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Draw: Fixed Color Emoji with FreeType
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commit
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9 changed files with 77 additions and 26 deletions
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@ -5,20 +5,21 @@ using namespace Upp;
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struct MyApp : TopWindow {
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void Paint(Draw& w) {
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String text;
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text << WString(0x1F970, 1).ToString();
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text << WString(0x1F603, 1).ToString();
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text << WString(0x1F923, 1).ToString();
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text << " Quick brown fox, 訓民正音 (훈민정음) ";
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w.DrawRect(GetSize(), White());
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int y = 10;
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int x = 10;
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for(int i = 0; i < Font::GetFaceCount(); i++)
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for(int i = 0; i < 3/*Font::GetFaceCount()*/; i++)
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{
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Font fnt(i, 30);
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DLOG(i << " " << fnt << " " << fnt[0x1F970]);
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if(fnt.IsSpecial()) continue;
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fnt.Italic();
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String n = AsString(i) + ": " + fnt.GetFaceName() + ": ";
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if(fnt.IsSpecial())
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n << " (special)";
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String n; // = AsString(i) + ": " + fnt.GetFaceName() + ": ";
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w.DrawText(x, y, n, StdFont());
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w.DrawText(x + GetTextSize(n, StdFont()).cx, y, text, fnt);
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y += fnt.GetLineHeight() + 10;
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