#define CHRSET_(id, s) CHARSET_##id, enum { CHARSET_DEFAULT, #include "CharSet.i" }; #undef CHRSET_ #define CHARSET_TOASCII 253 #define CHARSET_UTF32 254 // auxilary #define CHARSET_UTF8 255 #define CHARSET_UNICODE 255 // deprecated enum { DEFAULTCHAR = 0x1f }; #define CHRSET_(id, s) extern word CHRTAB_##id[128]; #include "CharSet.i" #undef CHRSET_ #include "Utf.hpp" inline bool IsUtf8Lead(int c) { return (c & 0xc0) != 0x80; } wchar ReadSurrogatePair(const char16 *s, const char16 *lim); wchar FetchUtf8(const char *&s, const char *lim, bool& ok); inline wchar FetchUtf8(const char *&s, const char *lim) { bool ok; return FetchUtf8(s, lim, ok); } dword FetchUtf8(const char *&s, bool& ok); inline wchar FetchUtf8(const char *&s) { bool ok; return FetchUtf8(s, ok); } bool CheckUtf8(const char *s, int len); inline bool CheckUtf8(const char *s) { return CheckUtf8(s, (int)strlen8(s)); } inline bool CheckUtf8(const String& s) { return CheckUtf8(~s, s.GetCount()); } int Utf8Len(const wchar *s, int len); inline int Utf8Len(const wchar *s) { return Utf8Len(s, strlen32(s)); } inline int Utf8Len(wchar code) { return Utf8Len(&code, 1); } inline int Utf8Len(const WString& s) { return Utf8Len(~s, s.GetCount()); } int Utf8Len(const char16 *s, int len); inline int Utf8Len(const char16 *s) { return Utf8Len(s, strlen16(s)); } inline int Utf8Len(const Vector& s) { return Utf8Len(s, s.GetCount()); } void ToUtf8(char *t, const wchar *s, int len); String ToUtf8(const wchar *s, int len); inline String ToUtf8(const wchar *s) { return ToUtf8(s, strlen32(s)); } inline String ToUtf8(wchar code) { return ToUtf8(&code, 1); } inline String ToUtf8(const WString& s) { return ToUtf8(~s, s.GetCount()); } void ToUtf8(char *t, const char16 *s, int len); String ToUtf8(const char16 *s, int len); inline String ToUtf8(const char16 *s) { return ToUtf8(s, strlen16(s)); } inline String ToUtf8(const Vector& s) { return ToUtf8(s, s.GetCount()); } int Utf16Len(const wchar *s, int len); inline int Utf16Len(const wchar *s) { return Utf16Len(s, strlen32(s)); } inline int Utf16Len(const WString& s) { return Utf16Len(s, s.GetCount()); } inline int Utf16Len(wchar code) { return Utf16Len(&code, 1); } int Utf16Len(const char *s, int len); inline int Utf16Len(const char *s) { return Utf16Len(s, (int)strlen8(s)); } inline int Utf16Len(const String& s) { return Utf16Len(~s, s.GetCount()); } int ToUtf16(char16 *t, const wchar *s, int len); Vector ToUtf16(const wchar *s, int len); inline Vector ToUtf16(const wchar *s) { return ToUtf16(s, strlen32(s)); } inline Vector ToUtf16(const WString& s) { return ToUtf16(s, s.GetCount()); } inline Vector ToUtf16(wchar code) { return ToUtf16(&code, 1); } int ToUtf16(char16 *t, const char *s, int len); Vector ToUtf16(const char *s, int len); inline Vector ToUtf16(const char *s) { return ToUtf16(s, (int)strlen8(s)); } inline Vector ToUtf16(const String& s) { return ToUtf16(~s, s.GetCount()); } int Utf32Len(const char16 *s, int len); inline int Utf32Len(const char16 *s) { return Utf32Len(s, strlen16(s)); } inline int Utf32Len(const Vector& s) { return Utf32Len(s, s.GetCount()); } int Utf32Len(const char *s, int len); inline int Utf32Len(const char *s) { return Utf32Len(s, (int)strlen8(s)); } inline int Utf32Len(const String& s) { return Utf32Len(~s, s.GetCount()); } void ToUtf32(wchar *t, const char16 *s, int len); WString ToUtf32(const char16 *s, int len); inline WString ToUtf32(const char16 *s) { return ToUtf32(s, strlen16(s)); } inline WString ToUtf32(const Vector& s) { return ToUtf32(s, s.GetCount()); } void ToUtf32(wchar *t, const char *s, int len); WString ToUtf32(const char *s, int len); inline WString ToUtf32(const char *s) { return ToUtf32(s, (int)strlen8(s)); } inline WString ToUtf32(const String& s) { return ToUtf32(~s, s.GetCount()); } enum { MAX_DECOMPOSED = 18 }; int UnicodeDecompose(wchar