#include "Draw.h" #if 0 _DBG_ #include namespace Upp { inline void LOGPNG(const char *name, const Image& m) { PNGEncoder().SaveFile(GetHomeDirFile(name) + ".png", m); } }; #else #define LOGPNG(a, b) #endif namespace Upp { #define LTIMING(x) // RTIMING(x) struct ChImageMaker : ImageMaker { Size sz; Rect sr; Image img; virtual String Key() const; virtual Image Make() const; }; String ChImageMaker::Key() const { LTIMING("ChImageMaker::Key"); StringBuffer b; int64 id = img.GetSerialId(); b.Cat((const char *)&id, sizeof(id)); b.Cat((const char *)&sz.cx, sizeof(sz.cx)); b.Cat((const char *)&sz.cy, sizeof(sz.cy)); b.Cat((const char *)&sr.left, sizeof(sr.left)); b.Cat((const char *)&sr.right, sizeof(sr.right)); b.Cat((const char *)&sr.top, sizeof(sr.top)); b.Cat((const char *)&sr.bottom, sizeof(sr.bottom)); return b; } Image ChImageMaker::Make() const { LTIMING("ChImageMaker::Make"); return Rescale(img, sz, sr); } void ChDraw(Draw& w, int x, int y, int cx, int cy, const Image& img, const Rect& src) { LTIMING("ChDraw"); if(cx > 0 && cy > 0) { #if defined(flagWINGL) || defined(flagLINUXGL) w.DrawImage(x, y, cx, cy, img, src); #else ChImageMaker m; m.sz = Size(cx, cy); m.sr = src; m.img = img; w.DrawImage(x, y, MakeImage(m)); #endif } } void ChDraw(Draw& w, const Rect& r, const Image& img, const Rect& src) { ChDraw(w, r.left, r.top, r.GetWidth(), r.GetHeight(), img, src); } struct sChLookWith { Value look; Image img; Color (*colorfn)(int i); int ii; Color color; Point offset; }; Value ChLookWith(const Value& look, const Image& img, Point offset) { sChLookWith x; x.look = look; x.img = img; x.colorfn = NULL; x.color = Null; x.offset = offset; return RawToValue(x); } Value ChLookWith(const Value& look, const Image& img, Color color, Point offset) { sChLookWith x; x.look = look; x.img = img; x.colorfn = NULL; x.color = color; x.offset = offset; return RawToValue(x); } Value ChLookWith(const Value& look, const Image& img, Color (*color)(int i), int i, Point offset) { sChLookWith x; x.look = look; x.img = img; x.colorfn = color; x.ii = i; x.offset = offset; return RawToValue(x); } Value sChOp(Draw& w, const Rect& r, const Value& v, int op); struct sChBorder { const ColorF *border; Value face; }; Value ChBorder(const ColorF *colors, const Value& face) { // adds border to face value sChBorder b; b.border = colors; b.face = face; return RawToValue(b); } Value StdChLookFn(Draw& w, const Rect& r, const Value& v, int op) { if(IsType(v)) { const sChLookWith& x = ValueTo(v); if(op == LOOK_PAINT) { LOGPNG(AsString(x.img.GetSerialId()), x.img); ChPaint(w, r, x.look); Point p = r.CenterPos(x.img.GetSize()) + x.offset; if(x.colorfn) w.DrawImage(p.x, p.y, x.img, (*x.colorfn)(x.ii)); else if(!IsNull(x.color)) w.DrawImage(p.x, p.y, x.img, x.color); else w.DrawImage(p.x, p.y, x.img); return 1; } return sChOp(w, r, x.look, op); } if(IsType(v)) { sChBorder b = ValueTo(v); int n = (int)(intptr_t)*b.border; switch(op) { case LOOK_PAINT: ChPaint(w, r.Deflated(n), b.face); // fall through - need to paint border now case LOOK_PAINTEDGE: DrawBorder(w, r, b.border); return 0; case LOOK_MARGINS: return Rect(n, n, n, n); case LOOK_ISBODYOPAQUE: case LOOK_ISOPAQUE: return