mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-08-15 22:02:51 -06:00
Scatter: Added SetSequentialX and SetFastViewX
git-svn-id: svn://ultimatepp.org/upp/trunk@2408 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
parent
76e951d8bd
commit
b60d3bfa07
4 changed files with 231 additions and 34 deletions
|
|
@ -24,6 +24,8 @@ ctrl Scatter {
|
|||
bool ShowVGrid=true;
|
||||
bool ShowLegend=true;
|
||||
int SetLegendWeight=80;
|
||||
bool SetFastViewX=false;
|
||||
bool SetSequentialXAll=false;
|
||||
|
||||
Paint(w) {
|
||||
r = GetRect();
|
||||
|
|
|
|||
|
|
@ -398,6 +398,7 @@ Scatter &Scatter::AddSeries(Vector<XY> & points,const String& legend,const bool&
|
|||
vShowMark.Add(true);
|
||||
vMarkStyles.Add(CIRCLE);
|
||||
vPPrimaryY.Add(true);
|
||||
vPSequential.Add(sequentialXAll);
|
||||
vPPattern.Add(LINE_SOLID);
|
||||
|
||||
Refresh();
|
||||
|
|
@ -652,6 +653,29 @@ bool Scatter::IsDataPrimaryY(const int& j) const throw (Exc)
|
|||
return vPPrimaryY[j];
|
||||
}
|
||||
|
||||
void Scatter::SetSequentialX(const int& j, const bool& sequential)
|
||||
{
|
||||
if(IsValid(j))
|
||||
{
|
||||
vPSequential[j]=sequential;
|
||||
Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
Scatter &Scatter::SetSequentialX(const bool& sequential)
|
||||
{
|
||||
SetSequentialX(vPSequential.GetCount()-1, sequential);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Scatter &Scatter::SetSequentialXAll(const bool& sequential)
|
||||
{
|
||||
for (int i = 0; i < vPSequential.GetCount(); ++i)
|
||||
SetSequentialX(i, sequential);
|
||||
sequentialXAll = sequential;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Scatter::SetFunctPrimaryY(const int& j, const bool& primary)
|
||||
{
|
||||
if(IsValid(j))
|
||||
|
|
@ -690,6 +714,7 @@ void Scatter::RemoveSeries(const int& j)
|
|||
vMarkStyles.Remove(j);
|
||||
vPPrimaryY.Remove(j);
|
||||
vPPattern.Remove(j);
|
||||
vPSequential.Remove(j);
|
||||
|
||||
Refresh();
|
||||
}
|
||||
|
|
@ -708,6 +733,7 @@ void Scatter::RemoveAllSeries()
|
|||
vShowMark.Clear();
|
||||
vMarkStyles.Clear();
|
||||
vPPrimaryY.Clear();
|
||||
vPSequential.Clear();
|
||||
vPPattern.Clear();
|
||||
|
||||
Refresh();
|
||||
|
|
@ -1206,42 +1232,81 @@ void Scatter::Plot(Draw& w, const int& scale,const int& l,const int& h)const
|
|||
int ix;//int x points coordinates
|
||||
int iy;//int y points coordinates
|
||||
if (!vPointsData.IsEmpty()){
|
||||
for (int j=0; j<vPointsData.GetCount(); j++){
|
||||
Vector<Point> p1;
|
||||
for (int i=0; i<vPointsData[j].GetCount(); i++)
|
||||
{
|
||||
ix=fround(l*(vPointsData[j][i].x-xMin)/xRange);
|
||||
if (vPPrimaryY[j])
|
||||
iy=fround(h*(vPointsData[j][i].y-yMin)/yRange);
|
||||
else
|
||||
iy=fround(h*(vPointsData[j][i].y-yMin2)/yRange2);
|
||||
p1<<Point(ix,h-iy);
|
||||
}
|
||||
if(vJoin[j])
|
||||
{
|
||||
if(vSmooth[j]&&vPointsData[j].GetCount()>2)
|
||||
{
|
||||
Vector<Point> p2;
|
||||
Vector<XY> v(Cubic(vPointsData[j]));
|
||||
for (int i=0; i<v.GetCount(); i++)
|
||||
{
|
||||
ix=fround(l*(v[i].x-xMin)/xRange);
|
||||
if (vPPrimaryY[j])
|
||||
iy=fround(h*(v[i].y-yMin)/yRange);
|
||||
else
|
||||
iy=fround(h*(v[i].y-yMin2)/yRange2);
|
||||
p2<<Point(ix,h-iy);
|
||||
for (int j=0; j<vPointsData.GetCount(); j++){
|
||||
Vector<Point> p1;
|
||||
int imin, imax;
|
||||
if (vPSequential[j]) {
|
||||
imin = imax = Null;
|
||||
for (int i = 1; i<vPointsData[j].GetCount()-1; ++i) {
|
||||
if (IsNull(imin)) {
|
||||
if (vPointsData[j][i].x >= xMin)
|
||||
imin = i-1;
|
||||
} else if (IsNull(imax)) {
|
||||
if (vPointsData[j][i].x >= xMin+xRange)
|
||||
imax = i+1;
|
||||
}
|
||||
}
|
||||
if(!p2.IsEmpty()) DrawPolylineX(w, p2,fround(scale*vPThickness[j]/6),vPColors[j],vPPattern[j], scale);
|
||||
if (IsNull(imin))
|
||||
imin = 0;
|
||||
if (IsNull(imax))
|
||||
imax = vPointsData[j].GetCount();
