template class AMap { protected: Index key; V value; public: T& Add(const K& k, const T& x) { key.Add(k); return value.Add(x); } T& AddPick(const K& k, T rval_ x) { key.Add(k); return value.AddPick(pick(x)); } T& Add(const K& k) { key.Add(k); return value.Add(); } int Find(const K& k, unsigned h) const { return key.Find(k, h); } int Find(const K& k) const { return key.Find(k); } int FindNext(int i) const { return key.FindNext(i); } int FindLast(const K& k, unsigned h) const { return key.FindLast(k, h); } int FindLast(const K& k) const { return key.FindLast(k); } int FindPrev(int i) const { return key.FindPrev(i); } int FindAdd(const K& k); int FindAdd(const K& k, const T& init); int FindAddPick(const K& k, T rval_ init); int Put(const K& k, const T& x); int PutPick(const K& k, T rval_ x); T& Put(const K& k); int FindPut(const K& k); int FindPut(const K& k, const T& init); int FindPutPick(const K& k, T rval_ init); T& Get(const K& k) { return value[Find(k)]; } const T& Get(const K& k) const { return value[Find(k)]; } const T& Get(const K& k, const T& d) const { int i = Find(k); return i >= 0 ? value[i] : d; } T& GetAdd(const K& k); T& GetAdd(const K& k, const T& x); T& GetAddPick(const K& k, T rval_ x); T& GetPut(const K& k); T& GetPut(const K& k, const T& x); T& GetPutPick(const K& k, T rval_ x); void SetKey(int i, const K& k) { key.Set(i, k); } T *FindPtr(const K& k) { int i = Find(k); return i >= 0 ? &value[i] : NULL; } const T *FindPtr(const K& k) const { int i = Find(k); return i >= 0 ? &value[i] : NULL; } void Unlink(int i) { key.Unlink(i); } int UnlinkKey(const K& k, unsigned h) { return key.UnlinkKey(k, h); } int UnlinkKey(const K& k) { return key.UnlinkKey(k); } bool IsUnlinked(int i) const { return key.IsUnlinked(i); } void Sweep(); bool HasUnlinked() const { return key.HasUnlinked(); } T& Insert(int i, const K& k) { key.Insert(i, k); return value.Insert(i); } T& Insert(int i, const K& k, const T& x) { key.Insert(i, k); return value.Insert(i, x); } void Remove(int i) { key.Remove(i); value.Remove(i); } void Remove(int i, int count) { key.Remove(i, count); value.Remove(i, count); } void Remove(const int *sl, int n) { key.Remove(sl, n); value.Remove(sl, n); } void Remove(const Vector& sl) { Remove(sl, sl.GetCount()); } int RemoveKey(const K& k); const T& operator[](int i) const { return value[i]; } T& operator[](int i) { return value[i]; } int GetCount() const { return value.GetCount(); } bool IsEmpty() const { return value.IsEmpty(); } void Clear() { key.Clear(); value.Clear(); } void Shrink() { value.Shrink(); key.Shrink(); } void Reserve(int xtra) { value.Reserve(xtra); key.Reserve(xtra); } int GetAlloc() const { return value.GetAlloc(); } unsigned GetHash(int i) const { return key.GetHash(i); } void Drop(int n = 1) { key.Drop(n); value.Drop(n); } T& Top() { return value.Top(); } const T& Top() const { return value.Top(); } const K& TopKey() const { return key.Top(); } // T Pop() { T h = Top(); Drop(); return h; } K PopKey() { K h = TopKey(); Drop(); return h; } void Trim(int n) { key.Trim(n); value.SetCount(n); } const K& GetKey(int i) const { return key[i]; } #ifdef UPP void Serialize(Stream& s); void Xmlize(XmlIO& xio); void Jsonize(JsonIO& jio); String ToString() const; bool operator==(const AMap& b) const { ASSERT(!HasUnlinked()); return IsEqualMap(*this, b); } bool operator!=(const AMap& b) const { return !operator==(b); } int Compare(const AMap& b) const { ASSERT(!HasUnlinked()); return CompareMap(*this, b); } bool operator<=(const AMap& x) const { return Compare(x) <= 0; } bool operator>=(const AMap& x) const { return Compare(x) >= 0; } bool operator<(const AMap& x) const { return Compare(x) < 0; } bool operator>(const AMap& x) const { return Compare(x) > 0; } #endif void Swap(AMap& x) { UPP::Swap(value, x.value); UPP::Swap(key, x.key); } const Index& GetIndex() const { return key; } Index PickIndex() { return pick(key); } const Vector& GetKeys() const { return key.GetKeys(); } Vector