mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-21 06:45:39 -06:00
Painter - fixes, printing fixes, NOAA (for better printing output)
git-svn-id: svn://ultimatepp.org/upp/trunk@779 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
parent
9ee7e1d00d
commit
82b316980d
19 changed files with 621 additions and 537 deletions
|
|
@ -74,7 +74,7 @@ static String sPainting;
|
||||||
bool PassWindowsKey(int wParam);
|
bool PassWindowsKey(int wParam);
|
||||||
|
|
||||||
LRESULT Ctrl::WindowProc(UINT message, WPARAM wParam, LPARAM lParam) {
|
LRESULT Ctrl::WindowProc(UINT message, WPARAM wParam, LPARAM lParam) {
|
||||||
ASSERT(IsNull(sPainting)); // WindowProc invoked while in Paint routine
|
ASSERT_(IsNull(sPainting), "WindowProc invoked while in Paint routine");
|
||||||
// LLOG("Ctrl::WindowProc(" << message << ") in " << ::Name(this) << ", focus " << (void *)::GetFocus());
|
// LLOG("Ctrl::WindowProc(" << message << ") in " << ::Name(this) << ", focus " << (void *)::GetFocus());
|
||||||
Ptr<Ctrl> _this = this;
|
Ptr<Ctrl> _this = this;
|
||||||
HWND hwnd = GetHWND();
|
HWND hwnd = GetHWND();
|
||||||
|
|
|
||||||
|
|
@ -336,11 +336,11 @@ bool Draw::IsPainting(int x, int y, int cx, int cy) const
|
||||||
return IsPainting(RectC(x, y, cx, cy));
|
return IsPainting(RectC(x, y, cx, cy));
|
||||||
}
|
}
|
||||||
|
|
||||||
static void (*sIgfn)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos);
|
static void (*sIgfn)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos, bool noaa);
|
||||||
static void (*sIwfn)(ImageBuffer& ib, const Drawing& p);
|
static void (*sIwfn)(ImageBuffer& ib, const Drawing& p, bool noaa);
|
||||||
|
|
||||||
void RegisterPaintingFns__(void (*ig)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos),
|
void RegisterPaintingFns__(void (*ig)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos, bool noaa),
|
||||||
void (*iw)(ImageBuffer& ib, const Drawing& p))
|
void (*iw)(ImageBuffer& ib, const Drawing& p, bool noaa))
|
||||||
{
|
{
|
||||||
sIgfn = ig;
|
sIgfn = ig;
|
||||||
sIwfn = iw;
|
sIwfn = iw;
|
||||||
|
|
@ -351,21 +351,21 @@ bool HasPainter()
|
||||||
return sIgfn && sIwfn;
|
return sIgfn && sIwfn;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos)
|
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos, bool noaa)
|
||||||
{
|
{
|
||||||
if(sIgfn)
|
if(sIgfn)
|
||||||
(*sIgfn)(ib, p, sz, pos);
|
(*sIgfn)(ib, p, sz, pos, noaa);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PaintImageBuffer(ImageBuffer& ib, const Painting& p)
|
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, bool noaa)
|
||||||
{
|
{
|
||||||
PaintImageBuffer(ib, p, ib.GetSize(), Point(0, 0));
|
PaintImageBuffer(ib, p, ib.GetSize(), Point(0, 0), noaa);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PaintImageBuffer(ImageBuffer& ib, const Drawing& iw)
|
void PaintImageBuffer(ImageBuffer& ib, const Drawing& iw, bool noaa)
|
||||||
{
|
{
|
||||||
if(sIwfn)
|
if(sIwfn)
|
||||||
(*sIwfn)(ib, iw);
|
(*sIwfn)(ib, iw, noaa);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Draw::DrawPaintingOp(const Rect& target, const Painting& pw)
|
void Draw::DrawPaintingOp(const Rect& target, const Painting& pw)
|
||||||
|
|
@ -378,16 +378,16 @@ void Draw::DrawPaintingOp(const Rect& target, const Painting& pw)
|
||||||
while(yy < sz.cy) {
|
while(yy < sz.cy) {
|
||||||
int ccy = min(sz.cy - yy, 100);
|
int ccy = min(sz.cy - yy, 100);
|
||||||
ImageBuffer ib(sz.cx, ccy);
|
ImageBuffer ib(sz.cx, ccy);
|
||||||
Fill(~ib, RGBAZero(), ib.GetLength());
|
Fill(~ib, White(), ib.GetLength());
|
||||||
PaintImageBuffer(ib, pw, sz, Point(0, yy));
|
PaintImageBuffer(ib, pw, sz, Point(0, yy), true);
|
||||||
DrawImageBandRLE(*this, target.left, target.top + yy, ib, 16);
|
DrawImageBandRLE(*this, target.left, target.top + yy, ib, 16);
|
||||||
yy += ccy;
|
yy += ccy;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
ImageBuffer ib(sz);
|
ImageBuffer ib(sz);
|
||||||
Fill(~ib, RGBAZero(), ib.GetLength());
|
Fill(~ib, IsPrinter() ? White() : SColorPaper(), ib.GetLength());
|
||||||
PaintImageBuffer(ib, pw, sz, Point(0, 0));
|
PaintImageBuffer(ib, pw, sz, Point(0, 0), IsPrinter());
|
||||||
DrawImage(target.left, target.top, ib);
|
DrawImage(target.left, target.top, ib);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -473,10 +473,35 @@ void SColorDkShadow_Write(Color c);
|
||||||
inline Color InvertColor() { return Color(255, 0); }
|
inline Color InvertColor() { return Color(255, 0); }
|
||||||
inline Color DefaultInk() { return Black(); } //TODO!
|
inline Color DefaultInk() { return Black(); } //TODO!