|
||||
} else {
|
||||
imin = 0;
|
||||
imax = vPointsData[j].GetCount();
|
||||
}
|
||||
|
||||
else if (!p1.IsEmpty()) DrawPolylineX(w, p1,fround(scale*vPThickness[j]/6),vPColors[j],vPPattern[j], scale);
|
||||
}
|
||||
|
||||
if(vShowMark[j])
|
||||
for (int i=0; i<vPointsData[j].GetCount(); i++) {
|
||||
DrawMark(vMarkStyles[j],w,scale,p1[i],vPWidth[j],vMarkColors[j]);
|
||||
int numV;
|
||||
if (fastViewX)
|
||||
numV = 1+(imax - imin)/h;
|
||||
else
|
||||
numV = 1;
|
||||
for (int i=imin; i<imax; i+=numV)
|
||||
{
|
||||
double xx, yy;
|
||||
if (fastViewX) {
|
||||
xx = yy = 0;
|
||||
int ii;
|
||||
for (ii = 0; ii < numV && i+ii < imax; ++ii) {
|
||||
yy += vPointsData[j][i+ii].y;
|
||||
xx += vPointsData[j][i+ii].x;
|
||||
}
|
||||
yy /= double(ii);
|
||||
xx /= double(ii);
|
||||
} else {
|
||||
xx = vPointsData[j][i].x;
|
||||
yy = vPointsData[j][i].y;
|
||||
}
|
||||
ix=fround(l*(xx-xMin)/xRange);
|
||||
if (vPPrimaryY[j])
|
||||
iy=fround(h*(yy-yMin)/yRange);
|
||||
else
|
||||
iy=fround(h*(yy-yMin2)/yRange2);
|
||||
p1<<Point(ix,h-iy);
|
||||
}
|
||||
if(vJoin[j])
|
||||
{
|
||||
if(vSmooth[j]&&vPointsData[j].GetCount()>2)
|
||||
{
|
||||
Vector<Point> p2;
|
||||
Vector<XY> v(Cubic(vPointsData[j]));
|
||||
for (int i=0; i<v.GetCount(); i++)
|
||||
{
|
||||
ix=fround(l*(v[i].x-xMin)/xRange);
|
||||
if (vPPrimaryY[j])
|
||||
iy=fround(h*(v[i].y-yMin)/yRange);
|
||||
else
|
||||
iy=fround(h*(v[i].y-yMin2)/yRange2);
|
||||
p2<<Point(ix,h-iy);
|
||||
}
|
||||
if(!p2.IsEmpty()) DrawPolylineX(w, p2,fround(scale*vPThickness[j]/6),vPColors[j],vPPattern[j], scale);
|
||||
}
|
||||
|
||||
else if (!p1.IsEmpty()) DrawPolylineX(w, p1,fround(scale*vPThickness[j]/6),vPColors[j],vPPattern[j], scale);
|
||||
}
|
||||
|
||||
if(vShowMark[j])
|
||||
for (int i=0; i<(imax-imin)/numV; i++) {
|
||||
DrawMark(vMarkStyles[j],w,scale,p1[i],vPWidth[j],vMarkColors[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1520,7 +1585,7 @@ Scatter::Scatter():
|
|||
showLegend(true),legendWeight(80),
|
||||
antialiasing(false),
|
||||
offset(10,12),
|
||||
minXZoom(-1), maxXZoom(-1), minYZoom(-1), maxYZoom(-1)
|
||||
minXZoom(-1), maxXZoom(-1), minYZoom(-1), maxYZoom(-1), fastViewX(false), sequentialXAll(false)
|
||||
{
|
||||
Color(graphColor);
|
||||
BackPaint();
|
||||
|
|
|
|||
|
|
@ -151,6 +151,10 @@ public:
|
|||
Scatter &SetFunctPrimaryY(const bool& primary);
|
||||
bool IsFunctPrimaryY(const int& j) const throw (Exc);
|
||||
|
||||
void SetSequentialX(const int& j, const bool& sequential = true);
|
||||
Scatter &SetSequentialX(const bool& sequential = true);
|
||||
Scatter &SetSequentialXAll(const bool& sequential = true);
|
||||
|
||||
void RemoveSeries(const int& j);
|
||||
void RemoveAllSeries();
|
||||
void SetData(const int& nbSeries, Vector<XY> & points);
|
||||
|
|
@ -187,6 +191,8 @@ public:
|
|||
Scatter& SetMinZoom(double x, double y = -1) {minXZoom = x; minYZoom = y; return *this;};
|
||||
Scatter& SetMaxZoom(double x, double y = -1) {maxXZoom = x; maxYZoom = y; return *this;};
|
||||
|
||||
Scatter& SetFastViewX(bool set = true) {fastViewX = set; return *this;};
|
||||
|
||||
private:
|
||||
class ::Color graphColor;
|
||||
String title;
|
||||
|
|
@ -200,6 +206,8 @@ private:
|
|||
int px, py;
|
||||
class ::Color plotAreaColor;
|
||||
|
||||
bool fastViewX, sequentialXAll;
|
||||
|
||||
bool paintInfo;
|
||||
Point clickPoint;
|
||||
PopUpInfo popText;
|
||||
|
|
@ -226,6 +234,7 @@ private:
|
|||
|
||||
Vector<Vector<XY> > vPointsData,vFunctionData;
|
||||
Vector<bool> vFPrimaryY, vPPrimaryY;
|
||||
Vector<bool> /*vFSequential, */vPSequential;
|
||||
Vector<String> vFPattern, vPPattern;
|
||||
typedef double (*fAdress)(double);
|
||||
Vector<fAdress> vAdress;
|
||||
|
|
|
|||
|
|
@ -3772,5 +3772,126 @@ to zoom and move the graphs in X and Y axis.]]