PickKeys() pick_ { return key.PickKeys(); } const V& GetValues() const { return value; } V& GetValues() { return value; } V PickValues() pick_ { return pick(value); } bool IsPicked() const { return value.IsPicked() || key.IsPicked(); } AMap& operator()(const K& k, const T& v) { Add(k, v); return *this; } AMap() {} AMap(const AMap& s, int) : key(s.key, 0), value(s.value, 0) {} AMap(Index rval_ ndx, V rval_ val) : key(pick(ndx)), value(pick(val)) {} AMap(Vector rval_ ndx, V rval_ val) : key(pick(ndx)), value(pick(val)) {} typedef Vector KeyContainer; typedef K KeyType; typedef typename Index::ConstIterator KeyConstIterator; KeyConstIterator KeyBegin() const { return key.Begin(); } KeyConstIterator KeyEnd() const { return key.End(); } KeyConstIterator KeyGetIter(int pos) const { return key.GetIter(pos); } typedef V ValueContainer; typedef T ValueType; typedef typename V::ConstIterator ConstIterator; typedef typename V::Iterator Iterator; Iterator Begin() { return value.Begin(); } Iterator End() { return value.End(); } Iterator GetIter(int pos) { return value.GetIter(pos); } ConstIterator Begin() const { return value.Begin(); } ConstIterator End() const { return value.End(); } ConstIterator GetIter(int pos) const { return value.GetIter(pos); } friend int GetCount(const AMap& v) { return v.GetCount(); } }; template > class VectorMap : public MoveableAndDeepCopyOption >, public AMap< K, T, Vector, HashFn > { typedef AMap< K, T, Vector, HashFn > B; public: T Pop() { T h = B::Top(); B::Drop(); return h; } VectorMap(const VectorMap& s, int) : AMap, HashFn>(s, 1) {} VectorMap(Index rval_ ndx, Vector rval_ val) : AMap, HashFn>(pick(ndx), pick(val)) {} VectorMap(Vector rval_ ndx, Vector rval_ val) : AMap, HashFn>(pick(ndx), pick(val)) {} VectorMap() {} friend void Swap(VectorMap& a, VectorMap& b) { a.B::Swap(b); } typedef typename AMap< K, T, Vector, HashFn >::ConstIterator ConstIterator; // GCC bug (?) typedef typename AMap< K, T, Vector, HashFn >::Iterator Iterator; // GCC bug (?) STL_MAP_COMPATIBILITY(VectorMap) }; template > class ArrayMap : public MoveableAndDeepCopyOption< ArrayMap >, public AMap< K, T, Array, HashFn > { typedef AMap< K, T, Array, HashFn > B; public: T& Add(const K& k, const T& x) { return B::Add(k, x); } T& Add(const K& k) { return B::Add(k); } T& Add(const K& k, T *newt) { B::key.Add(k); return B::value.Add(newt); } T& Insert(int i, const K& k, T *newt) { B::key.Insert(i, k); return B::value.Insert(i, newt); } using B::Insert; template TT& Create(const K& k) { TT *q = new TT; B::key.Add(k); return static_cast(B::value.Add(q)); } T& Set(int i, T *ptr) { return B::value.Set(i, ptr); } T *PopDetach() { B::key.Drop(); return B::value.PopDetach(); } T *Detach(int i) { B::key.Remove(i); return B::value.Detach(i); } T *Swap(int i, T *newt) { return B::value.Swap(i, newt); } ArrayMap(const ArrayMap& s, int) : AMap, HashFn>(s, 1) {} ArrayMap(Index rval_ ndx, Array rval_ val) : AMap, HashFn>(pick(ndx), pick(val)) {} ArrayMap(Vector rval_ ndx, Array rval_ val) : AMap, HashFn>(pick(ndx), pick(val)) {} ArrayMap() {} friend void Swap(ArrayMap& a, ArrayMap& b) { a.B::Swap(b); } typedef typename AMap< K, T, Array, HashFn >::ConstIterator ConstIterator; // GCC bug (?) typedef typename AMap< K, T, Array, HashFn >::Iterator Iterator; // GCC bug (?) STL_MAP_COMPATIBILITY(ArrayMap) }; template > class SegtorMap : public MoveableAndDeepCopyOption< SegtorMap >, public AMap< K, T, Segtor, HashFn > { typedef AMap< K, T, Segtor, HashFn > B; public: SegtorMap(const SegtorMap& s, int) : AMap, HashFn>(s, 1) {} SegtorMap(Index rval_ ndx, Segtor rval_ val) : AMap, HashFn>(pick(ndx), pick(val)) {} SegtorMap(Vector rval_ ndx, Segtor rval_ val) : AMap, HashFn>(pick(ndx), pick(val)) {} SegtorMap() {} friend void Swap(SegtorMap& a, SegtorMap& b) { a.B::Swap(b); } typedef typename B::ConstIterator ConstIterator; // GCC bug (?) typedef typename B::Iterator Iterator; // GCC bug (?) STL_MAP_COMPATIBILITY(SegtorMap) };