|
||||||
|
|
||||||
|
class Painting : AssignValueTypeNo<Painting, 48, Moveable<Painting> >{
|
||||||
|
String cmd;
|
||||||
|
ValueArray data;
|
||||||
|
Sizef size;
|
||||||
|
|
||||||
|
friend class PaintingPainter;
|
||||||
|
friend class Painter;
|
||||||
|
|
||||||
|
public:
|
||||||
|
Sizef GetSize() const { return size; }
|
||||||
|
|
||||||
|
void Clear() { size = Null; data.Clear(); cmd.Clear(); }
|
||||||
|
void Serialize(Stream& s) { s % cmd % data % size; }
|
||||||
|
bool IsNullInstance() const { return data.IsEmpty(); }
|
||||||
|
bool operator==(const Painting& b) const { return cmd == b.cmd && data == b.data && size == b.size; }
|
||||||
|
unsigned GetHashValue() const { return CombineHash(cmd, data); }
|
||||||
|
String ToString() const { return "painting " + AsString(size); }
|
||||||
|
|
||||||
|
operator Value() const { return RichValue<Painting>(*this); }
|
||||||
|
Painting(const Value& q) { *this = RichValue<Painting>::Extract(q); }
|
||||||
|
|
||||||
|
Painting() { size = Null; }
|
||||||
|
Painting(const Nuller&) { size = Null; }
|
||||||
|
};
|
||||||
|
|
||||||
bool HasPainter();
|
bool HasPainter();
|
||||||
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos);
|
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos, bool noaa = false);
|
||||||
void PaintImageBuffer(ImageBuffer& ib, const Painting& p);
|
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, bool noaa = false);
|
||||||
void PaintImageBuffer(ImageBuffer& ib, const Drawing& p);
|
void PaintImageBuffer(ImageBuffer& ib, const Drawing& p, bool noaa = false);
|
||||||
|
|
||||||
class Draw {
|
class Draw {
|
||||||
protected:
|
protected:
|
||||||
|
|
@ -693,6 +718,7 @@ public:
|
||||||
DRAWPOLYPOLYLINE = 16,
|
DRAWPOLYPOLYLINE = 16,
|
||||||
DRAWPOLYPOLYPOLYGON = 17,
|
DRAWPOLYPOLYPOLYGON = 17,
|
||||||
DRAWDATA = 18,
|
DRAWDATA = 18,
|
||||||
|
DRAWPAINTING = 19,
|
||||||
};
|
};
|
||||||
typedef void (*Drawer)(Draw&, Stream&, const DrawingPos&);
|
typedef void (*Drawer)(Draw&, Stream&, const DrawingPos&);
|
||||||
|
|
||||||
|
|
@ -1064,6 +1090,7 @@ public:
|
||||||
Color ink, int n, const int *dx);
|
Color ink, int n, const int *dx);
|
||||||
|
|
||||||
virtual void DrawDrawingOp(const Rect& target, const Drawing& w);
|
virtual void DrawDrawingOp(const Rect& target, const Drawing& w);
|
||||||
|
virtual void DrawPaintingOp(const Rect& target, const Painting& w);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Size size;
|
Size size;
|
||||||
|
|
|
||||||
|
|
@ -381,6 +381,13 @@ static void wsDrawDrawing(Draw& w, Stream& s, const DrawingPos& ps) {
|
||||||
w.DrawDrawing(ps(rc), dw);
|
w.DrawDrawing(ps(rc), dw);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void wsDrawPainting(Draw& w, Stream& s, const DrawingPos& ps) {
|
||||||
|
Painting dw;
|
||||||
|
Rect rc;
|
||||||
|
s % dw % rc;
|
||||||
|
w.DrawPainting(ps(rc), dw);
|
||||||
|
}
|
||||||
|
|
||||||
static void wsDrawLine(Draw& w, Stream& s, const DrawingPos& ps) {
|
static void wsDrawLine(Draw& w, Stream& s, const DrawingPos& ps) {
|
||||||
int x1, y1, x2, y2, width;
|
int x1, y1, x2, y2, width;
|
||||||
Color color;
|
Color color;
|
||||||
|
|
@ -591,6 +598,7 @@ void Draw::DrawDrawingOp(const Rect& target, const Drawing& w) {
|
||||||
Register(DRAWRECT, wsDrawRect);
|
Register(DRAWRECT, wsDrawRect);
|
||||||
Register(DRAWIMAGE, wsDrawImage);
|
Register(DRAWIMAGE, wsDrawImage);
|
||||||
Register(DRAWDRAWING, wsDrawDrawing);
|
Register(DRAWDRAWING, wsDrawDrawing);
|
||||||
|
Register(DRAWPAINTING, wsDrawPainting);
|
||||||
Register(DRAWLINE, wsDrawLine);
|
Register(DRAWLINE, wsDrawLine);
|
||||||
Register(DRAWELLIPSE, wsDrawEllipse);
|
Register(DRAWELLIPSE, wsDrawEllipse);
|
||||||
Register(DRAWTEXT, wsDrawText);
|
Register(DRAWTEXT, wsDrawText);
|
||||||
|
|
@ -639,6 +647,11 @@ void DrawingDraw::DrawDrawingOp(const Rect& target, const Drawing& w)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DrawingDraw::DrawPaintingOp(const Rect& target, const Painting& w)
|
||||||
|
{
|
||||||
|
DrawingOp(DRAWPAINTING) % const_cast<Painting&>(w) % const_cast<Rect&>(target);
|
||||||
|
}
|
||||||
|
|
||||||
void Draw::DrawDrawing(int x, int y, int cx, int cy, const Drawing& w) {
|
void Draw::DrawDrawing(int x, int y, int cx, int cy, const Drawing& w) {
|
||||||
DrawDrawing(RectC(x, y, cx, cy), w);
|
DrawDrawing(RectC(x, y, cx, cy), w);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,155 +1,156 @@
|
||||||
#include "Painter.h"
|
#include "Painter.h"
|
||||||
|
|
||||||
NAMESPACE_UPP
|
NAMESPACE_UPP
|
||||||
|
|
||||||
#define LTIMING(x) RTIMING(x)
|
#define LTIMING(x) RTIMING(x)
|
||||||
|
|
||||||
void BufferPainter::ClearOp(const RGBA& color)
|
void BufferPainter::ClearOp(const RGBA& color)
|
||||||
{
|
{
|
||||||
Upp::Fill(~buffer, color, buffer.GetLength());
|
Upp::Fill(~buffer, color, buffer.GetLength());
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void BufferPainter::PathPoint0(double x, double y)
|
inline void BufferPainter::PathPoint0(double x, double y)
|
||||||
{
|
{
|
||||||
pathrect.left = min(pathrect.left, x);
|
pathrect.left = min(pathrect.left, x);
|
||||||
pathrect.top = min(pathrect.top, y);
|
pathrect.top = min(pathrect.top, y);
|
||||||
pathrect.right = max(pathrect.right, x);
|
pathrect.right = max(pathrect.right, x);
|
||||||
pathrect.bottom = max(pathrect.bottom, y);
|
pathrect.bottom = max(pathrect.bottom, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void BufferPainter::PathPoint(double& x, double& y, bool rel)
|
inline void BufferPainter::PathPoint(double& x, double& y, bool rel)
|
||||||
{
|
{
|
||||||
x = IsNull(x) ? current.x : rel ? x + current.x : x;
|
x = IsNull(x) ? current.x : rel ? x + current.x : x;
|
||||||
y = IsNull(y) ? current.y : rel ? y + current.y : y;
|
y = IsNull(y) ? current.y : rel ? y + current.y : y;
|
||||||
if(inpath)
|
if(inpath)
|
||||||
PathPoint0(x, y);
|
PathPoint0(x, y);
|
||||||
else {
|
else {
|
||||||
path.remove_all();
|
path.remove_all();
|
||||||
pathrect.left = pathrect.right = x;