|
|||
伅驿錅呼繄譁罒眦苹淑 〕络蠋垐乇勨厺Г换鏇<EFBFBD>ビ锐騹箛噰琼矛蝌颦鄯豇簼婄剀肛瘢懅缏<EFBFBD>
|
||||
箿芜湙欩锄糸漯澋搽脂俨撵<EFBFBD>藡彣湜<EFBFBD>噧儍儍<EFBFBD><EFBFBD>儍儍儍<EFBFBD><EFBFBD>儍儍儍<EFBFBD><EFBFBD>儍儍儍儻儍兠进<EFBFBD>幩嬃<EFBFBD>
|
||||
|
||||
]]}}&]
|
||||
[s0; &]
|
||||
[s0; &]
|
||||
[s0;i150;O0; [*2 Big datasets]&]
|
||||
[s0;2%- &]
|
||||
[ {{4548:5452f0;g0;^ [s0; [2 Big datasets are hard to handle. However there are two functions
|
||||
that speed up dramatically Scatter response in X axis sequential
|
||||
datasets like time series:]&]
|
||||
[s0;2 &]
|
||||
[s0;i150;O0; [2 SetSequentialX: Indicates that the data has been sequentially
|
||||
inserted following X axis]&]
|
||||
[s0;i150;O0; [2 SetFastViewX: Indicates that it will be viewed a point
|
||||
per horizontal pixel. This point will be the average of all data
|
||||
that is in that pixel]&]
|
||||
[s0;2 ]
|
||||
::= [s0;= [*R2
|
||||
@@image:1903&1167
|
||||
€儉偣亐€€€€€€€€<EFBFBD>滍澖蜾港攧趿蛊纽湤彴ц嬁屵<EFBFBD>韼<EFBFBD>筇鲒﹫鯛觌斋喤煐惪铳€<EFBFBD>γ<EFBFBD>ú欨
|
||||
喝€ㄍ瘃€€€€€€€€€€€€€€€€€鷢牠蘧廑辗锟<EFBFBD><EFBFBD><EFBFBD>彣浯蹁個鎬▽跣<EFBFBD>鼾<EFBFBD><EFBFBD>巷<EFBFBD><EFBFBD>窍龔饰麊<EFBFBD>珏<EFBFBD>氙<EFBFBD>
|
||||
凅肪泙€岄復凶诜菄湩畛傁滭€€悇<EFBFBD><EFBFBD>饲彑麩今苘<EFBFBD><EFBFBD>袂<EFBFBD><EFBFBD>泓笙犻熐<EFBFBD>煙<EFBFBD>鬟挣笨<EFBFBD><EFBFBD>吙跒魁<EFBFBD><EFBFBD>
|
||||
<EFBFBD><EFBFBD><EFBFBD>骱绘哔<EFBFBD>鄯足<EFBFBD>螫似憎飼哌崨┨侙€€悘<EFBFBD><EFBFBD>忥呖卓<EFBFBD><EFBFBD><EFBFBD>鬟<EFBFBD>靠<EFBFBD><EFBFBD><EFBFBD>珉浢樤交纟违锨煃仙<EFBFBD><EFBFBD><EFBFBD>
|
||||
暶銥摿不考喘<EFBFBD>氬彏笱<EFBFBD>€€軃<EFBFBD>幫绋墚被<EFBFBD>硱蠗锵挾鹛忬赦怪邧<EFBFBD>懬嘉<EFBFBD><EFBFBD>讫僬<EFBFBD>€趤€€撯<EFBFBD>
|
||||
鯖琦溔硭龠<EFBFBD>钥<EFBFBD><EFBFBD><EFBFBD>谄菬箪军<EFBFBD>雺嗟唻柬愔厐趢鄲戼卟<EFBFBD><EFBFBD>䦃鼢忳诪想予廄暲崁€€鋱憧<EFBFBD><EFBFBD>嗧
|
||||
<EFBFBD>巧<EFBFBD><EFBFBD>浵韴邏<EFBFBD>乜<EFBFBD>梻笏鏄<EFBFBD>扌绸黠ミ餆劢苏樲蠆<EFBFBD><EFBFBD>€€嗬灦<EFBFBD>呖<EFBFBD><EFBFBD>唿棂玑圻鲮瘊洝曂悲頊<EFBFBD>
|
||||
忺<EFBFBD>燁逕<EFBFBD>湠髮<EFBFBD><EFBFBD><EFBFBD><EFBFBD>嶷矄嚟<EFBFBD>ㄨ<EFBFBD>悁€€<EFBFBD>蕸虁€媪箦<EFBFBD>箸锨鐭鈦疅搥€€屵岟鼢走銆秭輤€€€
|
||||
€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€纮袘莎€楣<EFBFBD>●覠菓緢€€鄡<EFBFBD>
|
||||
穭恸幥扣鷢€<EFBFBD>棦涼哕<EFBFBD>篌躔贲嚟跹厕岊魺脒噣鴢蟋睌殠鐩凎侢枒痃<EFBFBD>绠€祜涇<EFBFBD>鵁亹鰛€鑰蜄
|
||||
