#include using namespace Upp; struct Distribution : Moveable { String text; Vector data; }; Distribution CreateDist(int n) { Distribution d; d.text << "Test (create) " << n; for(int i = 0; i < 10000; i++) d.data.At(rand() % n, 0)++; return d; } void Dump(const Vector& dist) { for(int i = 0; i < dist.GetCount(); i++) { DUMP(dist[i].text); DUMPC(dist[i].data); } } CONSOLE_APP_MAIN { Vector dist; for(int n = 5; n <= 10; n++) { Distribution& d = dist.Add(); d.text << "Test " << n; for(int i = 0; i < 10000; i++) d.data.At(rand() % n, 0)++; } Dump(dist); dist.Clear(); for(int n = 5; n <= 10; n++) dist.AddPick(CreateDist(n)); Dump(dist); dist.Clear(); for(int n = 5; n <= 10; n++) dist.Add() = CreateDist(n); Dump(dist); }