|
pathrect.left = pathrect.right = x;
|
||||||
pathrect.top = pathrect.bottom = y;
|
pathrect.top = pathrect.bottom = y;
|
||||||
pathattr = attr;
|
pathattr = attr;
|
||||||
}
|
}
|
||||||
inpath = true;
|
inpath = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void BufferPainter::EndPoint(double& x, double& y, bool rel)
|
inline void BufferPainter::EndPoint(double& x, double& y, bool rel)
|
||||||
{
|
{
|
||||||
PathPoint(x, y, rel);
|
PathPoint(x, y, rel);
|
||||||
current = Pointf(x, y);
|
current = Pointf(x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferPainter::MoveOp(double x, double y, bool rel)
|
void BufferPainter::MoveOp(double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
EndPoint(x, y, rel);
|
EndPoint(x, y, rel);
|
||||||
ccontrol = qcontrol = current;
|
ccontrol = qcontrol = current;
|
||||||
path.move_to(x, y);
|
path.move_to(x, y);
|
||||||
inpath = true;
|
inpath = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferPainter::LineOp(double x, double y, bool rel)
|
void BufferPainter::LineOp(double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
EndPoint(x, y, rel);
|
EndPoint(x, y, rel);
|
||||||
ccontrol = qcontrol = current;
|
ccontrol = qcontrol = current;
|
||||||
path.line_to(x, y);
|
path.line_to(x, y);
|
||||||
inpath = true;
|
inpath = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferPainter::QuadraticOp(double x1, double y1, double x, double y, bool rel)
|
void BufferPainter::QuadraticOp(double x1, double y1, double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
PathPoint(x1, y1, rel);
|
PathPoint(x1, y1, rel);
|
||||||
qcontrol = Pointf(x1, y1);
|
qcontrol = Pointf(x1, y1);
|
||||||
EndPoint(x, y, rel);
|
EndPoint(x, y, rel);
|
||||||
ccontrol = current;
|
ccontrol = current;
|
||||||
path.curve3(x1, y1, x, y);
|
path.curve3(x1, y1, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferPainter::QuadraticOp(double x, double y, bool rel)
|
void BufferPainter::QuadraticOp(double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
qcontrol = current + current - qcontrol;
|
qcontrol = current + current - qcontrol;
|
||||||
PathPoint0(qcontrol.x, qcontrol.y);
|
PathPoint0(qcontrol.x, qcontrol.y);
|
||||||
EndPoint(x, y, rel);
|
EndPoint(x, y, rel);
|
||||||
ccontrol = current;
|
ccontrol = current;
|
||||||
path.curve3(qcontrol.x, qcontrol.y, x, y);
|
path.curve3(qcontrol.x, qcontrol.y, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferPainter::CubicOp(double x1, double y1, double x2, double y2, double x, double y, bool rel)
|
void BufferPainter::CubicOp(double x1, double y1, double x2, double y2, double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
PathPoint(x1, y1, rel);
|
PathPoint(x1, y1, rel);
|
||||||
PathPoint(x2, y2, rel);
|
PathPoint(x2, y2, rel);
|
||||||
ccontrol = Pointf(x2, y2);
|
ccontrol = Pointf(x2, y2);
|
||||||
EndPoint(x, y, rel);
|
EndPoint(x, y, rel);
|
||||||
qcontrol = current;
|
qcontrol = current;
|
||||||
path.curve4(x1, y1, x2, y2, x, y);
|
path.curve4(x1, y1, x2, y2, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferPainter::CubicOp(double x2, double y2, double x, double y, bool rel)
|
void BufferPainter::CubicOp(double x2, double y2, double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
Pointf c = current + current - ccontrol;
|
Pointf c = current + current - ccontrol;
|
||||||
PathPoint0(c.x, c.y);
|
PathPoint0(c.x, c.y);
|
||||||
PathPoint(x2, y2, rel);
|
PathPoint(x2, y2, rel);
|
||||||
ccontrol = Pointf(x2, y2);
|
ccontrol = Pointf(x2, y2);
|
||||||
EndPoint(x, y, rel);
|
EndPoint(x, y, rel);
|
||||||
qcontrol = current;
|
qcontrol = current;
|
||||||
path.curve4(c.x, c.y, x2, y2, x, y);
|
path.curve4(c.x, c.y, x2, y2, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferPainter::CloseOp()
|
void BufferPainter::CloseOp()
|
||||||
{
|
{
|
||||||
path.close_polygon();
|
path.close_polygon();
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void BufferPainter::MinMax(Pointf& minv, Pointf& maxv, Pointf p) const
|
inline void BufferPainter::MinMax(Pointf& minv, Pointf& maxv, Pointf p) const
|
||||||
{
|
{
|
||||||
p = pathattr.mtx.Transformed(p);
|
p = pathattr.mtx.Transformed(p);
|
||||||
minv.x = min(minv.x, p.x);
|
minv.x = min(minv.x, p.x);
|
||||||
minv.y = min(minv.y, p.y);
|
minv.y = min(minv.y, p.y);
|
||||||
maxv.x = max(maxv.x, p.x);
|
maxv.x = max(maxv.x, p.x);
|
||||||
maxv.y = max(maxv.y, p.y);
|
maxv.y = max(maxv.y, p.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool BufferPainter::PathVisible(double w) const
|
bool BufferPainter::PathVisible(double w) const
|
||||||
{
|
{
|
||||||
Pointf h = pathattr.mtx.Transformed(w, w);
|
Pointf h = pathattr.mtx.Transformed(w, w);
|
||||||
w = max(fabs(h.x), fabs(h.y));
|
w = max(fabs(h.x), fabs(h.y));
|
||||||
Pointf min;
|
Pointf min;
|
||||||
Pointf max;
|
Pointf max;
|
||||||
min = max = pathattr.mtx.Transformed(pathrect.TopLeft());
|
min = max = pathattr.mtx.Transformed(pathrect.TopLeft());
|
||||||
MinMax(min, max, pathrect.TopRight());
|
MinMax(min, max, pathrect.TopRight());
|
||||||
MinMax(min, max, pathrect.BottomLeft());
|
MinMax(min, max, pathrect.BottomLeft());
|
||||||
MinMax(min, max, pathrect.BottomRight());
|
MinMax(min, max, pathrect.BottomRight());
|
||||||
return max.x + w >= 0 && max.y + w >= 0 && min.x - w <= sizef.cx && min.y - w <= sizef.cy;
|
return max.x + w >= 0 && max.y + w >= 0 && min.x - w <= sizef.cx && min.y - w <= sizef.cy;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferPainter::SetRbuf()
|
void BufferPainter::SetRbuf()
|
||||||
{
|
{
|
||||||
pixf.attach(buffer);
|
pixf.attach(buffer);
|
||||||
renb.attach(pixf);
|
renb.attach(pixf);
|
||||||
renderer.attach(renb);
|
renderer.attach(renb);
|
||||||
}
|
}
|
||||||
|
|
||||||
BufferPainter::BufferPainter(ImageBuffer& ib)
|
BufferPainter::BufferPainter(ImageBuffer& ib)
|
||||||
: buffer(ib),
|
: buffer(ib),
|
||||||
curved(path),
|
curved(path),
|
||||||
curved_trans(curved, attr.mtx)
|
curved_trans(curved, attr.mtx)
|
||||||
