#include using namespace Upp; #define IMAGECLASS TestImg #define IMAGEFILE #include #define IMAGECLASS TestImg #define IMAGEFILE #include struct MyApp : TopWindow { virtual void Paint(Draw& w) { w.DrawRect(GetSize(), White()); w.DrawImage(10, 10, TestImg::scrollbar()); Image sb = WithHotSpot(TestImg::scrollbar(), CH_SCROLLBAR_IMAGE, 0); Image vsb = WithHotSpot(RotateClockwise(TestImg::scrollbar()), CH_SCROLLBAR_IMAGE, 0); ChPaint(w, 10, 120, 200, DPI(16), sb); for(int i = 0; i < 40; i += 4) { ChPaint(w, 10, 160 + i * DPI(5), 4 * i, DPI(16), sb); ChPaint(w, 360 + i * DPI(5), 10, DPI(16), 4 * i, vsb); } } }; GUI_APP_MAIN { MyApp().Run(); }