告瘕灣泳N擈筇珪篷<EFBFBD>墍€櫊ㄙ毧炃⿱更梵<EFBFBD>暸伎甫婏騼燕緣<EFBFBD>€愧鞭緫韫喊摸<EFBFBD>怫紮乌<EFBFBD><EFBFBD>伽<EFBFBD>
|
||||
攱矧氧緣<EFBFBD><EFBFBD>€辣侗<EFBFBD>熦异咬郏吽孔亢沪<EFBFBD><EFBFBD><EFBFBD>锤向$憖€亓噶<EFBFBD>亐€ㄠ夆<EFBFBD>焵€媪庂鎿<EFBFBD>€€鞍岸<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
礌欅旺獎簚寑蝇哚浏噍颞镔硒<EFBFBD><EFBFBD>徎锓<EFBFBD>浕喗屍鼻骏殯菏惏〃们増岀咟呦漆闺夵繑釡鼔涃滥崫<EFBFBD>
|
||||
澣悢。哪艈<EFBFBD>缋<EFBFBD><EFBFBD>匁鼐<EFBFBD>鞫簣‖<EFBFBD><EFBFBD><EFBFBD><EFBFBD>烟倫幨垓坑氦背鷢劊扅夕呑帪聜<EFBFBD>蛐霔滂诵<EFBFBD>ⅱ凕铽
|
||||
<EFBFBD>ヒ资岋吙牐嫏菏<EFBFBD>鋹<EFBFBD>紧牏嘁茒持<EFBFBD>膊悺<EFBFBD>芹増岒繈辚る灺憫惀碌<EFBFBD><EFBFBD>聆曂<EFBFBD>﹨痱捛<EFBFBD>熟次粫
|
||||
驆犰<EFBFBD><EFBFBD>迟€鷩<EFBFBD>屡镀挀<EFBFBD>斴骷嫴鷷。拇膯<EFBFBD>貎蓱岍胰嚥鼙<EFBFBD>迕愥涡懃⒉<EFBFBD><EFBFBD>禂炋吞懧簠撫<EFBFBD>牋顖
|
||||
舨孝<EFBFBD>鼦库ㄛ妫迼齽輷<EFBFBD>嶝<EFBFBD>滚萘兀股<EFBFBD>懳悕谈亹蕬<EFBFBD>嫱艥紥詳傥葘椦鷬钁螑涮<EFBFBD>臅喨䶮緟<EFBFBD>
|
||||
窉骺旀∪摹ド韬咊€鑸叉英<EFBFBD>谩<EFBFBD>餮熤數烃踪彂颟ぴ欗<EFBFBD>埼嵙圃誓熹ㄤ<EFBFBD>b濓繘冚<EFBFBD>崴<EFBFBD>会竴<EFBFBD>
|
||||
<EFBFBD>刁繈<EFBFBD><EFBFBD>蹡傥翎儎<EFBFBD>卧<EFBFBD><EFBFBD>蔑鬃嶎緯畚鑿叕樦崍<EFBFBD>偎<EFBFBD><EFBFBD>硎兯蒈踞偕泊<EFBFBD>譅罹茴伦嵪⒑荐尼静<EFBFBD>
|
||||
脰<EFBFBD><EFBFBD>锚咤秱<EFBFBD>掾<EFBFBD><EFBFBD>箴驐庈<EFBFBD>櫳栯輰€櫌畲蜴寠脨倍拺櫨婛窟盹鉀<EFBFBD>恐䦶讶″碴蛠脴總寔晥刃
|
||||
廴<EFBFBD>詧<EFBFBD><EFBFBD>韩侦蜱貏烁惗鈴<EFBFBD>徖堶洠<EFBFBD>昼驆芦埶关熥沅<EFBFBD>≥<EFBFBD>奕爼蹍勩惼巢<EFBFBD><EFBFBD><EFBFBD>煮龄幰揠〒偃<EFBFBD>
|
||||
<EFBFBD>d姌覑<EFBFBD>對<EFBFBD>寣娻湦<EFBFBD>厶勜苯璋帩祻灣<EFBFBD>褝裂迫湿狮蔁觅蚩廛瘥賰<EFBFBD>貦霚轨嗵啝銛槬宀<EFBFBD><EFBFBD>
|
||||
邚<EFBFBD><EFBFBD>燋栙鄬夺考ヱ惵崼嗈伙<EFBFBD>藴挲斈疳<EFBFBD>踬藿倨<EFBFBD><EFBFBD>捛桕鯎懻楕鴫珂徽祓座熺崽壪铞饘藐橗
|
||||
堤般轁膼匿舡ひ齐涘爰鶡觊燹徻<EFBFBD><EFBFBD>$捚<EFBFBD>彙廴枳丧寷贻媺罂赊<EFBFBD>烎佴瑗珵所炙託蹅岨晞宕
|
||||
煄齾渔<EFBFBD>跽<EFBFBD>訅枑囉嶝此䲢膳<EFBFBD>诙撏赌哥袱崜<EFBFBD>艜蚩⿱雾は旍堐鸢趲<EFBFBD><EFBFBD>嬩<EFBFBD>鲞璎圾抉耘帼骢喖熡
|
||||
鞇漪ヤ戓粫<EFBFBD>婁<EFBFBD>魄喡<EFBFBD><EFBFBD>濮諆铍训<EFBFBD>躲欝託倧寧敿涓<EFBFBD><EFBFBD>媻<EFBFBD><EFBFBD><EFBFBD>揍麟茮緰婘苇<EFBFBD>弑懵颛<EFBFBD><EFBFBD>
|
||||
饒埠意混<EFBFBD>◥<EFBFBD>彄溞侩服<EFBFBD>赘<EFBFBD><EFBFBD><EFBFBD>蚝稀緪嫘※啁晕<EFBFBD>濛<EFBFBD>铺蟻睽禌欒傕咴<EFBFBD><EFBFBD>魂瘙噭<EFBFBD><EFBFBD>△驃鸠瓑
|
||||
茅皡囜尌蹝<EFBFBD>磐<EFBFBD>滄幹庚喙嬮郄诜啮狚櫈潠パ<EFBFBD>赆<EFBFBD>蜱<EFBFBD>牝醯栜埞墡麉債<EFBFBD>戛呻裏訒曵庵<EFBFBD>冗
|
||||
鰴倧€魦狆尟ヒ壉<EFBFBD>漫稔隗躇钥嫁毡<EFBFBD>呺窛帟欃嶎苍<EFBFBD>髅艕、魔<EFBFBD>嬖<EFBFBD><EFBFBD>愿<EFBFBD><EFBFBD>虾鲾货陋湾縿鷳窿