{
|
{
|
||||||
size = ib.GetSize();
|
size = ib.GetSize();
|
||||||
sizef = size;
|
sizef = size;
|
||||||
inpath = false;
|
inpath = false;
|
||||||
pathrect = Null;
|
pathrect = Null;
|
||||||
ccontrol = qcontrol = current = Point(0, 0);
|
ccontrol = qcontrol = current = Point(0, 0);
|
||||||
|
|
||||||
attr.cap = LINECAP_BUTT;
|
attr.cap = LINECAP_BUTT;
|
||||||
attr.join = LINEJOIN_MITER;
|
attr.join = LINEJOIN_MITER;
|
||||||
attr.miter_limit = 4;
|
attr.miter_limit = 4;
|
||||||
attr.evenodd = false;
|
attr.evenodd = false;
|
||||||
attr.hasclip = false;
|
attr.hasclip = false;
|
||||||
attr.cliplevel = 0;
|
attr.cliplevel = 0;
|
||||||
attr.dash_start = 0.0;
|
attr.dash_start = 0.0;
|
||||||
attr.opacity = 1.0;
|
attr.opacity = 1.0;
|
||||||
attr.mask = false;
|
attr.mask = false;
|
||||||
pathattr = attr;
|
attr.noaa = false;
|
||||||
|
pathattr = attr;
|
||||||
SetRbuf();
|
|
||||||
}
|
SetRbuf();
|
||||||
|
}
|
||||||
END_UPP_NAMESPACE
|
|
||||||
|
END_UPP_NAMESPACE
|
||||||
|
|
|
||||||
|
|
@ -65,6 +65,8 @@ protected:
|
||||||
virtual void MiterLimitOp(double l);
|
virtual void MiterLimitOp(double l);
|
||||||
virtual void EvenOddOp(bool evenodd);
|
virtual void EvenOddOp(bool evenodd);
|
||||||
virtual void DashOp(const Vector<double>& dash, double start);
|
virtual void DashOp(const Vector<double>& dash, double start);
|
||||||
|
virtual void NoAAOp(bool noaa);
|
||||||
|
|
||||||
|
|
||||||
virtual void TransformOp(const Matrix2D& m);
|
virtual void TransformOp(const Matrix2D& m);
|
||||||
|
|
||||||
|
|
@ -122,7 +124,9 @@ private:
|
||||||
typedef byte value_type;
|
typedef byte value_type;
|
||||||
typedef int calc_type;
|
typedef int calc_type;
|
||||||
typedef agg::const_row_info<RGBA> row_data;
|
typedef agg::const_row_info<RGBA> row_data;
|
||||||
|
|
||||||
|
bool noaa;
|
||||||
|
|
||||||
void attach(ImageBuffer& ib) { buffer = ib; sz = ib.GetSize(); }
|
void attach(ImageBuffer& ib) { buffer = ib; sz = ib.GetSize(); }
|
||||||
|
|
||||||
int width() const { return sz.cx; }
|
int width() const { return sz.cx; }
|
||||||
|
|
@ -195,6 +199,7 @@ private:
|
||||||
int cliplevel;
|
int cliplevel;
|
||||||
bool hasclip;
|
bool hasclip;
|
||||||
bool mask;
|
bool mask;
|
||||||
|
bool noaa;
|
||||||
};
|
};
|
||||||
|
|
||||||
Attr attr;
|
Attr attr;
|
||||||
|
|
|
||||||
|
|
@ -23,9 +23,8 @@ void BufferPainter::EndOp()
|
||||||
void BufferPainter::TransformOp(const Matrix2D& m)
|
void BufferPainter::TransformOp(const Matrix2D& m)
|
||||||
{
|
{
|
||||||
ASSERT_(!inpath, "Cannot change transformation during path definition");
|
ASSERT_(!inpath, "Cannot change transformation during path definition");
|
||||||
pathattr.mtx = m * attr.mtx;
|
attr.mtx = m * attr.mtx;
|
||||||
if(!inpath)
|
pathattr.mtx = attr.mtx;
|
||||||
attr.mtx = m * attr.mtx;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferPainter::OpacityOp(double o)
|
void BufferPainter::OpacityOp(double o)
|
||||||
|
|
@ -73,4 +72,11 @@ void BufferPainter::DashOp(const Vector<double>& dash, double start)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void BufferPainter::NoAAOp(bool noaa)
|
||||||
|
{
|
||||||
|
pathattr.noaa = noaa;
|
||||||
|
if(!inpath)
|
||||||
|
attr.noaa = noaa;
|
||||||
|
}
|
||||||
|
|
||||||
END_UPP_NAMESPACE
|
END_UPP_NAMESPACE
|
||||||
|
|
|
||||||
|
|
@ -6,6 +6,7 @@ void BufferPainter::FillOp(const RGBA& c)
|
||||||
{
|
{
|
||||||
if(inpath)
|
if(inpath)
|
||||||
path.close_polygon();
|
path.close_polygon();
|
||||||
|
pixf.noaa = pathattr.noaa;
|
||||||
RGBA color = c;
|
RGBA color = c;
|
||||||
if(PathVisible(0) && color.a) {
|
if(PathVisible(0) && color.a) {
|
||||||
if(pathattr.opacity != 1.0) {
|
if(pathattr.opacity != 1.0) {
|
||||||
|
|
@ -177,6 +178,7 @@ void BufferPainter::FillOp(const Image& image, const Matrix2D& transsrc, dword f
|
||||||
path.close_polygon();
|
path.close_polygon();
|
||||||
span_alloc sa;
|
span_alloc sa;
|
||||||
|
|
||||||
|
pixf.noaa = pathattr.noaa;
|
||||||
Matrix2D m = transsrc * pathattr.mtx;
|
Matrix2D m = transsrc * pathattr.mtx;
|
||||||
m.invert();
|
m.invert();
|
||||||
UppImageAggSpan sg;
|
UppImageAggSpan sg;
|
||||||
|
|
|
||||||
|
|
@ -96,7 +96,6 @@ struct sMakeCharOutline : LRUCache<String, FontChar>::Maker {
|
||||||
|
|
||||||
void Painter::CharacterOp(double x, double y, int ch, Font fnt)
|
void Painter::CharacterOp(double x, double y, int ch, Font fnt)
|
||||||
{
|
{
|
||||||
RTIMING("Character");
|
|
||||||
String s;
|
String s;
|
||||||
INTERLOCKED {
|
INTERLOCKED {
|
||||||
static LRUCache<String, FontChar> cache;
|
static LRUCache<String, FontChar> cache;
|
||||||
|
|
@ -106,7 +105,7 @@ void Painter::CharacterOp(double x, double y, int ch, Font fnt)
|
||||||
h.fc.chr = ch;
|
h.fc.chr = ch;
|
||||||
s = cache.Get(h);
|
s = cache.Get(h);
|
||||||
}
|
}
|
||||||
RenderCharPath(s, s.GetLength(), *this, x, y);
|
RenderCharPath(s, s.GetLength(), *this, x, y + fnt.Info().GetAscent());
|
||||||
EvenOdd(true);
|
EvenOdd(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,151 +1,151 @@
|
||||||
//----------------------------------------------------------------------------
|
//----------------------------------------------------------------------------
|
||||||
// Anti-Grain Geometry - Version 2.4
|
// Anti-Grain Geometry - Version 2.4
|
||||||
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
|
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
|
||||||
//
|
//
|
||||||
// Permission to copy, use, modify, sell and distribute this software
|
// Permission to copy, use, modify, sell and distribute this software
|
||||||
// is granted provided this copyright notice appears in all coM_PIes.
|
// is granted provided this copyright notice appears in all coM_PIes.
|
||||||
// This software is provided "as is" without express or implied
|
// This software is provided "as is" without express or implied
|
||||||
// warranty, and with no claim as to its suitability for any purpose.
|
// warranty, and with no claim as to its suitability for any purpose.
