#ifndef _PainterExamples_Examples_h_ #define _PainterExamples_Examples_h_ #include #include using namespace Upp; #define IMAGECLASS TestImg #define IMAGEFILE #include #define LAYOUTFILE #include void RegisterExample(const char *name, void (*ex)(Painter& pw)); struct App : TopWindow { virtual void Paint(Draw& w); virtual bool Key(dword key, int count); SplitterFrame split; ArrayCtrl list; FrameBottom< WithCtrlLayout > ctrl; typedef App CLASSNAME; void DoPaint0(Painter& sw); void DoPaint(Painter& sw); void Print(); void Benchmark(); void Sync(); void ToSlider(EditDouble *e, SliderCtrl *slider); void ToEdit(EditDouble *e, SliderCtrl *slider); void Pair(EditDouble& e, SliderCtrl& slider); void ToSlider(); void Reset(); void Serialize(Stream& s); App(); ~App(); }; #endif