codepoint, wchar t[MAX_DECOMPOSED], bool only_canonical = false); WString UnicodeDecompose(wchar codepoint, bool only_canonical = false); wchar UnicodeCompose(const WString& t); void SetDefaultCharset(byte charset); byte GetDefaultCharset(); byte ResolveCharset(byte charset); byte AddCharSet(const char *name, const word *table); byte AddCharSetE(const char *name, word *table); const char *CharsetName(byte charset); int CharsetCount(); int CharsetByName(const char *name); void ConvertCharset(char *t, byte tcharset, const char *s, byte scharset, int n); String ToCharset(byte charset, const String& s, byte scharset = CHARSET_DEFAULT, int defchar = DEFAULTCHAR); extern word unicode_fast_upper__[2048]; extern word unicode_fast_lower__[2048]; extern byte unicode_fast_ascii__[2048]; extern byte unicode_fast_info__[2048]; extern byte unicode_fast_upper_ascii__[]; extern byte unicode_fast_lower_ascii__[]; wchar ToUpperRest_(wchar c); wchar ToLowerRest_(wchar c); char ToAsciiRest_(wchar c); bool IsRTL_(wchar c); bool IsMark_(wchar c); bool IsLetter_(wchar c); bool IsUpper_(wchar c); bool IsLower_(wchar c); inline wchar ToUpper(wchar c) { return c < 2048 ? unicode_fast_upper__[c] : ToUpperRest_(c); } inline wchar ToLower(wchar c) { return c < 2048 ? unicode_fast_lower__[c] : ToLowerRest_(c); } inline char ToAscii(wchar c) { return c < 2048 ? unicode_fast_ascii__[c] : ToAsciiRest_(c); } inline char ToUpperAscii(wchar c){ return c < 2048 ? unicode_fast_upper_ascii__[c] : (char)ToUpper(ToAsciiRest_(c)); } inline char ToLowerAscii(wchar c){ return c < 2048 ? unicode_fast_lower_ascii__[c] : (char)ToLower(ToAsciiRest_(c)); } inline bool IsLower(wchar c) { return c < 2048 ? unicode_fast_info__[c] & 1 : IsLower_(c); } inline bool IsUpper(wchar c) { return c < 2048 ? unicode_fast_info__[c] & 2 : IsUpper_(c); } inline bool IsLetter(wchar c) { return c < 2048 ? unicode_fast_info__[c] & 4 : IsLetter_(c); } inline bool IsRTL(wchar c) { return (wchar)c >= 1470 && IsRTL_(c); } inline bool IsMark(wchar c) { return c < 0x300 ? false : c <= 0x36f ? true : IsMark_(c); } inline bool IsLetter(int c) { return IsLetter((wchar) c); } inline bool IsUpper(int c) { return IsUpper((wchar) c); } inline bool IsLower(int c) { return IsLower((wchar) c); } inline int ToUpper(int c) { return ToUpper((wchar) c); } inline int ToLower(int c) { return ToLower((wchar) c); } inline char ToAscii(int c) { return ToAscii((wchar) c); } inline char ToUpperAscii(int c) { return ToUpperAscii((wchar) c); } inline char ToLowerAscii(int c) { return ToUpperAscii((wchar) c); } inline bool IsLetter(char c) { return IsLetter((wchar)(byte) c); } inline bool IsUpper(char c) { return IsUpper((wchar)(byte) c); } inline bool IsLower(char c) { return IsLower((wchar)(byte) c); } inline wchar ToUpper(char c) { return ToUpper((wchar)(byte) c); } inline wchar ToLower(char c) { return ToLower((wchar)(byte) c); } inline char ToAscii(char c) { return ToAscii((wchar)(byte) c); } inline char ToUpperAscii(char c) { return ToUpperAscii((wchar)(byte) c); } inline char ToLowerAscii(char c) { return ToLowerAscii((wchar)(byte) c); } inline bool IsLetter(signed char c) { return IsLetter((wchar)(byte) c); } inline bool IsUpper(signed char c) { return IsUpper((wchar)(byte) c); } inline bool IsLower(signed char c) { return IsLower((wchar)(byte) c); } inline wchar ToUpper(signed char c) { return ToUpper((wchar)(byte) c); } inline wchar ToLower(signed char c) { return ToLower((wchar)(byte) c); } inline char ToAscii(signed char c) { return ToAscii((wchar)(byte) c); } inline char ToUpperAscii(signed char c) { return ToUpperAscii((wchar)(byte) c); } inline char ToLowerAscii(signed char c) { return ToLowerAscii((wchar)(byte) c); } inline bool IsLetter(char16 c) { return IsLetter((wchar) c); } inline bool IsUpper(char16 c) { return IsUpper((wchar) c); } inline