_MAIN { TcpSocket server; if(!server.Listen(3214, 5)) { Cout() << "Unable to initialize server socket!\n"; SetExitCode(1); return; } Cout() << "Waiting for requests..\n"; for(;;) { TcpSocket s; if(s.Accept(server)) { String w = s.GetLine(); Cout() << "Request: " << w << " from: " << s.GetPeerAddr() << '\n'; if(w == "time") s.Put(AsString(GetSysTime())); else s.Put(AsString(3 * atoi(~w))); s.Put("\n"); } } }