#include #include #include "glyph.h" using namespace Upp; #define IMAGECLASS GlyphImg #define IMAGEFILE #include #define IMAGECLASS GlyphImg #define IMAGEFILE #include struct MyApp : TopWindow { Point p; int width; virtual void Paint(Draw& w); virtual void MouseMove(Point p, dword keyflags); virtual void MouseWheel(Point p, int zdelta, dword keyflags); virtual Image CursorImage(Point p, dword keyflags); MyApp() { width = 2; p = Point(0, 0); Sizeable().Zoomable(); } }; Image MyApp::CursorImage(Point p, dword keyflags) { return GlyphImg::cursor1(); } void MyApp::MouseMove(Point p_, dword keyflags) { p = p_; Refresh(); } void MyApp::MouseWheel(Point p, int zdelta, dword keyflags) { width = minmax(1, 1000, width + sgn(zdelta)); Title(AsString(width)); Refresh(); } void MyApp::Paint(Draw& w) { Size sz = GetSize(); w.DrawRect(sz, White()); Vector clip; clip.Add(RectC(50, 50, 10, 10)); clip.Add(RectC(100, 100, 20, 20)); clip.Add(RectC(200, 100, 40, 40)); clip.Add(RectC(200, 100, 40, 40)); clip.Add(RectC(200, 200, 40, 40)); clip.Add(RectC(220, 210, 30, 30)); SeedRandom(); for(int i = 0; i < 20; i++) clip.Add(RectC(Random(sz.cx), Random(sz.cy), Random(100), Random(100))); // clip.Add(sz); TestDraw fw; fw.Cy(sz.cy); fw.draw = &w; fw.Init(sz); // fw.DrawText(100, 100, "Ahoj!", Roman(400)); RichText txt = ParseQTF(LoadFile(GetDataFile("text.qtf"))); if(1) { RTIMING("SDraw"); txt.Paint(Zoom(2, 10), fw, 0, 0, sz.cx); } if(1) { RTIMING("Draw"); txt.Paint(Zoom(2, 10), w, 0, 0, sz.cx); } /* fw.cloff.Add(); fw.cloff.Top().offset = Point(0, 0); for(int i = 0; i < clip.GetCount(); i++) { w.DrawRect(clip[i], LtGray()); fw.cloff.Top().clip.Add(clip[i]); } */ // String txt = LoadFile(GetDataFile("text.qtf")); // ParseQTF(txt).Paint(Zoom(2, 10), fw, 0, 0, sz.cx); // fw.DrawText(sz.cx / 2, sz.cy / 2, -3600 * Bearing(p - sz / 2) / M_2PI, // "Hello world! abcdefghijklmnopqrstuv", Roman(40).Underline(), Red()); fw.DrawImage(p.x, p.y, CtrlImg::reporticon(), RectC(0, 0, 20, 12), Blue()); } GUI_APP_MAIN { MyApp().Run(); }