#include "ide.h" #define LLOG(x) // DLOG(x) void Ide::SwapS() { if(designer) return; if(!editor.WaitCurrentFile()) return; AnnotationItem cm = editor.FindCurrentAnnotation(); struct Sf : Moveable { String path; int line; bool definition; }; Vector set, list; for(int pass = 0; pass < 4 && set.GetCount() < 2; pass++) { set.Clear(); for(const auto& f : ~CodeIndex()) for(const AnnotationItem& m : f.value.items) { if(findarg(pass, 0, 3) >= 0 ? m.id == cm.id : // 3 in case nothing was found in pass 2 pass == 1 ? m.nest == cm.nest && m.name == cm.name : m.nest == cm.nest && IsStruct(m.kind) && cm.nest.GetCount()) { Sf& sf = set.Add(); sf.path = f.key; sf.line = m.line; sf.definition = m.definition; } if(set.GetCount() > 20) // sanity break; } if(set.GetCount() > 1) break; } if(set.GetCount() == 0) return; Sort(set, [](const Sf& a, const Sf& b) { return CombineCompare(a.path, b.path)(a.line, b.line) < 0; }); bool deff = false; for(;;) { // create a list of candidates alternating definition and declaration int q = FindMatch(set, [&](const Sf& a) { return a.definition == deff; }); if(q >= 0) { list.Add(set[q]); set.Remove(q); } else break; deff = !deff; } list.Append(set); // add remaining items int q = max(FindMatch(list, [&](const Sf& a) { return a.path == editfile && a.line == editor.GetCurrentLine(); }), 0); q = (q + 1) % list.GetCount(); GotoPos(list[q].path, list[q].line); }