.tutorial

git-svn-id: svn://ultimatepp.org/upp/trunk@10551 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
cxl 2016-12-16 15:23:09 +00:00
parent 68dba879f5
commit e9bbe6acb4
2 changed files with 79 additions and 3 deletions

View file

@ -9,11 +9,11 @@ int minor = 0;
String qtf =
"[ $$0,0#00000000000000000000000000000000:Default]"
"[a83;*R6 $$1,3#31310162474203024125188417583966:caption]"
"[H4;b83;*4 $$2,3#07864147445237544204411237157677:title]"
"[H4;b83;*6 $$2,3#07864147445237544204411237157677:title]"
"[b42;a42 $$3,3#45413000475342174754091244180557:text]"
"[l100;C@5*;1 $$4,4#20902679421464641399138805415013:code]"
"[l100;*C$7;2 $$5,5#07531550463529505371228428965313:log]"
"[b73;*3 $$2,3#07864147445237544204111237153677:subtitle]"
"[H4;b73;*5 $$2,3#07864147445237544204111237153677:subtitle]"
;
#define OUT(x) out << x << '\n';

View file

@ -87,6 +87,13 @@ void ValueArrayMap()
DUMP(m["two"]);
/// When key is not present in the map, `operator[]` returns void Value (which is also
/// Null):
DUMP(m["key"]);
DUMP(m["key"].IsVoid());
DUMP(IsNull(m["key"]));
/// Just like `VectorMap`, `ValueMap` is ordered, so the order of adding pairs to it
/// matters:
@ -102,7 +109,70 @@ void ValueArrayMap()
DUMP(m.IsSame(m2));
///
/// Iterating ValueMap can be achieved with `GetCount`, `GetKey` and `GetValue`:
for(int i = 0; i < m.GetCount(); i++)
LOG(m.GetKey(i) << " = " << m.GetValue(i));
/// It is possible to get `ValueArray` of values:
LOG(m.GetValues());
/// `GetKeys` gets constant reference to `Index<Value>` of keys:
LOG(m.GetKeys());
/// It is possible to change the value with `Set`:
m.Set("two", 4);
DUMP(m);
/// Or to change the value of key with `SetKey`:
m.SetKey(1, "four");
DUMP(m);
/// It is possible get a reference of value at given key, (with
/// ^topic://Core/srcdoc/ValueReference$en-us:special rules^) with `GetAdd` or `operator()`:
Value& h = m("five");
h = 5;
DUMP(m);
/// When ValueMap is stored into Value, `operator[](String)` provides access to value at
/// key. Note that this narrows keys to text values:
v = m;
DUMP(v);
DUMP(v["five"]);
/// `Value::GetAdd` and `Value::operator()` provide a reference to value at key, with
/// ^topic://Core/srcdoc/ValueReference$en-us:special rules^:
v.GetAdd("newkey") = "foo";
v("five") = "FIVE";
DUMP(v);
/// `ValueMap` and `ValueArray` are convertible with each other. When assigning `ValueMap`
/// to `ValueArray`, values are simply used:
ValueArray v2 = m;
DUMP(v2);
/// When assigning `ValueArray` to `ValueMap`, keys are set as indices of elements:
ValueMap m3 = v2;
DUMP(m3);
/// With basic `Value` types `int`, `String`, `ValueArray` and `ValueMap`, `Value` can
/// represent JSON:
Value j = ParseJSON("{ \"array\" : [ 1, 2, 3 ] }");
@ -115,4 +185,10 @@ void ValueArrayMap()
DUMP(AsJSON(j));
///
j("array").At(1) = ValueMap()("key", 1);
DUMP(AsJSON(j));
///
}