#include #include using namespace Upp; CONSOLE_APP_MAIN { int vector_capacity = 0; int vector_reallocs = 0; int vector_total = 0; int Vector_alloc = 0; int Vector_reallocs = 0; int Vector_total = 0; for(int i = 0; i < 20000; i++) { std::vector a; Vector b; for(int j = 0; j < i; j++) { a.push_back(j); b.Add(j); } if(vector_capacity != a.capacity()) { vector_reallocs += a.size(); vector_capacity = a.capacity(); } if(Vector_alloc != b.GetAlloc()) { Vector_reallocs += b.GetCount(); Vector_alloc = b.GetAlloc(); } RLOG(i << ", vector: " << vector_capacity << " / " << vector_reallocs << ", Vector: " << Vector_alloc << " / " << Vector_reallocs); vector_total += vector_capacity; Vector_total += Vector_alloc; } RDUMP(vector_total); RDUMP(Vector_total); }