|
||||
灖邗垳傯伜鵀矃罎<EFBFBD>憣<EFBFBD><EFBFBD>娮嚽褚徘下挺€ɡ薏伱鼜丢敩幫莪渤<EFBFBD>忝哀娑剻鲈殊依膼騿口<EFBFBD>珙<EFBFBD>
|
||||
佇電惄<EFBFBD>蕶嚱宀厛<EFBFBD>倢悭憽锠鈭鶡缫毫灉鰻龜€犚娶厕盛敠€懨愥櫓<EFBFBD>鴭樎夻秦敄<EFBFBD>撿麔蠀﹢
|
||||
⑽艦嚲<EFBFBD><EFBFBD>欏衔岕貕<EFBFBD>扅囨祠椚<EFBFBD><EFBFBD><EFBFBD>滏喨<EFBFBD>皰鶆鮻鹅靼<EFBFBD><EFBFBD>嗔舐侐箖犵訒<EFBFBD>墷惒妒湩€懄脨掩赊<EFBFBD>
|
||||
虠眲<EFBFBD>麈悽衡<EFBFBD>鄪€惄<EFBFBD>欫ガ抻€垺辱摟や魦樎摸熁髴殤偨佞姁─饝欫ヤ炕袉潤晻攷橂懨<EFBFBD><EFBFBD>撣
|
||||
宏喥扣冦亹弬噍幊纰<EFBFBD><EFBFBD>O昵┡皡萤<EFBFBD><EFBFBD>曦嫞嶅<EFBFBD><EFBFBD>萌撝俦藤弭圈€匚憢<EFBFBD><EFBFBD>牺煒捒圾羡莲迗饥泬⒉<EFBFBD>
|
||||
娛岟伳屃衅钮暶吣稅咙徏<EFBFBD>乒牂泬憫<EFBFBD>凊<EFBFBD>懧倰憫肘箙蛨槀屭赎惝<EFBFBD>屟<EFBFBD><EFBFBD>駱椓妒<EFBFBD>轧皎緪韬<EFBFBD>
|
||||
犇滠<EFBFBD><EFBFBD><EFBFBD><EFBFBD>枒<EFBFBD><EFBFBD>忀垺<EFBFBD><EFBFBD>蕣忧齺戹懟<EFBFBD>癔脕肛炢<EFBFBD>氷<EFBFBD><EFBFBD>疒<EFBFBD><EFBFBD>駢呇嬍麥淇岀泪<EFBFBD><EFBFBD>姿<EFBFBD><EFBFBD>繝爪屲谑<EFBFBD>
|
||||
鈯€睖稽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>洂厨蝻鸁捚<EFBFBD>簼绕<EFBFBD>屓ヒ啅<EFBFBD>啝L纳火棻せ楛<EFBFBD>麏蹏怪骀穭 攫灔变晗獎謽呯鹅
|
||||
鳗鍐偎掾<EFBFBD>宗竞擤穆藦畲潟逊曑莵筑炜祺<EFBFBD>酥伆氤嬞驑贍哑壟淠珎辇垹鈭矡驍崔鰬变陌<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
旛裹危狌苞熓駷懜<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>狖蕰€脏援銗鼦汒虃伷咱兝啐味<EFBFBD><EFBFBD><EFBFBD>騼佭鑷<EFBFBD>婒愘葦憫№ぱ䦆槀<EFBFBD>
|
||||
岠<EFBFBD><EFBFBD>懨锋<EFBFBD><EFBFBD><EFBFBD>决<EFBFBD>樤嚔叅悽O蓩├伳愪莫炳刽柋匋蠟癸望慄吩懸鈼饶愪嵞ū喵暠<EFBFBD>曼镥索
|
||||
摱<EFBFBD>喏視灏収濍淇<EFBFBD>盁冬砩<EFBFBD>纤櫱凫幅咻盁垢搷佥砝蛭揪睛<EFBFBD><EFBFBD>簝≤靽<EFBFBD>ⅱ鉀墷矈曯<EFBFBD>炄戎鈽
|
||||
叠<EFBFBD>虨<EFBFBD>莪羿<EFBFBD>⿷潞拺穴も娨聊愪湬衿甍嫎蚕<EFBFBD><EFBFBD><EFBFBD>悍炝览敔胰⒉是曉獡懨愔瘿凝矍牡惿<EFBFBD><EFBFBD>€<EFBFBD>
|
||||
亏姖嚱棅膶滁澜暓赏<EFBFBD>麋橙褝陴€諅迹揍挎岡恳吗︳砀塘槔祲<EFBFBD>嶇痰<EFBFBD><EFBFBD><EFBFBD>嚅問叭<EFBFBD>钮羺澹鈭仓
|
||||
裨櫥<EFBFBD>孺<EFBFBD><EFBFBD><EFBFBD>看廴幧蹇麛犚畔晻斁秺畼倢呉F妨惢掰<EFBFBD><EFBFBD><EFBFBD>子潫菫驍渹年巩鈷<EFBFBD><EFBFBD>槞寳堂婃<EFBFBD>艘<EFBFBD>
|
||||
辄鞣紪贞<EFBFBD>葞羯烟葦墀壭<EFBFBD><EFBFBD>鞐藉<EFBFBD><EFBFBD>儱<EFBFBD>更晬蚕驴懒<EFBFBD>忋鞓港<EFBFBD><EFBFBD>踟邑啘<EFBFBD>鄦︺だ迭踢懈<EFBFBD>槼
|
||||
孝圾㈠<EFBFBD>惼嫢鶑€⒘喬<EFBFBD>漪璨槻岑<EFBFBD><EFBFBD><EFBFBD><EFBFBD>礞乎屦李庂<EFBFBD>熘晁邑<EFBFBD>ォ瓏蓬<EFBFBD>城崠瓏鶡燓<EFBFBD><EFBFBD>莞
|
||||
隙父“<EFBFBD>摆瞰戈楗<EFBFBD><EFBFBD>房陬鈵劧忟氤濝算<EFBFBD>缫奚贫<EFBFBD>垺邮改洃託蛉贆鼜牅<EFBFBD>簋捺鐬<EFBFBD>皿螚宏攲嚾<EFBFBD>
|
||||
