#ifndef _T_Counter_Counter_h_ #define _T_Counter_Counter_h_ #include using namespace Upp; class CounterCtrl : public Ctrl { public: virtual Value GetData() const; virtual void SetData(const Value& v); virtual void Paint(Draw& w); virtual void LeftDown(Point, dword); private: int number; Font font; Color ink, paper; public: CounterCtrl& SetFont(Font f) { font = f; Refresh(); return *this; } CounterCtrl& Ink(Color c) { ink = c; Refresh(); return *this; } CounterCtrl& Paper(Color c) { paper = c; Refresh(); return *this; } CounterCtrl(); ~CounterCtrl(); }; #endif