#ifndef _Controls4U_Controls4U_h_ #define _Controls4U_Controls4U_h_ #include #include #include #if defined(PLATFORM_WIN32) #include "Controls4U/ActiveX.h" #endif #include "Controls4U/PainterCanvas.h" #include "Controls4U/SliderCtrlX.h" #include "Controls4U/StarIndicator.h" NAMESPACE_UPP; double AngAdd(double ang, double val); class FileSel_ : public FileSel { public: String GetBaseDir() {return basedir;} }; class EditFileFolder : public EditString { typedef EditFileFolder CLASSNAME; protected: FrameLeft