#include using namespace Upp; #define LAYOUTFILE #include void Run_Demo1(); void Run_Basic(); struct SDLCtrl_Demo : public WithMain { typedef SDLCtrl_Demo CLASSNAME; void OnRun() { String demo = grid.Get(0); if (demo == "demo1") Run_Demo1(); else if (demo == "basic") Run_Basic(); } SDLCtrl_Demo() { CtrlLayout(*this, "SDLCtrl Examples"); butRun.WhenAction = THISBACK(OnRun); grid.AddColumn("Demo", 10); grid.AddColumn("Description", 60); grid.Add("demo1", "Based in unodgs SDL demo, including SDLCtrl and fullscreen support"); grid.Add("basic", "Basic demo"); grid.SetLineCy(int(1.4*StdFont().GetCy())); grid.WhenLeftDouble = THISBACK(OnRun); } }; GUI_APP_MAIN { SDLCtrl_Demo().Run(); }