false; } } if(IsType(v)) { Color c = v; switch(op) { case LOOK_PAINT: w.DrawRect(r, c); return 0; case LOOK_PAINTEDGE: DrawFrame(w, r, c); return 0; case LOOK_MARGINS: return Rect(1, 1, 1, 1); case LOOK_ISBODYOPAQUE: case LOOK_ISOPAQUE: return !IsNull(c); } } if(IsType(v)) { Image img = v; Size isz = img.GetSize(); Size sz = r.GetSize(); Point p = img.GetHotSpot(); Point p2 = img.Get2ndSpot(); int tile = 0; if(p2.x || p2.y) { if(p2.x < p.x) { Swap(p2.x, p.x); tile = 1; } if(p2.y < p.y) { Swap(p2.y, p.y); tile += 2; } p2.x++; p2.y++; } else { p2.x = isz.cx - p.x; p2.y = isz.cy - p.y; if(p.x > isz.cx / 2) { tile = 1; p2.x = p.x; p.x = isz.cx - p.x - 1; } if(p.y > isz.cy / 2) { tile += 2; p2.y = p.y; p.y = isz.cy - p.y - 1; } } if(op == LOOK_MARGINS) return Rect(p.x, p.y, isz.cx - p2.x, isz.cy - p2.y); if(op == LOOK_ISOPAQUE) return img.GetKind() == IMAGE_OPAQUE; if(IsNull(img)) return 1; if(op == LOOK_ISBODYOPAQUE) { static VectorMap btc; int64 key = img.GetSerialId(); int q = btc.Find(key); if(q < 0) { bool opaque = true; Rect m = ChMargins(img); Rect r = img.GetSize(); r.left += max(m.left, 0); r.right -= max(m.right, 0); r.top += m.top; r.bottom -= m.bottom; int cx = r.right - r.left; if(cx >= 0) for(int y = r.top; y < r.bottom && opaque; y++) { const RGBA *s = img[y] + r.left; const RGBA *e = s + cx; while(s < e) { if(s->a != 255) { opaque = false; break; } } } if(btc.GetCount() > 100) btc.Clear(); btc.Add(key, q); return opaque; } return btc[q]; } if(op == LOOK_PAINT || op == LOOK_PAINTEDGE) { LTIMING("ChPaint Image"); #if defined(flagWINGL) || defined(flagLINUXGL) w.Offset(r.TopLeft()); #else w.Clipoff(r); #endif Rect sr(p, p2); Size sz2(isz.cx - sr.right, isz.cy - sr.bottom); Rect r = RectC(p.x, p.y, sz.cx - sr.left - sz2.cx, sz.cy - sr.top - sz2.cy); int top = minmax(sz.cy / 2, 0, isz.cy); int bottom = minmax(sz.cy - top, 0, isz.cy); int yy = isz.cy - bottom; int left = minmax(sz.cx / 2, 0, isz.cx); int right = minmax(sz.cx - left, 0, isz.cx); int xx = isz.cx - right; if(!r.IsEmpty()) { w.DrawImage(0, 0, img, RectC(0, 0, p.x, p.y)); w.DrawImage(0, r.bottom, img, RectC(0, sr.bottom, p.x, sz2.cy)); w.DrawImage(r.right, 0, img, RectC(sr.right, 0, sz2.cx, p.y)); w.DrawImage(r.right, r.bottom, img, RectC(sr.right, sr.bottom, sz2.cx, sz2.cy)); ChDraw(w, p.x, 0, r.Width(), p.y, img, RectC(p.x, 0, sr.Width(), p.y)); ChDraw(w, p.x, r.bottom, r.Width(), sz2.cy, img, RectC(p.x, sr.bottom, sr.Width(), sz2.cy)); ChDraw(w, 0, p.y, p.x, r.Height(), img, RectC(0, p.y, p.x, sr.Height())); ChDraw(w, r.right, p.y, sz2.cx, r.Height(), img, RectC(sr.right, p.y, sz2.cx, sr.Height())); if(op == LOOK_PAINT) { if(IsNull(r) || IsNull(sr)) { w.End(); return 1; } if(tile) { LTIMING("Ch-Tiles"); LTIMING("Ch-Tiles"); Size sz; sz.cx = (tile & 1 ? sr : r).GetWidth(); sz.cy = (tile & 2 ? sr : r).GetHeight(); #if defined(flagWINGL) || defined(flagLINUXGL) DrawTiles(w, r, img, sz, sr); #else img = Rescale(img, sz, sr); DrawTiles(w, r, img); #endif } else { static VectorMap btc; int64 key = img.GetSerialId(); int q; { LTIMING("Find"); q = btc.Find(key); } if(q < 0) { LTIMING("ClassifyContent"); q = ClassifyContent(img, sr); if(btc.GetCount() > 