#include "DispatcherTest.h" void DispatcherTest::sliderCB() { Value o = sl.GetData(); disp.DoDispatch(o); } /* void DispatcherTest::slideriCB() { int o = sli.GetData(); dispi.DoDispatch(o); } */ DispatcherTest::DispatcherTest() { CtrlLayout(*this, "Window title"); splitv1.Vert(); for(int i = 0; i < 10; i++) { WithDispatch* pctrl = new WithDispatch(); ctrls.Add(pctrl); pctrl->MinMax(0, 100); disp.Register(*pctrl); splitv1 << *pctrl; } splitv2.Vert(); for(int i = 0; i < 10; i++) { ProgressIndicatorWithDispatch* pctrl = new ProgressIndicatorWithDispatch(); ctrls.Add(pctrl); pctrl->SetTotal(100); disp.Register(*pctrl); splitv2 << *pctrl; } splith.Horz() << splitv1 << splitv2; Add(splith.HSizePos().VSizePos(50, 0)); Sizeable().Zoomable(); sl.MinMax(0,100); sl <<= THISBACK(sliderCB); // sli.MinMax(0,100); // sli <<= THISBACK(slideriCB); //for beauty only, send once to see stuff already sl.SetData(75); sliderCB(); // sli.SetData(75); } GUI_APP_MAIN { DispatcherTest().Run(); }