#include using namespace Upp; CONSOLE_APP_MAIN { DUMP(GetTempPath()); DUMP(GetCurrentDirectory()); DUMP(GetComputerName()); DUMP(GetUserName()); DUMP(GetDesktopManager()); DUMP(GetDesktopFolder()); DUMP(GetProgramsFolder()); DUMP(GetAppDataFolder()); DUMP(GetMusicFolder()); DUMP(GetPicturesFolder()); DUMP(GetVideoFolder()); DUMP(GetDocumentsFolder()); DUMP(GetTemplatesFolder()); DUMP(GetDownloadFolder()); String h = GetExeFilePath(); SetCurrentDirectory(GetFileFolder(h)); DUMP(GetFullPath(GetFileName(h))); for(FindFile ff(GetFileFolder(h) + "/*.*"); ff; ff.Next()) { DUMP(ff.GetPath()); DUMP(ff.GetLength()); DUMP(ff.IsFolder()); } #ifdef PLATFORM_WIN32 DUMP(GetProgramsFolderX86()); DUMP(GetWindowsDirectory()); DUMP(GetModuleFileName(LoadLibrary("kernel32"))); #endif }