100) btc.Clear(); btc.Add(key, q); } else q = btc[q]; switch(q) { case IMAGECONTENT_VERTDUP|IMAGECONTENT_HORZDUP: { LTIMING("Ch-singlecolor"); RGBA c = img[sr.top][sr.left]; if(c.a == 255) { w.DrawRect(r, c); break; } } case 0: default: ChDraw(w, r, img, sr); break; LTIMING("Ch-linedup"); img = CachedRescalePaintOnly( img, Size((q & IMAGECONTENT_HORZDUP) ? max(min(40, r.GetWidth()), sr.GetWidth()) : r.GetWidth(), (q & IMAGECONTENT_VERTDUP) ? max(min(40, r.GetHeight()), sr.GetHeight()) : r.GetHeight()), sr ); LTIMING("Ch-linedup-drawtiles"); DrawTiles(w, r, img); break; } } } } else if(r.left < r.right) { w.DrawImage(0, 0, img, RectC(0, 0, p.x, top)); w.DrawImage(0, sz.cy - bottom, img, RectC(0, yy, p.x, bottom)); w.DrawImage(r.right, 0, img, RectC(sr.right, 0, sz2.cx, top)); w.DrawImage(r.right, sz.cy - bottom, img, RectC(sr.right, yy, sz2.cx, bottom)); ChDraw(w, p.x, 0, r.Width(), top, img, RectC(p.x, 0, sr.Width(), top)); ChDraw(w, p.x, sz.cy - bottom, r.Width(), bottom, img, RectC(p.x, yy, sr.Width(), bottom)); } else if(r.top < r.bottom) { w.DrawImage(0, 0, img, RectC(0, 0, left, p.y)); w.DrawImage(0, r.bottom, img, RectC(0, sr.bottom, left, sz2.cy)); w.DrawImage(sz.cx - right, 0, img, RectC(xx, 0, right, p.y)); w.DrawImage(sz.cx - right, r.bottom, img, RectC(xx, sr.bottom, right, sz2.cy)); ChDraw(w, 0, p.y, left, r.Height(), img, RectC(0, p.y, left, sr.Height())); ChDraw(w, sz.cx - right, p.y, right, r.Height(), img, RectC(xx, p.y, right, sr.Height())); } else { w.DrawImage(0, 0, img, RectC(0, 0, left, top)); w.DrawImage(0, sz.cy - bottom, img, RectC(0, yy, left, top)); w.DrawImage(sz.cx - right, 0, img, RectC(xx, 0, right, top)); w.DrawImage(sz.cx - right, sz.cy - bottom, img, RectC(xx, yy, right, bottom)); } w.End(); return 1; } } return Null; } typedef Value (*ChPainterFn)(Draw& w, const Rect& r, const Value& v, int op); Vector& sChps() { static Vector x; return x; } void ChLookFn(Value (*fn)(Draw& w, const Rect& r, const Value& v, int op)) { if(FindIndex(sChps(), fn) < 0) sChps().Add(fn); } struct sStyleCh : Moveable { byte *status; void (*init)(); }; Vector& sChStyle() { static Vector x; return x; } void ChRegisterStyle__(byte& state, byte& registered, void (*init)()) { if(!registered) { sStyleCh& s = sChStyle().Add(); s.status = &state; s.init = init; registered = true; } } static bool sChInvalid = true; void ChInvalidate() { sChInvalid = true; } bool ChIsInvalidated() { return sChInvalid; } static bool sLabelTextColorMismatch; bool IsLabelTextColorMismatch() { return sLabelTextColorMismatch; } static bool sIsDarkColorFace; bool IsDarkColorFace() { return sIsDarkColorFace; } void ChReset() { for(int i = 0; i < sChStyle().GetCount(); i++) *sChStyle()[i].status = 0; ChLookFn(StdChLookFn); } void ChFinish() { sChInvalid = false; for(int i = 0; i < sChStyle().GetCount(); i++) sChStyle()[i].init(); sIsDarkColorFace = IsDark(SColorFace()); sLabelTextColorMismatch = IsDark(SColorText()) != IsDark(SColorLabel()); } Value sChOp(Draw& w, const Rect& r, const Value& v, int op) { Value q; if(!IsNull(v)) for(int i = sChps().GetCount() - 1; i >= 0; i--) { q = (*sChps()[i])(w, r, v, op); if(!IsNull(q)) break; } return q; } void ChPaint(Draw& w, const