struct SDraw : Draw, DDARasterizer { virtual dword GetInfo() const; virtual void BeginOp(); virtual bool ClipOp(const Rect& r); virtual bool ClipoffOp(const Rect& r); virtual bool IntersectClipOp(const Rect& r); virtual void OffsetOp(Point p); virtual bool ExcludeClipOp(const Rect& r); virtual void EndOp(); virtual bool IsPaintingOp(const Rect& r) const; virtual void SysDrawImageOp(int x, int y, const Image& img, Color color); virtual void SysDrawImageOp(int x, int y, const Image& img, const Rect& src, Color color); virtual void DrawRectOp(int x, int y, int cx, int cy, Color color); virtual void DrawTextOp(int x, int y, int angle, const wchar *text, Font font, Color ink, int n, const int *dx); virtual void DrawArcOp(const Rect& rc, Point start, Point end, int width, Color color); virtual void DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor); virtual void DrawLineOp(int x1, int y1, int x2, int y2, int width, Color color); virtual void DrawPolyPolyPolygonOp(const Point *vertices, int vertex_count, const int *subpolygon_counts, int scc, const int *disjunct_polygon_counts, int dpcc, Color color, int width, Color outline, uint64 pattern, Color doxor); virtual void DrawPolyPolylineOp(const Point *vertices, int vertex_count, const int *counts, int count_count, int width, Color color, Color doxor); virtual void PutHorz(int x, int y, int cx); virtual void PutVert(int x, int y, int cy); private: struct Cloff { Vector clip; Point offset; void operator<<=(const Cloff& b) { clip <<= b.clip; offset = b.offset; } }; bool paintonly; Array cloff; Color docolor; public: virtual void PutImage(Point p, const Image& img, const Rect& src) = 0; virtual void PutImage(Point p, const Image& img, const Rect& src, Color color); virtual void PutRect(const Rect& r, Color color) = 0; virtual Image RenderGlyph(Point at, int angle, int chr, Font fnt, Color color, Size sz); Point GetOffset() const { return cloff.Top().offset; } void Init(const Rect& r); void Init(const Vector& rs, int height, Point offset = Point(0, 0)); void PaintOnly() { paintonly = true; } SDraw() { paintonly = false; } }; class SImageDraw1 : public SDraw { protected: ImageBuffer ib; friend class SImageDraw; public: virtual void PutImage(Point p, const Image& m, const Rect& src); virtual void PutRect(const Rect& r, Color color); void Create(Size sz); }; class SImageDraw : public SImageDraw1 { SImageDraw1 alpha; bool has_alpha; public: Draw& Alpha(); operator Image() const; SImageDraw(Size sz); SImageDraw(int cx, int cy); };