|
||||||
//
|
//
|
||||||
//----------------------------------------------------------------------------
|
//----------------------------------------------------------------------------
|
||||||
// Contact: mcseem@antigrain.com
|
// Contact: mcseem@antigrain.com
|
||||||
// mcseemagg@yahoo.com
|
// mcseemagg@yahoo.com
|
||||||
// http://www.antigrain.com
|
// http://www.antigrain.com
|
||||||
//----------------------------------------------------------------------------
|
//----------------------------------------------------------------------------
|
||||||
|
|
||||||
// Recycled for U++ by Miroslav Fidler 2008
|
// Recycled for U++ by Miroslav Fidler 2008
|
||||||
|
|
||||||
#include "Painter.h"
|
#include "Painter.h"
|
||||||
|
|
||||||
NAMESPACE_UPP
|
NAMESPACE_UPP
|
||||||
|
|
||||||
#ifdef PLATFORM_X11
|
#ifdef PLATFORM_X11
|
||||||
|
|
||||||
static inline double ft_dbl(int p)
|
static inline double ft_dbl(int p)
|
||||||
{
|
{
|
||||||
return double(p) / 64.0;
|
return double(p) / 64.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool RenderOutline(const FT_Outline& outline, Painter& path, double xx, double yy)
|
bool RenderOutline(const FT_Outline& outline, Painter& path, double xx, double yy)
|
||||||
{
|
{
|
||||||
FT_Vector v_last;
|
FT_Vector v_last;
|
||||||
FT_Vector v_control;
|
FT_Vector v_control;
|
||||||
FT_Vector v_start;
|
FT_Vector v_start;
|
||||||
double x1, y1, x2, y2, x3, y3;
|
double x1, y1, x2, y2, x3, y3;
|
||||||
FT_Vector* point;
|
FT_Vector* point;
|
||||||
FT_Vector* limit;
|
FT_Vector* limit;
|
||||||
char* tags;
|
char* tags;
|
||||||
int n; // index of contour in outline
|
int n; // index of contour in outline
|
||||||
char tag; // current point's state
|
char tag; // current point's state
|
||||||
int first = 0; // index of first point in contour
|
int first = 0; // index of first point in contour
|
||||||
for(n = 0; n < outline.n_contours; n++) {
|
for(n = 0; n < outline.n_contours; n++) {
|
||||||
int last = outline.contours[n];
|
int last = outline.contours[n];
|
||||||
limit = outline.points + last;
|
limit = outline.points + last;
|
||||||
v_start = outline.points[first];
|
v_start = outline.points[first];
|
||||||
v_last = outline.points[last];
|
v_last = outline.points[last];
|
||||||
v_control = v_start;
|
v_control = v_start;
|
||||||
point = outline.points + first;
|
point = outline.points + first;
|
||||||
tags = outline.tags + first;
|
tags = outline.tags + first;
|
||||||
tag = FT_CURVE_TAG(tags[0]);
|
tag = FT_CURVE_TAG(tags[0]);
|
||||||
if(tag == FT_CURVE_TAG_CUBIC) return false;
|
if(tag == FT_CURVE_TAG_CUBIC) return false;
|
||||||
if(tag == FT_CURVE_TAG_CONIC) {
|
if(tag == FT_CURVE_TAG_CONIC) {
|
||||||
if(FT_CURVE_TAG(outline.tags[last]) == FT_CURVE_TAG_ON) {
|
if(FT_CURVE_TAG(outline.tags[last]) == FT_CURVE_TAG_ON) {
|
||||||
// start at last point if it is on the curve
|
// start at last point if it is on the curve
|
||||||
v_start = v_last;
|
v_start = v_last;
|
||||||
limit--;
|
limit--;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
// if both first and last points are conic,
|
// if both first and last points are conic,
|
||||||
// start at their middle and record its position
|
// start at their middle and record its position
|
||||||
// for closure
|
// for closure
|
||||||
v_start.x = (v_start.x + v_last.x) / 2;
|
v_start.x = (v_start.x + v_last.x) / 2;
|
||||||
v_start.y = (v_start.y + v_last.y) / 2;
|
v_start.y = (v_start.y + v_last.y) / 2;
|
||||||
v_last = v_start;
|
v_last = v_start;
|
||||||
}
|
}
|
||||||
point--;
|
point--;
|
||||||
tags--;
|
tags--;
|
||||||
}
|
}
|
||||||
path.Move(ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
path.Move(ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
||||||
while(point < limit) {
|
while(point < limit) {
|
||||||
point++;
|
point++;
|
||||||
tags++;
|
tags++;
|
||||||
|
|
||||||
tag = FT_CURVE_TAG(tags[0]);
|
tag = FT_CURVE_TAG(tags[0]);
|
||||||
switch(tag) {
|
switch(tag) {
|
||||||
case FT_CURVE_TAG_ON:
|
case FT_CURVE_TAG_ON:
|
||||||
path.Line(ft_dbl(point->x) + xx, -ft_dbl(point->y) + yy);
|
path.Line(ft_dbl(point->x) + xx, -ft_dbl(point->y) + yy);
|
||||||
continue;
|
continue;
|
||||||
case FT_CURVE_TAG_CONIC:
|
case FT_CURVE_TAG_CONIC:
|
||||||
v_control.x = point->x;
|
v_control.x = point->x;
|
||||||
v_control.y = point->y;
|
v_control.y = point->y;
|
||||||
Do_Conic:
|
Do_Conic:
|
||||||
if(point < limit) {
|
if(point < limit) {
|
||||||
FT_Vector vec;
|
FT_Vector vec;
|
||||||
FT_Vector v_middle;
|
FT_Vector v_middle;
|
||||||
point++;
|
point++;
|
||||||
tags++;
|
tags++;
|
||||||
tag = FT_CURVE_TAG(tags[0]);
|
tag = FT_CURVE_TAG(tags[0]);
|
||||||
vec.x = point->x;
|
vec.x = point->x;
|
||||||
vec.y = point->y;
|
vec.y = point->y;
|
||||||
if(tag == FT_CURVE_TAG_ON) {
|
if(tag == FT_CURVE_TAG_ON) {
|
||||||
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
||||||
ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
|
ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if(tag != FT_CURVE_TAG_CONIC) return false;
|
if(tag != FT_CURVE_TAG_CONIC) return false;
|
||||||
v_middle.x = (v_control.x + vec.x) / 2;
|
v_middle.x = (v_control.x + vec.x) / 2;
|
||||||
v_middle.y = (v_control.y + vec.y) / 2;
|
v_middle.y = (v_control.y + vec.y) / 2;
|
||||||
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
||||||
ft_dbl(v_middle.x) + xx, -ft_dbl(v_middle.y) + yy);
|
ft_dbl(v_middle.x) + xx, -ft_dbl(v_middle.y) + yy);
|
||||||
v_control = vec;
|
v_control = vec;
|
||||||
goto Do_Conic;
|
goto Do_Conic;
|
||||||
}
|
}
|
||||||
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
||||||
ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
||||||
goto Close;
|
goto Close;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
FT_Vector vec1, vec2;
|
FT_Vector vec1, vec2;
|
||||||
if(point + 1 > limit || FT_CURVE_TAG(tags[1]) != FT_CURVE_TAG_CUBIC)
|
if(point + 1 > limit || FT_CURVE_TAG(tags[1]) != FT_CURVE_TAG_CUBIC)
|
||||||
return false;
|
return false;
|
||||||
vec1.x = point[0].x;
|
vec1.x = point[0].x;
|
||||||
vec1.y = point[0].y;
|
vec1.y = point[0].y;
|
||||||
vec2.x = point[1].x;
|
vec2.x = point[1].x;
|
||||||
vec2.y = point[1].y;
|
vec2.y = point[1].y;
|
||||||
point += 2;
|
point += 2;
|
||||||
tags += 2;
|
tags += 2;
|
||||||
