const dword COMPLEX_V = 20; struct Complex : std::complex { typedef std::complex C; Complex() {} Complex(double r) : C(r) {} Complex(double r, double i) : C(r,i) {} Complex(const C& c) : C(c) {} Complex(const Nuller&) : C(DOUBLE_NULL, DOUBLE_NULL) {} operator Value() const { return RichToValue(*this); } Complex(const Value& v) : C(IsNumber(v) ? Complex((double)v) : v.Get()) {} operator Ref() { return AsRef(*this); } bool operator==(const Complex& c) const { return (const C&)(*this) == (const C&)c; } bool operator!=(const Complex& c) const { return (const C&)(*this) != (const C&)c; } bool operator==(double x) const { return (const C&)(*this) == x; } bool operator!=(double x) const { return (const C&)(*this) != x; } int Compare(const Complex& c) const { NEVER(); return 0; } void Serialize(Stream& s); void Xmlize(XmlIO& xio); void Jsonize(JsonIO& jio); }; template<> inline bool IsNull(const Complex& r) { return IsNull(r.real()) || IsNull(r.imag()); } template<> inline hash_t GetHashValue(const Complex& x) { return CombineHash(x.real(), x.imag()); } template<> inline String AsString(const std::complex& x) { return String().Cat() << "(" << x.real() << "," << x.imag() << ")"; } template<> inline String AsString(const Complex& x) { return AsString((const std::complex&)x); } template<> inline dword ValueTypeNo(const Complex*) { return COMPLEX_V; } inline double abs(const Complex& c) { return std::abs(c); } inline const Complex& Nvl(const Complex& a, const Complex& b) { return IsNull(a) ? b : a; } template<> inline bool IsPolyEqual(const Complex& x, const Value& v) { return IsNumber(v) && x.imag() == 0 && x.real() == (double)v; } template<> inline int PolyCompare(const Complex& a, const Value& b) { NEVER(); return 0; } inline bool IsNaN(const Complex& x) { return IsNaN(x.real()) || IsNaN(x.imag()); } inline bool IsInf(const Complex& x) { return IsInf(x.real()) || IsInf(x.imag()); } inline bool IsFin(const Complex& x) { return IsFin(x.real()) && IsFin(x.imag()); } VALUE_COMPARE(Complex) template <> inline constexpr bool is_trivially_relocatable = true;