#include using namespace Upp; struct MyStruct { int first[10]; int second = 123456; }; template struct MyVector : Vector {}; template struct MyArray : Array {}; template struct MyVectorMap : VectorMap {}; struct MyWString : WString {}; CONSOLE_APP_MAIN { MyWString ws; ws.Cat("Hello world!"); DLOG("BREAKPOINT HERE"); MyVector hv; MyArray ha; MyVectorMap vm; MyStruct ms; for(int i = 0; i < 10000; i++) { hv << FormatIntRoman(i, true); ha << FormatIntRoman(i, false); vm.Add(i, FormatIntRoman(i, true)); } DLOG("BREAKPOINT HERE"); }