bool IsLower(char16 c) { return IsLower((wchar) c); } inline wchar ToUpper(char16 c) { return ToUpper((wchar) c); } inline wchar ToLower(char16 c) { return ToLower((wchar) c); } inline char ToAscii(char16 c) { return ToAscii((wchar) c); } inline char ToUpperAscii(char16 c) { return ToUpperAscii((wchar) c); } inline char ToLowerAscii(char16 c) { return ToLowerAscii((wchar) c); } inline bool IsDigit(int c) { return c >= '0' && c <= '9'; } inline bool IsAlpha(int c) { return c >= 'A' && c <= 'Z' || c >= 'a' && c <= 'z'; } inline bool IsAlNum(int c) { return IsDigit(c) || IsAlpha(c); } inline bool IsLeNum(int c) { return IsDigit(c) || IsLetter(c); } inline bool IsPunct(int c) { return c != ' ' && !IsAlNum(c); } inline bool IsSpace(int c) { return c == ' ' || c == '\f' || c == '\n' || c == '\r' || c == '\v' || c == '\t'; } inline bool IsXDigit(int c) { return IsDigit(c) || c >= 'A' && c <= 'F' || c >= 'a' && c <= 'f'; } bool IsDoubleWidth(int c); String Utf8ToAscii(const String& src); String Utf8ToUpperAscii(const String& src); String Utf8ToLowerAscii(const String& src); void ToUpper(char16 *t, const char16 *s, int len); void ToLower(char16 *t, const char16 *s, int len); void ToAscii(char16 *t, const char16 *s, int len); void ToUpper(char16 *s, int len); void ToLower(char16 *s, int len); void ToAscii(char16 *s, int len); bool IsLetter(int c, byte charset); bool IsUpper(int c, byte charset); bool IsLower(int c, byte charset); int ToUpper(int c, byte charset); int ToLower(int c, byte charset); int ToAscii(int c, byte charset); void ToUpper(char *t, const char *s, int len, byte charset = CHARSET_DEFAULT); void ToLower(char *t, const char *s, int len, byte charset = CHARSET_DEFAULT); void ToAscii(char *t, const char *s, int len, byte charset = CHARSET_DEFAULT); void ToUpper(char *s, int len, byte charset = CHARSET_DEFAULT); void ToLower(char *s, int len, byte charset = CHARSET_DEFAULT); void ToAscii(char *s, int len, byte charset = CHARSET_DEFAULT); WString InitCaps(const wchar *s); WString InitCaps(const WString& s); WString ToUpper(const WString& w); WString ToLower(const WString& w); WString ToAscii(const WString& w); String InitCaps(const char *s, byte charset = CHARSET_DEFAULT); String ToUpper(const String& s, byte charset = CHARSET_DEFAULT); String ToLower(const String& s, byte charset = CHARSET_DEFAULT); String ToAscii(const String& s, byte charset = CHARSET_DEFAULT); String ToUpperAscii(const String& s, byte charset = CHARSET_DEFAULT); String ToLowerAscii(const String& s, byte charset = CHARSET_DEFAULT); String ToUpper(const char *s, byte charset = CHARSET_DEFAULT); String ToLower(const char *s, byte charset = CHARSET_DEFAULT); String ToAscii(const char *s, byte charset = CHARSET_DEFAULT); WString LoadStreamBOMW(Stream& in, byte def_charset); WString LoadStreamBOMW(Stream& in); String LoadStreamBOM(Stream& in, byte def_charset); String LoadStreamBOM(Stream& in); WString LoadFileBOMW(const char *path, byte def_charset); WString LoadFileBOMW(const char *path); String LoadFileBOM(const char *path, byte def_charset); String LoadFileBOM(const char *path); bool SaveStreamBOM(Stream& out, const WString& data); bool SaveFileBOM(const char *path, const WString& data); bool SaveStreamBOMUtf8(Stream& out, const String& data); bool SaveFileBOMUtf8(const char *path, const String& data); bool Utf8BOM(Stream& in); WString ToUnicode(const String& src, byte charset); WString ToUnicode(const char *src, int n, byte charset); String FromUnicodeBuffer(const wchar *src, int len, byte charset = CHARSET_DEFAULT, int defchar = DEFAULTCHAR); String FromUnicodeBuffer(const wchar *src); String FromUnicode(const WString& src, byte charset = CHARSET_DEFAULT, int defchar = DEFAULTCHAR); int ToUnicode(int chr, byte charset); int FromUnicode(wchar wchr, byte charset, int defchar = DEFAULTCHAR);