#include #ifdef GUI_COCOA #include namespace Upp { #define LLOG(x) // LOG(x) TopWindow& TopWindow::FullScreen(bool b) { return *this; } TopWindow& TopWindow::TopMost(bool b, bool stay_top) { GuiLock __; return *this; } bool TopWindow::IsTopMost() const { return true; } void TopWindow::GuiPlatformConstruct() { } void TopWindow::SetBadgeLabel(const String& label) { NSString* nlabel = [NSString stringWithUTF8String:~label]; [[NSApp dockTile] setBadgeLabel:nlabel]; } } #endif