脰<EFBFBD>硰谊竞掸<EFBFBD>救<EFBFBD><EFBFBD>堢瘗镱盀ォ<EFBFBD>滪鯌褢檯駵┻<EFBFBD>崌<EFBFBD>庌<EFBFBD>喿駤秆樬牲亯槻<EFBFBD>泴塌熗悗扒<EFBFBD><EFBFBD>欪<EFBFBD>
|
||||
炉缅姁瘢返掵祮垺居蓤<EFBFBD>⿲<EFBFBD>浒<EFBFBD><EFBFBD>炀<EFBFBD>儜<EFBFBD>鷪姁衩郎潴<EFBFBD>槻弻蕊殶菒槑憰<EFBFBD>焯钊栬赣异偆娉
|
||||
<EFBFBD>掰粵胛檰没厕校髡炃侐熈€<EFBFBD>喤灰蛭氦纬逛<EFBFBD>圬Р儣枑岫<EFBFBD>馨訂蚬陳变鴸櫓峥肌蓵旖<EFBFBD>潡幄
|
||||
窘槡<EFBFBD>崷€笐番晞<EFBFBD>軕闷枒艳<EFBFBD>洅十筮婘缜<EFBFBD><EFBFBD>佖虂㈩槴颉<EFBFBD><EFBFBD><EFBFBD><EFBFBD>吋湰<EFBFBD>蔟预螞<EFBFBD>如蠋<EFBFBD><EFBFBD>亠<EFBFBD>
|
||||
囚捜嚅膴缧呍髸帞<EFBFBD><EFBFBD>铈姄∮藗<EFBFBD>焐プ<EFBFBD><EFBFBD><EFBFBD>饽嗹疴宕澋あ罡ü渹€膶櫹漆櫛忕葔<EFBFBD><EFBFBD>艍晽葟ι
|
||||
<EFBFBD>穮埜幞珓<EFBFBD>摿<EFBFBD>恧帼囘<EFBFBD>幐<EFBFBD><EFBFBD>欫罢捚)滥嵂昆㈦拺汾澤ǒ蘖尒饯邺<EFBFBD>滈裼滆潙碛驏が蹞涵
|
||||
轿侐咻脼丈歇钨莯毂扰多稆夛钹夸勒牕永R<EFBFBD>埒幄鶡蓱鉂检欟菙祱涱试蜻绚邐鍖专兕簿嶌<EFBFBD><EFBFBD>
|
||||
舆距徊顭“熨気<EFBFBD>饱ゼ吿嫫菚柮莯﹨籍<EFBFBD>讓鬁嬷┤<EFBFBD>奋局翱<EFBFBD>染黩<EFBFBD>氡<EFBFBD><EFBFBD>イ葙ǎ制觻垱娛<EFBFBD>
|
||||
瑸佨莰斞纨绉髅戍驼谁<EFBFBD><EFBFBD>凝猃й<EFBFBD>瞪驵牾释価捁熟榴<EFBFBD>匁<EFBFBD>潓春溆冟蛞摥割髷鼑警屍煕<EFBFBD><EFBFBD>墿<EFBFBD>
|
||||
淦<EFBFBD><EFBFBD>腭皪髂箩︹啂倰懬€懛沂宕<EFBFBD><EFBFBD>螎┕拢由<EFBFBD>烔习⿲捔р繂帓凵邆毻肫<EFBFBD>妥扊綒覅<EFBFBD>傇<EFBFBD><EFBFBD>方锠
|
||||
<EFBFBD><EFBFBD>壐。礓<EFBFBD><EFBFBD>曆弃郄幻犟瞻斏<EFBFBD>甫<EFBFBD><EFBFBD><EFBFBD>埿懸┛萍<EFBFBD>蛟燁葊<EFBFBD>颚繛赞<EFBFBD>晩※忳錁趾<EFBFBD>€懁隁
|
||||
瘫衼<EFBFBD><EFBFBD>肚戅忍潓㈩╄ㄙ损<EFBFBD><EFBFBD>嗔穾闁<EFBFBD>軜覌徨圌绡邇薏拞儰垱菏恫眉<EFBFBD>头洞萝<EFBFBD>崛艈瀷忺罪怜
|
||||
聶<EFBFBD><EFBFBD>艡藁昀氼<EFBFBD>柬仯锶呸譂※弮渌盯濝斷愒鼗<EFBFBD>枩鶑娩<EFBFBD>症祝€菜┊鰧┒颏熮捔趮虗侂易順<EFBFBD>
|
||||
查<EFBFBD><EFBFBD>锭谌ゼ湭㈩瑷汗斸<EFBFBD><EFBFBD>差庿吙<EFBFBD>鯔屬驿快徥櫳笢<EFBFBD>伀镶啂挸欎<EFBFBD><EFBFBD>蒗瀵槿⑤漂充筮<EFBFBD><EFBFBD><EFBFBD>硵覛
|
||||
唁<EFBFBD>瓩栍€頎浘劬倖赵逡肠纩擉<EFBFBD>筒巅<EFBFBD><EFBFBD><EFBFBD>婐鶢鋲嫏在債<EFBFBD><EFBFBD>捘<EFBFBD>捔<EFBFBD>呌蝸韵<EFBFBD>χ曏<EFBFBD>恸<EFBFBD><EFBFBD>俨勊
|
||||
涔琬庸瓩刳詩<EFBFBD><EFBFBD>臌圩湞镱蒹齻嵞€曡囼<EFBFBD>鈸<EFBFBD>己顖詫帯哒蠙报腥<EFBFBD><EFBFBD>渺勴鎱帝囍孚番蓫<EFBFBD>黜夓
|
||||
免姩麸倬拞幑洯瑚鲅珔曩窜曛<EFBFBD>骛鵁<EFBFBD><EFBFBD>譄<EFBFBD><EFBFBD>则棊軟埂獙購蚝陾醿轄叿りδ翋柌驃邏鼑贁氉
|
||||
鍧騿弬〒分坍①鼜鐎<EFBFBD>∶粶忏缈曗漓膾<EFBFBD><EFBFBD>帷權祬滧憖诎监升<EFBFBD><EFBFBD>贉堳1曣焺崭洅。蔺禄骸諘妴
|
||||
舜愌给<EFBFBD><EFBFBD>佪<EFBFBD>€櫼&萘愒欗瀱侙髝懨汃扫瑳蜻疆嚽悺池艑屔曆鑺饦衩饵綄闁ぃ兼<EFBFBD><EFBFBD>仉嫴镁棊<EFBFBD>
|
||||
戛€蝤徠蚺偂<EFBFBD>崤拆蛩仡椚捲<EFBFBD>崼詪鶑麟掅呗摅窡薹岘<EFBFBD>忶熗懚挮壥<EFBFBD><EFBFBD><EFBFBD>长厱酾€朔倕<EFBFBD>药菏<EFBFBD>
