#include "CtrlCore.h" namespace Upp { // #define LOG_QUEUE #define LLOG(x) // LOG(x) // #define DELAY_WATCH 1000 _DBG_ int MemoryProbeInt; struct TimeEvent : public Link { dword time; int delay; Event<> cb; void *id; bool rep; }; static dword sTClick; static StaticCriticalSection sTimerLock; struct CtrlTimerOwner__ : public LinkOwner { CtrlTimerOwner__(); ~CtrlTimerOwner__(); }; static TimeEvent *tevents() { static LinkOwner t; return t.GetPtr(); } static void sTimeCallback(dword time, int delay, Event<> cb, void *id) { TimeEvent *ne = tevents()->InsertPrev(); ne->time = time; ne->cb = cb; ne->delay = delay; ne->id = id; ne->rep = false; LLOG("sTimeCalllback " << ne->time << " " << ne->delay << " " << ne->id); } void SetTimeCallback(int delay_ms, Function cb, void *id) { Mutex::Lock __(sTimerLock); ASSERT(abs(delay_ms) < 0x40000000); LLOG("SetTimeCallback " << delay_ms << " " << id); sTimeCallback(msecs() + abs(delay_ms), delay_ms, Event<> () << cb, id); } void KillTimeCallbacks(void *id, void *idlim) { Mutex::Lock __(sTimerLock); TimeEvent *list = tevents(); for(TimeEvent *e = list->GetNext(); e != list;) if(e->id >= id && e->id < idlim) { e = e->GetNext(); delete e->GetPrev(); } else e = e->GetNext(); } EXITBLOCK { Mutex::Lock __(sTimerLock); while(tevents()->GetNext() != tevents()) delete tevents()->GetNext(); } bool ExistsTimeCallback(void *id) { Mutex::Lock __(sTimerLock); TimeEvent *list = tevents(); for(TimeEvent *e = list->GetNext(); e != list; e = e->GetNext()) if(e->id == id) return true; return false; } void KillTimeCallback(void *id) { KillTimeCallbacks(id, (byte *)id + 1); } void Ctrl::TimerProc(dword time) { if(IsPanicMode()) return; sTimerLock.Enter(); TimeEvent *list = tevents(); if(time == sTClick) { sTimerLock.Leave(); return; } sTClick = time; sTimerLock.Leave(); Ctrl::CheckMouseCtrl(); Ctrl::SyncCaret(); sTimerLock.Enter(); #ifdef LOG_QUEUE LLOG("--- Timer queue at " << time); for(TimeEvent *e = list->GetNext(); e != list; e = e->GetNext()) LLOG("TP " << e->time << " " << e->delay << " " << e->id << " " << e->rep); LLOG("----"); #endif for(;;) { TimeEvent *todo = NULL; int maxtm = -1; for(TimeEvent *e = list->GetNext(); e != list; e = e->GetNext()) { int tm = (int)(time - e->time); if(!e->rep && tm >= 0 && tm > maxtm) { maxtm = tm; todo = e; } } if(!todo) break; LLOG("Performing " << todo->time << " " << todo->delay << " " << todo->id); Event<> cb = todo->cb; if(todo->delay < 0) todo->rep = true; else delete todo; sTimerLock.Leave(); #if DELAY_WATCH int tm = msecs(); #endif cb(); #if DELAY_WATCH if(msecs() - tm > DELAY_WATCH) Panic("Long timer procedure detected!"); #endif sTimerLock.Enter(); } time = msecs(); LLOG("--- Rescheduling at " << time); TimeEvent *e = list->GetNext(); while(e != list) { TimeEvent *w = e; e = e->GetNext(); if(w->rep) { LLOG("Rescheduling " << e->id); sTimeCallback(time - w->delay, w->delay, w->cb, w->id); delete w; } } LLOG("----"); sTimerLock.Leave(); } void Ctrl::InitTimer() { Mutex::Lock __(sTimerLock); tevents(); } void Ctrl::SetTimeCallback(int delay_ms, Function cb, int id) { ASSERT(id >= 0 && (size_t)id < (int)sizeof(Ctrl)); UPP::SetTimeCallback(delay_ms, cb, (byte *)this + id); } void Ctrl::KillTimeCallback(int id) { ASSERT(id >= 0 && (size_t)id < sizeof(Ctrl)); UPP::KillTimeCallback((byte *)this + id); } void Ctrl::KillSetTimeCallback(int delay_ms, Function cb, int id) { KillTimeCallback(id); SetTimeCallback(delay_ms, cb, id); } void Ctrl::PostCallback(Function cb, int id) { SetTimeCallback(0, cb, id); } void Ctrl::KillPostCallback(Function cb, int id) { KillSetTimeCallback(0, cb, id); } bool Ctrl::ExistsTimeCallback(int id) const { ASSERT(id >= 0 && (size_t)id < sizeof(Ctrl)); return UPP::ExistsTimeCallback((byte *)this + id); } dword GetTimeClick() { return sTClick; } }