#ifndef _TextToSvgPath_TextToSvgPath_h #define _TextToSvgPath_TextToSvgPath_h #include #include using namespace Upp; #define LAYOUTFILE #include String TextToSvgPath(double x, double y, const char *text, Font fnt, bool singleline); struct Preview : Ctrl { String svgpath; virtual void Paint(Draw& w); }; struct TextToSvgPathDlg : public WithTextToSvgPathLayout { Preview preview; TextToSvgPathDlg(); }; #endif