#include "SshBasics.h" // SFtpTransparency: // Demonstrates access to sftp directory hierarcy in a file-system-agnostic (transparent) way. void ReadDirEntries(FileSystemInfo& fsi, const String& path) { int maxentry = 5; for(FileSystemInfo::FileInfo entry : fsi.Find(path, maxentry)) { DUMP(entry.filename); DUMP(entry.is_folder); DUMP(entry.length); DUMP(entry.last_access_time); //... } } void SFtpTransparency(SshSession& session) { LOG("Local file system objects----------------------------------------------------------"); ReadDirEntries(StdFileSystemInfo(), GetCurrentDirectory()); SFtp sftp(session); SFtpFileSystemInfo sfsi(sftp); LOG("Remote file system objects---------------------------------------------------------"); ReadDirEntries((FileSystemInfo&) sfsi, "/pub/example/*.png"); if(sftp.IsError()) LOG(sftp.GetErrorDesc()); }