|
||||
义元掤<EFBFBD>驁玛∶鲓愪搐夣鱽添軋鞲颧柙ī懷甭熔<EFBFBD>檵<EFBFBD>屒泰烙悿鰲<EFBFBD><EFBFBD>椵<EFBFBD>┖<EFBFBD>氖凕噸懭逐峨緜
|
||||
叽<EFBFBD>庍袁勠涗快氢妗浗虂効谣<EFBFBD>咘彌瓛鹑<EFBFBD>䲟<EFBFBD>片迴<EFBFBD><EFBFBD>炊囏却戓鞙扂喣彩︹瘽浬岑烈┖什浯
|
||||
堷い<EFBFBD>Кつ麢栍罈嗞牟<EFBFBD>涚挎<EFBFBD>瑷戼啧儓<EFBFBD><EFBFBD><EFBFBD>繂忩肯欐幽蜡喣页<EFBFBD>扔<EFBFBD>び魯脭<EFBFBD><EFBFBD>暀犍劭郑<EFBFBD>鳂
|
||||
弈鰥筘栳甲满褬黻莯鼑驿娙剑轧觾旗櫤€兴<EFBFBD>强夳堪兲侚姅檪杌<EFBFBD>嶍鷧<EFBFBD>圑魄<EFBFBD><EFBFBD>畏捿栧礊偤长
|
||||
焼賸缞彩<EFBFBD>亭郁斈<EFBFBD>杞<EFBFBD><EFBFBD><EFBFBD>揠滃<EFBFBD>圩軞景队惧棣艄黑藪泴缬€<EFBFBD>造顿局后$骆黪闺浕笛<EFBFBD>韰炽
|
||||
菸<EFBFBD><EFBFBD>掾<EFBFBD><EFBFBD>筇驐庈鐩墝詸頌槀旱鋻<EFBFBD>闪<EFBFBD>驶摔苡魯娜杞啉侩<EFBFBD><EFBFBD>熿<EFBFBD><EFBFBD>厦緥去淞犘廷撮<EFBFBD>咙縿<EFBFBD>
|
||||
<EFBFBD>蓶詺缈鷿渎硥烖訃兢釖棂魣雷<EFBFBD>瑡成<EFBFBD>祧磻▕<EFBFBD>钗屶缺樕永秾∴慌巧绬鍎斚䦶苋澅蓸<EFBFBD>毷<EFBFBD>
|
||||
诐<EFBFBD>兆<EFBFBD>澐ⅲ涮嗰渠间<EFBFBD>▍詽晫跈硨<EFBFBD>燮<EFBFBD>唽栛溇<EFBFBD>ⅲぞ<EFBFBD><EFBFBD>浭<EFBFBD><EFBFBD><EFBFBD>蒂饚纾參<EFBFBD>嗳闩<EFBFBD>潱鼑猡<EFBFBD>赓
|
||||
<EFBFBD><EFBFBD>邞鲠<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>伞馊滞岇鳐摭<EFBFBD><EFBFBD><EFBFBD>倞酗<EFBFBD><EFBFBD><EFBFBD>潌翠寳永<EFBFBD>屩岑药篮识曹<EFBFBD><EFBFBD>婘<EFBFBD><EFBFBD>嘎毱ㄆ觫嶊葯
|
||||
姿筮噱<EFBFBD>瑭菏植悸<EFBFBD><EFBFBD>牺徴葍熒人<EFBFBD>嵐犱附<EFBFBD>仂畸堲妿掟服浬<EFBFBD><EFBFBD>〔椯攷狯倰<EFBFBD>蓍给繐<EFBFBD><EFBFBD>袨湓層
|
||||
鲢涮諏丹<EFBFBD><EFBFBD><EFBFBD><EFBFBD>貎妷珮僻夋粖蟹<EFBFBD><EFBFBD><EFBFBD>爜叿拠枒鹂吿馊瀲祸戾竸咳<EFBFBD>瑷節夹壡貑<EFBFBD>馈嵐氚憫箙
|
||||
<EFBFBD>闳灄戔嫷驐閿潵鷬<EFBFBD><EFBFBD>椛<EFBFBD>嶓岎<EFBFBD><EFBFBD><EFBFBD>櫒遘ω靻烊樔暻頍憼螒癣揀鞣嶞吣<EFBFBD><EFBFBD>犈驘鷳砉雬徑夁<EFBFBD>
|
||||
箖摭浃目<EFBFBD><EFBFBD>熈<EFBFBD>灦<EFBFBD>鳡籁仏鰻岑虧鹂揠缈<EFBFBD>忯播睎犪<EFBFBD>珐鹂诲<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>湂泬撍袔曳齄墭泔
|
||||
銖粵⑹ぢ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>湈笾庚噍<EFBFBD>辑耍苏遮簻輬<EFBFBD>椏退讞珖紮菪崙柮庱颊<EFBFBD><EFBFBD>棐伛<EFBFBD>c脻叜趸♂蹇讉
|
||||
蛴な潟<EFBFBD><EFBFBD><EFBFBD>蛳<EFBFBD>褪鲂姗<EFBFBD><EFBFBD>┗镄嵰蹪輾﹁奈煸鰧<EFBFBD>黄<EFBFBD>傁鼑嚋鶌堻烃濅檴氋<EFBFBD><EFBFBD><EFBFBD><EFBFBD>狃溹饢葕<EFBFBD><EFBFBD>
|
||||
<EFBFBD>檨舒<EFBFBD><EFBFBD>贃斮夷妻蓘笍礞仜脰<EFBFBD>籁谬姽惇徦藵箻<EFBFBD>堸咚<EFBFBD>。蓧麛鄤嗳虓<EFBFBD><EFBFBD><EFBFBD>凋搬罉髴萌<EFBFBD>畩
|
||||
缐欩蕼鐏<EFBFBD>嗆拊沅<EFBFBD><EFBFBD>嗕竻钖糖訂輺眲燑嚸育倮蹁尬<EFBFBD><EFBFBD>逼惘緭<EFBFBD>鹛啨瓩蒂妩桗丧拶孄箱繙嚌<EFBFBD>
