#include using namespace Upp; #define IMAGEFILE #define IMAGECLASS MyImg #include struct App : TopWindow { void Paint(Draw& w) { Size sz = GetSize(); w.DrawRect(sz, SGray); Size isz = MyImg::Smiley().GetSize(); w.DrawImage(0, 0, MyImg::Smiley()); w.DrawImage(isz.cx, 0, MyImg::Get("Smiley")); w.DrawImage(0, isz.cy, GetImlImage("MyImg:Smiley")); } App() { Sizeable(); BackPaint(); } }; GUI_APP_MAIN { App().Run(); }