#include "TitleFrame.h" // TitleFrame void TitleFrame::Paint(Draw& w) { const Style *st = St(); Rect r = GetSize(); r.right = GetLastChild() ? GetLastChild()->GetRect().left-1 : r.right-1; ChPaint(w, r, st->background[focuslook]); if (img) { w.DrawImage(r.left + 2, (r.top + 1 + r.Height() - img.GetHeight())/2, img); r.left += img.GetWidth() + 2; } StdDisplay().Paint(w, r, title, st->text[focuslook], Null, 0); } void TitleFrame::SetChildPos() { const Style *st = St(); Ctrl::LogPos lp; lp.x = Ctrl::Logc(ALIGN_RIGHT, 1, TitleSz()-2); lp.y = Ctrl::Logc(ALIGN_TOP, 1, TitleSz()-2); for (Ctrl *c = GetFirstChild(); c; c = c->GetNext()) { c->SetPos(lp); lp.x.SetA(lp.x.GetA() + TitleSz()); } } TitleFrame::TitleFrame() { style = NULL; focuslook = false; } CH_STYLE(TitleFrame, Style, StyleDefault) { background[0] = Blend(SLtGray, SWhite, 30);//Colorize(DockImg::titlegrad2, SColorShadow(), 200); // No focus background[1] = Blend(SLtBlue, SWhite, 30);//Colorize(DockImg::titlegrad2, Blend(SColorHighlight(), SWhite(), 40), 200); // Focus text[0] = SWhite(); // No focus text[1] = SWhite(); // Focus font = StdFont(12); }