Rect& r, const Value& look) { sChOp(w, r, look, LOOK_PAINT); } void ChPaint(Draw& w, int x, int y, int cx, int cy, const Value& look) { sChOp(w, RectC(x, y, cx, cy), look, LOOK_PAINT); } void ChPaintEdge(Draw& w, const Rect& r, const Value& look) { sChOp(w, r, look, LOOK_PAINTEDGE); } void ChPaintEdge(Draw& w, int x, int y, int cx, int cy, const Value& look) { sChOp(w, RectC(x, y, cx, cy), look, LOOK_PAINTEDGE); } void ChPaintBody(Draw& w, const Rect& r, const Value& look) { Rect m = ChMargins(look); w.Clip(r); ChPaint(w, Rect(r.left - m.left, r.top - m.top, r.right + m.right, r.bottom + m.bottom), look); w.End(); } void ChPaintBody(Draw& w, int x, int y, int cx, int cy, const Value& look) { ChPaintBody(w, RectC(x, y, cx, cy), look); } Rect ChMargins(const Value& look) { NilDraw w; return sChOp(w, Null, look, LOOK_MARGINS); } bool ChIsOpaque(const Value& look) { NilDraw w; return sChOp(w, Null, look, LOOK_ISOPAQUE); } bool ChIsBodyOpaque(const Value& look) { NilDraw w; return sChOp(w, Null, look, LOOK_ISBODYOPAQUE); } void DeflateMargins(Rect& r, const Rect& m) { r = Rect(r.left + m.left, r.top + m.top, r.right - m.right, r.bottom - m.bottom); } void ChDeflateMargins(Rect& r, const Value& look) { return DeflateMargins(r, ChMargins(look)); } void DeflateMargins(Size& sz, const Rect& m) { sz = Size(sz.cx + m.left + m.right, sz.cy + m.top + m.bottom); } void ChDeflateMargins(Size& sz, const Value& look) { DeflateMargins(sz, ChMargins(look)); } void InflateMargins(Rect& r, const Rect& m) { r = Rect(r.left - m.left, r.top - m.top, r.right + m.right, r.bottom + m.bottom); } void ChInflateMargins(Rect& r, const Value& look) { return InflateMargins(r, ChMargins(look)); } void InflateMargins(Size& sz, const Rect& m) { sz = Size(sz.cx + m.left + m.right, sz.cy + m.top + m.bottom); } void ChInflateMargins(Size& sz, const Value& look) { InflateMargins(sz, ChMargins(look)); } Image AdjustColors(const Image& simg) { Image h = simg; ImageBuffer img(h); Unmultiply(img); const RGBA *s = ~img; const RGBA *e = s + img.GetLength(); ImageBuffer w(img.GetSize()); RGBA *t = w; Color black = SColorText(); Color shadow = SColorShadow(); Color face = SColorFace(); Color light = SColorLight(); Color highlight = SColorHighlight(); Color hot = highlight; Color paper = SColorPaper(); while(s < e) { *t = *s; if(s->r == s->g && s->g == s->b) if(s->r < 128) *t = Blend(black, shadow, 2 * s->r); else if(s->r >= 128 && s->r < 192) *t = Blend(shadow, face, 4 * (s->r - 128)); else *t = Blend(face, light, 4 * (s->r - 192)); else if(s->r == 0 && s->g == 0) *t = Blend(black, highlight, 2 * (s->b - 128)); else if(s->b == 0 && s->g == 0) *t = Blend(black, hot, 2 * (s->r - 128)); else if(s->r == s->g && s->b == 0) *t = Blend(black, paper, s->r); t->a = s->a; t++; s++; } w.SetHotSpot(img.GetHotSpot()); w.Set2ndSpot(img.Get2ndSpot()); Premultiply(w); return w; } void Override(Iml& target, Iml& source, bool colored) { for(int i = 0; i < target.GetCount(); i++) { int q = source.Find(target.GetId(i)); if(q >= 0) { Image m = source.Get(q); if(colored) m = AdjustColors(m); target.Set(i, m); } } } void ColoredOverride(Iml& target, Iml& source) { Override(target, source, true); } }