if(point <= limit) {
|
if(point <= limit) {
|
||||||
FT_Vector vec;
|
FT_Vector vec;
|
||||||
vec.x = point->x;
|
vec.x = point->x;
|
||||||
vec.y = point->y;
|
vec.y = point->y;
|
||||||
path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
|
path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
|
||||||
ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
|
ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
|
||||||
ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
|
ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
|
path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
|
||||||
ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
|
ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
|
||||||
ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
||||||
goto Close;
|
goto Close;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Close:
|
Close:
|
||||||
path.Close();
|
path.Close();
|
||||||
first = last + 1;
|
first = last + 1;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Painter::CharacterOp(double x, double y, int ch, Font fnt)
|
void Painter::CharacterOp(double x, double y, int ch, Font fnt)
|
||||||
{
|
{
|
||||||
FontInfo fi = fnt.Info();
|
FontInfo fi = fnt.Info();
|
||||||
FT_Face face = XftLockFace(fi.GetXftFont());
|
FT_Face face = XftLockFace(fi.GetXftFont());
|
||||||
int glyph_index = FT_Get_Char_Index(face, ch);
|
int glyph_index = FT_Get_Char_Index(face, ch);
|
||||||
if(FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT) == 0)
|
if(FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT) == 0)
|
||||||
RenderOutline(face->glyph->outline, *this, x, y);
|
RenderOutline(face->glyph->outline, *this, x, y + fnt.Info().GetAscent());
|
||||||
XftUnlockFace(fi.GetXftFont());
|
XftUnlockFace(fi.GetXftFont());
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
END_UPP_NAMESPACE
|
END_UPP_NAMESPACE
|
||||||
|
|
|
||||||
|
|
@ -30,7 +30,7 @@ void Painter::Paint(const Painting& pic)
|
||||||
{
|
{
|
||||||
StringStream ss(pic.cmd);
|
StringStream ss(pic.cmd);
|
||||||
Pointf p, p1, p2;
|
Pointf p, p1, p2;
|
||||||
Color c, c1;
|
RGBA c, c1;
|
||||||
Value v;
|
Value v;
|
||||||
int f, ch, n, hasdx;
|
int f, ch, n, hasdx;
|
||||||
Matrix2D m;
|
Matrix2D m;
|
||||||
|
|
@ -117,6 +117,7 @@ void Painter::Paint(const Painting& pic)
|
||||||
sGet(w, ss);
|
sGet(w, ss);
|
||||||
sGet(c, ss);
|
sGet(c, ss);
|
||||||
Stroke(w, c);
|
Stroke(w, c);
|
||||||
|
DDUMP((Color)c);
|
||||||
break;
|
break;
|
||||||
case PAINTING_STROKE_IMAGE:
|
case PAINTING_STROKE_IMAGE:
|
||||||
sGet(w, ss);
|
sGet(w, ss);
|
||||||
|
|
@ -206,6 +207,9 @@ void Painter::Paint(const Painting& pic)
|
||||||
Dash(dash, r);
|
Dash(dash, r);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case PAINTING_NOAA:
|
||||||
|
NoAA(ss.Get());
|
||||||
|
break;
|
||||||
case PAINTING_TRANSFORM:
|
case PAINTING_TRANSFORM:
|
||||||
sGet(m, ss);
|
sGet(m, ss);
|
||||||
Transform(m);
|
Transform(m);
|
||||||
|
|
@ -223,26 +227,28 @@ void Painter::Paint(const Painting& pic)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void PaintImageBufferPaintingFn(ImageBuffer& ib, const Painting& p, Size sz, Point pos)
|
void PaintImageBufferPaintingFn(ImageBuffer& ib, const Painting& p, Size sz, Point pos, bool noaa)
|
||||||
{
|
{
|
||||||
BufferPainter sw(ib);
|
BufferPainter sw(ib);
|
||||||
|
sw.NoAA(noaa);
|
||||||
Sizef psz = p.GetSize();
|
Sizef psz = p.GetSize();
|
||||||
sw.Translate(-pos.x, -pos.y);
|
sw.Translate(-pos.x, -pos.y);
|
||||||
sw.Scale(sz.cx / psz.cx, sz.cy / psz.cy);
|
sw.Scale(sz.cx / psz.cx, sz.cy / psz.cy);
|
||||||
sw.Paint(p);
|
sw.Paint(p);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PaintImageBufferDrawingFn(ImageBuffer& ib, const Drawing& iw)
|
void PaintImageBufferDrawingFn(ImageBuffer& ib, const Drawing& iw, bool noaa)
|
||||||
{
|
{
|
||||||
BufferPainter sw(ib);
|
BufferPainter sw(ib);
|
||||||
|
sw.NoAA(noaa);
|
||||||
Sizef sz = ib.GetSize();
|
Sizef sz = ib.GetSize();
|
||||||
Size isz = iw.GetSize();
|
Size isz = iw.GetSize();
|
||||||
sw.Scale(sz.cx / isz.cx, sz.cy / isz.cy);
|
sw.Scale(sz.cx / isz.cx, sz.cy / isz.cy);
|
||||||
sw.DrawDrawing(0, 0, isz.cx, isz.cy, iw);
|
sw.DrawDrawing(0, 0, isz.cx, isz.cy, iw);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RegisterPaintingFns__(void (*ig)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos),
|
void RegisterPaintingFns__(void (*ig)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos, bool noaa),
|
||||||
void (*iw)(ImageBuffer& ib, const Drawing& p));
|
void (*iw)(ImageBuffer& ib, const Drawing& p, bool noaa));
|
||||||
|
|
||||||
|
|
||||||
INITBLOCK
|
INITBLOCK
|
||||||
|
|
|
||||||
|
|
@ -42,6 +42,7 @@ bool Painter::ExcludeClipOp(const Rect& r)
|
||||||
|
|
||||||
bool Painter::IntersectClipOp(const Rect& r)
|
bool Painter::IntersectClipOp(const Rect& r)
|
||||||
{
|
{
|
||||||
|
return true;
|
||||||
RectPath(r);
|
RectPath(r);
|
||||||
Clip();
|
Clip();
|
||||||
return true;
|
return true;
|
||||||
|
|
@ -123,6 +124,17 @@ void Painter::DrawTextOp(int x, int y, int angle, const wchar *text, Font font,
|
||||||
End();
|
End();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Painter::DrawPaintingOp(const Rect& target, const Painting& p)
|
||||||
|
{
|
||||||
|
Size sz = target.GetSize();
|
||||||
|
Sizef psz = p.GetSize();
|
||||||
|
Begin();
|
||||||
|
Translate(target.left, target.top);
|
||||||
|
Scale(sz.cx / psz.cx, sz.cy / psz.cy);
|
||||||
|
Paint(p);
|
||||||
|
End();
|
||||||
|
}
|
||||||
|
|
||||||
Painter& Painter::Move(double x, double y)
|
Painter& Painter::Move(double x, double y)
|
||||||
{
|
{
|
||||||
return Move(x, y, false);
|
return Move(x, y, false);
|
||||||
|
|
|
||||||
|
|
@ -99,6 +99,7 @@ protected:
|
||||||
virtual void DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor);
|
virtual void DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor);
|
||||||
virtual void DrawTextOp(int x, int y, int angle, const wchar *text, Font font,
|
virtual void DrawTextOp(int x, int y, int angle, const wchar *text, Font font,
|
||||||
Color ink, int n, const int *dx);
|
Color ink, int n, const int *dx);
|
||||||
|
virtual void DrawPaintingOp(const Rect& target, const Painting& w);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void ClearOp(const RGBA& color) = 0;
