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Fixed issue with popup deactivation in Unity #780
git-svn-id: svn://ultimatepp.org/upp/trunk@8196 f0d560ea-af0d-0410-9eb7-867de7ffcac7
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@ -497,6 +497,7 @@ bool Ctrl::ProcessEvent0(bool *quit, bool fetch)
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}
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else
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break;
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FocusSync();
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}
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Event& e = Events.Head();
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CurrentTime = e.time;
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