#include #include "SvgDraw.h" #include using namespace UPP; void DoPainting(Draw& w) { w.DrawEllipse(0, 0, 100, 30, WhiteGray(), 1, Cyan); w.DrawText(0, 0, "Hello world", Roman(30).Bold()); } void Paint(Draw& w) { DoPainting(w); w.Offset(30, 50); DoPainting(w); w.End(); w.Offset(20, 100); w.Clip(5, 5, 40, 20); DoPainting(w); w.End(); w.End(); w.Clipoff(10, 150, 60, 20); DoPainting(w); w.End(); } CONSOLE_APP_MAIN { SvgDraw svgDraw1(200, 200); Paint(svgDraw1); SaveFile(ConfigFile("svg_direct_drawing.svg"), svgDraw1.Finish()); PdfDraw pdfDraw1(200, 200); Paint(pdfDraw1); SaveFile(ConfigFile("pdf_direct_drawing.pdf"), pdfDraw1.Finish()); DrawingDraw d(200, 200); Paint(d); Drawing d2 = d; SvgDraw svgDraw2(200, 200); svgDraw2.DrawDrawing(0, 0, 200, 200, d2); SaveFile(ConfigFile("svg_DrawingDraw.svg"), svgDraw2.Finish()); PdfDraw pdfDraw2(200, 200); pdfDraw2.DrawDrawing(0, 0, 200, 200, d2); SaveFile(ConfigFile("pdf_DrawingDraw.pdf"), pdfDraw2.Finish()); }