|
virtual void ClearOp(const RGBA& color) = 0;
|
||||||
|
|
@ -144,6 +145,7 @@ protected:
|
||||||
virtual void MiterLimitOp(double l) = 0;
|
virtual void MiterLimitOp(double l) = 0;
|
||||||
virtual void EvenOddOp(bool evenodd) = 0;
|
virtual void EvenOddOp(bool evenodd) = 0;
|
||||||
virtual void DashOp(const Vector<double>& dash, double start = 0) = 0;
|
virtual void DashOp(const Vector<double>& dash, double start = 0) = 0;
|
||||||
|
virtual void NoAAOp(bool noaa) = 0;
|
||||||
|
|
||||||
virtual void TransformOp(const Matrix2D& m) = 0;
|
virtual void TransformOp(const Matrix2D& m) = 0;
|
||||||
|
|
||||||
|
|
@ -229,6 +231,7 @@ public:
|
||||||
Painter& EvenOdd(bool evenodd);
|
Painter& EvenOdd(bool evenodd);
|
||||||
Painter& Dash(const Vector<double>& dash, double start = 0);
|
Painter& Dash(const Vector<double>& dash, double start = 0);
|
||||||
Painter& Dash(const char *dash, double start = 0);
|
Painter& Dash(const char *dash, double start = 0);
|
||||||
|
Painter& NoAA(bool noaa = true);
|
||||||
|
|
||||||
void Transform(const Matrix2D& m);
|
void Transform(const Matrix2D& m);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,185 +1,191 @@
|
||||||
NAMESPACE_UPP
|
NAMESPACE_UPP
|
||||||
|
|
||||||
inline void Painter::Clear(const RGBA& color)
|
inline void Painter::Clear(const RGBA& color)
|
||||||
{
|
{
|
||||||
ClearOp(color);
|
ClearOp(color);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Move(double x, double y, bool rel)
|
inline Painter& Painter::Move(double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
MoveOp(x, y, rel);
|
MoveOp(x, y, rel);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Line(double x, double y, bool rel)
|
inline Painter& Painter::Line(double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
LineOp(x, y, rel);
|
LineOp(x, y, rel);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Quadratic(double x1, double y1, double x, double y, bool rel)
|
inline Painter& Painter::Quadratic(double x1, double y1, double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
QuadraticOp(x1, y1, x, y, rel);
|
QuadraticOp(x1, y1, x, y, rel);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Quadratic(double x, double y, bool rel)
|
inline Painter& Painter::Quadratic(double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
QuadraticOp(x, y, rel);
|
QuadraticOp(x, y, rel);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Cubic(double x1, double y1, double x2, double y2, double x, double y, bool rel)
|
inline Painter& Painter::Cubic(double x1, double y1, double x2, double y2, double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
CubicOp(x1, y1, x2, y2, x, y, rel);
|
CubicOp(x1, y1, x2, y2, x, y, rel);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Cubic(double x2, double y2, double x, double y, bool rel)
|
inline Painter& Painter::Cubic(double x2, double y2, double x, double y, bool rel)
|
||||||
{
|
{
|
||||||
CubicOp(x2, y2, x, y, rel);
|
CubicOp(x2, y2, x, y, rel);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Close()
|
inline Painter& Painter::Close()
|
||||||
{
|
{
|
||||||
CloseOp();
|
CloseOp();
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Fill(const RGBA& color)
|
inline Painter& Painter::Fill(const RGBA& color)
|
||||||
{
|
{
|
||||||
FillOp(color);
|
FillOp(color);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Fill(const Image& image, const Matrix2D& transsrc, dword flags)
|
inline Painter& Painter::Fill(const Image& image, const Matrix2D& transsrc, dword flags)
|
||||||
{
|
{
|
||||||
FillOp(image, transsrc, flags);
|
FillOp(image, transsrc, flags);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Fill(double x1, double y1, const RGBA& color1,
|
inline Painter& Painter::Fill(double x1, double y1, const RGBA& color1,
|
||||||
double x2, double y2, const RGBA& color2, int style)
|
double x2, double y2, const RGBA& color2, int style)
|
||||||
{
|
{
|
||||||
FillOp(x1, y1, color1, x2, y2, color2, style);
|
FillOp(x1, y1, color1, x2, y2, color2, style);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Fill(double fx, double fy, const RGBA& color1, double x1, double y1, double r, const RGBA& color2, int style)
|
inline Painter& Painter::Fill(double fx, double fy, const RGBA& color1, double x1, double y1, double r, const RGBA& color2, int style)
|
||||||
{
|
{
|
||||||
FillOp(fx, fy, color1, x1, y1, r, color2, style);
|
FillOp(fx, fy, color1, x1, y1, r, color2, style);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Fill(double x1, double y1, const RGBA& color1, double r, const RGBA& color2, int style)
|
inline Painter& Painter::Fill(double x1, double y1, const RGBA& color1, double r, const RGBA& color2, int style)
|
||||||
{
|
{
|
||||||
return Fill(x1, y1, color1, x1, y1, r, color2, style);
|
return Fill(x1, y1, color1, x1, y1, r, color2, style);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Stroke(double width, const RGBA& color)
|
inline Painter& Painter::Stroke(double width, const RGBA& color)
|
||||||
{
|
{
|
||||||
StrokeOp(width, color);
|
StrokeOp(width, color);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Stroke(double width, const Image& image, const Matrix2D& transsrc, dword flags)
|
inline Painter& Painter::Stroke(double width, const Image& image, const Matrix2D& transsrc, dword flags)
|
||||||
{
|
{
|
||||||
StrokeOp(width, image, transsrc, flags);
|
StrokeOp(width, image, transsrc, flags);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Stroke(double width, double x1, double y1, const RGBA& color1,
|
inline Painter& Painter::Stroke(double width, double x1, double y1, const RGBA& color1,
|
||||||
double x2, double y2, const RGBA& color2, int style)
|
double x2, double y2, const RGBA& color2, int style)
|
||||||
{
|
{
|
||||||
StrokeOp(width, x1, y1, color1, x2, y2, color2, style);
|
StrokeOp(width, x1, y1, color1, x2, y2, color2, style);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Stroke(double width, double fx, double fy, const RGBA& color1,
|
inline Painter& Painter::Stroke(double width, double fx, double fy, const RGBA& color1,
|
||||||
double x1, double y1, double r, const RGBA& color2, int style)
|
double x1, double y1, double r, const RGBA& color2, int style)
|
||||||
{
|
{
|
||||||
StrokeOp(width, fx, fy, color1, x1, y1, r, color2, style);
