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GLCtrl: Support of minimal GL in windows (thanks Tom1)
git-svn-id: svn://ultimatepp.org/upp/trunk@13564 f0d560ea-af0d-0410-9eb7-867de7ffcac7
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5e7a84b5d6
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cf4a5b030d
1 changed files with 11 additions and 5 deletions
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@ -28,7 +28,7 @@ void MakeWGLContext(int depthBits, int stencilBits, int samples)
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if(pass == 0) {
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s_pfd.nSize = sizeof(s_pfd);
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s_pfd.nVersion = 1;
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s_pfd.dwFlags = PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|PFD_GENERIC_ACCELERATED|PFD_GENERIC_FORMAT;
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s_pfd.dwFlags = PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|PFD_GENERIC_ACCELERATED|PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER_DONTCARE;
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s_pfd.iPixelType = PFD_TYPE_RGBA;
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s_pfd.cColorBits = 32;
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s_pfd.cAlphaBits = 8;
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@ -65,18 +65,24 @@ void MakeWGLContext(int depthBits, int stencilBits, int samples)
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if(!SetPixelFormat(hDC, s_pixelFormatID, &s_pfd))
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return;
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s_openGLContext = wglCreateContext(hDC);
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bool enhanced_mode=false;
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if(pass == 0) {
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HGLRC hRC = wglCreateContext(hDC);
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wglMakeCurrent(hDC, hRC);
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wglMakeCurrent(hDC, s_openGLContext);
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glewInit();
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if (glewIsSupported("GL_VERSION_2_1")) enhanced_mode=true;
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(hRC);
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}
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else
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s_openGLContext = wglCreateContext(hDC);
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ReleaseDC(hWND, hDC);
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DestroyWindow(hWND);
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if(!enhanced_mode) break; // In basic mode, this is it.
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}
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}
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}
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