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*Core: Added missing Gate4::Execute (thanks kohaint00)
git-svn-id: svn://ultimatepp.org/upp/trunk@2796 f0d560ea-af0d-0410-9eb7-867de7ffcac7
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@ -158,6 +158,11 @@ bool Gate3<P1, P2, P3>::Execute(P1 p1, P2 p2, P3 p3) const {
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return (void *)action == (void *)1 ? true : action ? action->Execute(p1, p2, p3) : false;
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}
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template <class P1, class P2, class P3, class P4>
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bool Gate4<P1, P2, P3, P4>::Execute(P1 p1, P2 p2, P3 p3, P4 p4) const {
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return (void *)action == (void *)1 ? true : action ? action->Execute(p1, p2, p3, p4) : false;
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}
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template <class OBJECT_, class METHOD_, class T1, class T2>
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struct CallbackMethodActionArg2Pte : public CallbackAction {
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Ptr<OBJECT_> object;
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