#include #ifdef VIRTUALGUI NAMESPACE_UPP #define LTIMING(x) // RTIMING(x) void SetSurface(SystemDraw& w, int x, int y, int cx, int cy, const RGBA *pixels) { GuiLock __; // Empty as CanSetSurface is false } void SetSurface(SystemDraw& w, const Rect& dest, const RGBA *pixels, Size psz, Point poff) { GuiLock __; // Empty as CanSetSurface is false } #define IMAGECLASS FBImg #define IMAGEFILE #include #define STD_CURSOR(name) \ Image Image::name() { static Image img; ONCELOCK { img = FBImg::name(); } return img; } STD_CURSOR(Arrow) STD_CURSOR(Wait) STD_CURSOR(IBeam) STD_CURSOR(No) STD_CURSOR(SizeAll) STD_CURSOR(SizeHorz) STD_CURSOR(SizeVert) STD_CURSOR(SizeTopLeft) STD_CURSOR(SizeTop) STD_CURSOR(SizeTopRight) STD_CURSOR(SizeLeft) STD_CURSOR(SizeRight) STD_CURSOR(SizeBottomLeft) STD_CURSOR(SizeBottom) STD_CURSOR(SizeBottomRight) STD_CURSOR(Hand) END_UPP_NAMESPACE #endif