SurfaceCtrl: Change way parallele work

git-svn-id: svn://ultimatepp.org/upp/trunk@14786 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
xemuth 2020-08-10 16:21:17 +00:00
parent 6d95d107a4
commit fbfaf2149d

View file

@ -28,7 +28,8 @@ class SketchupCamera : public UOGL_Camera {
return glm::perspective(glm::radians(GetFOV()),(float)( ScreenSize.cx / ScreenSize.cy),GetDrawDistanceMin(),GetDrawDisanceMax());//We calculate Projection here since multiple camera can have different FOV
}else if(type == CT_ORTHOGRAPHIC){
float distance = glm::distance(focus,transform.GetPosition())* (ScreenSize.cx/ScreenSize.cy);
return glm::ortho(-distance ,distance ,-distance ,distance, 0.00001f, 10000.0f);
float distanceY = glm::distance(focus,transform.GetPosition())* (ScreenSize.cy/ScreenSize.cx);
return glm::ortho(-distance ,distance ,-distanceY ,distanceY, 0.00001f, 10000.0f);
}else{
LOG("Swaping to Camera Perspective (cause of unknow type)");
return glm::perspective(glm::radians(GetFOV()),(float)( ScreenSize.cx / ScreenSize.cy),GetDrawDistanceMin(),GetDrawDisanceMax());//We calculate Projection here since multiple camera can have different FOV