|
||||
葌蹂鲯妄莶<EFBFBD><EFBFBD><EFBFBD>鞀冹唷U商硿栂勫喸┭<EFBFBD>镁牶偑徛弃<EFBFBD><EFBFBD><EFBFBD>廴辱棯<EFBFBD>瑦砣螭叭眈<EFBFBD><EFBFBD>婅<EFBFBD>驑
|
||||
凤獔′挎摹∶郎<EFBFBD>樻虅﹩磼俭<EFBFBD><EFBFBD>韦鹚艑<EFBFBD><EFBFBD>徜勌娹<EFBFBD>芒糇窞偲<EFBFBD>兀榨黉縿芄箿懮啑既鈴懃晌
|
||||
<EFBFBD><EFBFBD><EFBFBD>≤仇饥枇<EFBFBD>坶漯杀邚<EFBFBD><EFBFBD>铎婌唷<EFBFBD>褣扁科崈<EFBFBD>毌紛輷幈匋砖や澡<EFBFBD>宾虞辱絽屭炠尘墭<EFBFBD><EFBFBD><EFBFBD>
|
||||
隘<EFBFBD>回莘鶟災啓拵茆棵崷永粣逖鈽垺緤<EFBFBD>忷蔼<EFBFBD>鼑协硭曾χ輼η砂恕<EFBFBD>燒就<EFBFBD>椔粮痞<EFBFBD>允崹<EFBFBD><EFBFBD>
|
||||
奏蹇忩熉劓湨侔<EFBFBD>ま滘<EFBFBD>燂彪忒涊<EFBFBD>嗣爨∶由寇糙錄垱邃赎櫍鈭孑<EFBFBD><EFBFBD><EFBFBD><EFBFBD>总毦岸泳彘嗶购趮铎
|
||||
<EFBFBD>柉Ⅹ捼喈宇<EFBFBD>枛瘸鄄吸哿<EFBFBD>菌<EFBFBD><EFBFBD>土佀莞蝽Σ斈滂ㄩ萜冚<EFBFBD>懛颁<EFBFBD>誉<EFBFBD><EFBFBD>笣浤<EFBFBD>劸滈保洬晤丝
|
||||
<EFBFBD><EFBFBD>恿<EFBFBD>杳溠蟑軄碧薁<EFBFBD><EFBFBD>亷滝<EFBFBD>骶添撣<EFBFBD>贁倭脝爪拺鋽鐮駡浬蕷喛請′<EFBFBD>锝垬屚<EFBFBD>扫尭脩封暣<EFBFBD>
|
||||
簌嫎漫鬓鐑刃圆瀸翏葦瘢覊<EFBFBD>瀼垺淇鮿盀泔囅蝠冞飽鼑貝︷鄤滧街晤楛噽咋窦繉欙<EFBFBD>庘顨<EFBFBD><EFBFBD>
|
||||
∪帪泊晫牤)芭芨栌鉄<EFBFBD>啇<EFBFBD><EFBFBD>谨牪磿裉牐悰涗〝胥<EFBFBD>䱷魏陾敒<EFBFBD><EFBFBD>名盍滂獧鹉其䦅副暄鈺<EFBFBD>啇
|
||||
<EFBFBD><EFBFBD>惵潞嗛<EFBFBD>倹<EFBFBD><EFBFBD>爤藱卧澬<EFBFBD>脓暃淇泟皫曈召嫑煣<EFBFBD><EFBFBD>ε烐饜々溱驒棻霟磦龗氖凕锝巼憽╀鏅
|
||||
惐<EFBFBD>摴⒉钅<EFBFBD>葻<EFBFBD><EFBFBD>雉<EFBFBD>⒔埜屚ト垳咟冥般ヵ<EFBFBD>瀚盐<EFBFBD><EFBFBD>┷惘<EFBFBD><EFBFBD>剱<EFBFBD>簿娝迂轵阢薪<EFBFBD>滓<EFBFBD><EFBFBD><EFBFBD>捝<EFBFBD>
|
||||
煖斚砦純Ⅴ<EFBFBD><EFBFBD>崖<EFBFBD>馗こ埠<EFBFBD>敐校塔燁渗唼款赭濏<EFBFBD>儑屚<EFBFBD>雀撫淈銈喐裔<EFBFBD>嵮饦<EFBFBD>飥€詟昝措髫
|
||||
鴭<EFBFBD><EFBFBD><EFBFBD>鸠备€欕埲鴫权疗殺藏灢蕫眻剀掀峁奢螈嬋孛钠描茐仓悜癍愌倢靾鑲破殺矠猖蕫眴垖<EFBFBD>
|
||||
亴掍€€€€纮€€€€€€吷戵検<EFBFBD><EFBFBD>僚旟䞍檻<EFBFBD>墼増岠舅磽戶<EFBFBD>榷钹绕商彂盟讣<EFBFBD>药菣喹℃彽佢楐<EFBFBD><EFBFBD>
|
||||
愪滯铿哪谄<EFBFBD>誊饠諔て靲鹰<EFBFBD>测委慁鸽溭窓烄唑<EFBFBD>痄囀惕技衬貕<EFBFBD>岧レ鍦瀮傺崊<EFBFBD>綏君庳ア<EFBFBD>
|
||||
钓怫掺罂<EFBFBD>爬烃浩臑啨砍メ氋乩掐掁湶傘炔郁閿飚犷垼粚<EFBFBD>程<EFBFBD>梦欫壣戓吤铢熇粰忰莪飴膘<EFBFBD>
|
||||
卫看枒笱掶茗膹棝蠲藜<EFBFBD>菎魉媻羰賾溵胳了銓侥劗遮啡铏喪肿駮帘茆蚍馄<EFBFBD>崚帽撇毪軔憫煐
|
||||
孃<EFBFBD><EFBFBD>肘牔愷菟嶀他憤<EFBFBD>欫颂囶啨挴櫤阮飚屺<EFBFBD>疒婀枏<EFBFBD>苌虌亴溃讈岝跸钸懾悧欫颂款唸捗送
|
||||
嵺瘧厌#囲茩皜€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€皜€€爞<EFBFBD><EFBFBD>
|
||||
庱摣<EFBFBD>
|
||||
]]}}&]
|
||||
[s0; ]
|
||||
Loading…
Add table
Add a link
Reference in a new issue