|
StrokeOp(width, fx, fy, color1, x1, y1, r, color2, style);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Stroke(double width, double x1, double y1, const RGBA& color1, double r, const RGBA& color2, int style)
|
inline Painter& Painter::Stroke(double width, double x1, double y1, const RGBA& color1, double r, const RGBA& color2, int style)
|
||||||
{
|
{
|
||||||
return Stroke(width, x1, y1, color1, x1, y1, r, color2, style);
|
return Stroke(width, x1, y1, color1, x1, y1, r, color2, style);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Clip()
|
inline Painter& Painter::Clip()
|
||||||
{
|
{
|
||||||
ClipOp();
|
ClipOp();
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::ColorStop(double pos, const RGBA& color)
|
inline Painter& Painter::ColorStop(double pos, const RGBA& color)
|
||||||
{
|
{
|
||||||
ColorStopOp(pos, color);
|
ColorStopOp(pos, color);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::ClearStops()
|
inline Painter& Painter::ClearStops()
|
||||||
{
|
{
|
||||||
ClearStopsOp();
|
ClearStopsOp();
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Opacity(double o)
|
inline Painter& Painter::Opacity(double o)
|
||||||
{
|
{
|
||||||
OpacityOp(o);
|
OpacityOp(o);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::LineCap(int linecap)
|
inline Painter& Painter::LineCap(int linecap)
|
||||||
{
|
{
|
||||||
LineCapOp(linecap);
|
LineCapOp(linecap);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::LineJoin(int linejoin)
|
inline Painter& Painter::LineJoin(int linejoin)
|
||||||
{
|
{
|
||||||
LineJoinOp(linejoin);
|
LineJoinOp(linejoin);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::MiterLimit(double l)
|
inline Painter& Painter::MiterLimit(double l)
|
||||||
{
|
{
|
||||||
MiterLimitOp(l);
|
MiterLimitOp(l);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::EvenOdd(bool evenodd)
|
inline Painter& Painter::EvenOdd(bool evenodd)
|
||||||
{
|
{
|
||||||
EvenOddOp(evenodd);
|
EvenOddOp(evenodd);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Painter& Painter::Dash(const Vector<double>& dash, double start)
|
inline Painter& Painter::Dash(const Vector<double>& dash, double start)
|
||||||
{
|
{
|
||||||
DashOp(dash, start);
|
DashOp(dash, start);
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void Painter::Transform(const Matrix2D& m)
|
inline Painter& Painter::NoAA(bool noaa)
|
||||||
{
|
{
|
||||||
TransformOp(m);
|
NoAAOp(noaa);
|
||||||
}
|
return *this;
|
||||||
|
}
|
||||||
inline void Painter::Begin()
|
|
||||||
{
|
inline void Painter::Transform(const Matrix2D& m)
|
||||||
BeginOp();
|
{
|
||||||
}
|
TransformOp(m);
|
||||||
|
}
|
||||||
inline void Painter::End()
|
|
||||||
{
|
inline void Painter::Begin()
|
||||||
EndOp();
|
{
|
||||||
}
|
BeginOp();
|
||||||
|
}
|
||||||
inline void Painter::BeginMask()
|
|
||||||
{
|
inline void Painter::End()
|
||||||
BeginMaskOp();
|
{
|
||||||
}
|
EndOp();
|
||||||
|
}
|
||||||
END_UPP_NAMESPACE
|
|
||||||
|
inline void Painter::BeginMask()
|
||||||
|
{
|
||||||
|
BeginMaskOp();
|
||||||
|
}
|
||||||
|
|
||||||
|
END_UPP_NAMESPACE
|
||||||
|
|
|
||||||
|
|
@ -93,6 +93,7 @@ void PaintingPainter::StrokeOp(double width, const RGBA& color)
|
||||||
Put(PAINTING_STROKE_SOLID);
|
Put(PAINTING_STROKE_SOLID);
|
||||||
Putf(width);
|
Putf(width);
|
||||||
Put(color);
|
Put(color);
|
||||||
|
DDUMP(Color(color));
|
||||||
}
|
}
|
||||||
|
|
||||||
void PaintingPainter::StrokeOp(double width, const Image& image, const Matrix2D& transsrc, dword flags)
|
void PaintingPainter::StrokeOp(double width, const Image& image, const Matrix2D& transsrc, dword flags)
|
||||||
|
|
@ -135,6 +136,7 @@ void PaintingPainter::ClipOp()
|
||||||
void PaintingPainter::CharacterOp(double x, double y, int ch, Font fnt)
|
void PaintingPainter::CharacterOp(double x, double y, int ch, Font fnt)
|
||||||
{
|
{
|
||||||
Put(PAINTING_CHARACTER);
|
Put(PAINTING_CHARACTER);
|
||||||
|
Putf(x, y);
|
||||||
Put32(ch);
|
Put32(ch);
|
||||||
Put(fnt);
|
Put(fnt);
|
||||||
}
|
}
|
||||||
|
|
@ -204,6 +206,12 @@ void PaintingPainter::DashOp(const Vector<double>& dash, double start)
|
||||||
Putf(start);
|
Putf(start);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void PaintingPainter::NoAAOp(bool noaa)
|
||||||
|
{
|
||||||
|
Put(PAINTING_NOAA);
|
||||||
|
Put(noaa);
|
||||||
|
}
|
||||||
|
|
||||||
void PaintingPainter::TransformOp(const Matrix2D& m)
|
void PaintingPainter::TransformOp(const Matrix2D& m)
|
||||||
{
|
{
|
||||||
Put(PAINTING_TRANSFORM);
|
Put(PAINTING_TRANSFORM);
|
||||||
|
|
|
||||||
|
|
@ -1,15 +1,3 @@
|
||||||
class Painting {
|
|
||||||
String cmd;
|
|
||||||
ValueArray data;
|
|
||||||
Sizef size;
|
|
||||||
|
|
||||||
friend class PaintingPainter;
|
|
||||||
friend class Painter;
|
|
||||||
|
|
||||||
public:
|
|
||||||
Sizef GetSize() const { return size; }
|
|
||||||
};
|
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
PAINTING_EOF,
|
PAINTING_EOF,
|
||||||
PAINTING_CLEAR,
|
PAINTING_CLEAR,
|
||||||
|
|
@ -51,6 +39,7 @@ enum {
|
||||||
PAINTING_MITERLIMIT,
|
PAINTING_MITERLIMIT,
|
||||||
PAINTING_EVENODD,
|
PAINTING_EVENODD,
|
||||||
PAINTING_DASH,
|
PAINTING_DASH,
|
||||||
|
PAINTING_NOAA,
|
||||||
|
|
||||||
PAINTING_TRANSFORM,
|
PAINTING_TRANSFORM,
|
||||||
PAINTING_BEGIN,
|
PAINTING_BEGIN,
|
||||||
|
|
@ -115,6 +104,7 @@ protected:
|
||||||
virtual void MiterLimitOp(double l);
|
virtual void MiterLimitOp(double l);
|
||||||
virtual void EvenOddOp(bool evenodd);
|
virtual void EvenOddOp(bool evenodd);
|
||||||
virtual void DashOp(const Vector<double>& dash, double start);
|
virtual void DashOp(const Vector<double>& dash, double start);
|
||||||
|
virtual void NoAAOp(bool noaa);
|
||||||
|
|
||||||
virtual void TransformOp(const Matrix2D& m);
|
virtual void TransformOp(const Matrix2D& m);
|
||||||
|
|
||||||
|
|
@ -136,6 +126,3 @@ public:
|
||||||
PaintingPainter(double cx, double cy) { Create(cx, cy); }
|
PaintingPainter(double cx, double cy) { Create(cx, cy); }
|
||||||
PaintingPainter(Sizef sz) { Create(sz); }
|
PaintingPainter(Sizef sz) { Create(sz); }
|
||||||
};
|
};
|
||||||
|
|
||||||
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos);
|
|
||||||
void PaintImageBuffer(ImageBuffer& ib, const Drawing& p);
|
|
||||||
|
|
|
||||||
|
|
@ -6,6 +6,8 @@ void BufferPainter::upp_pixfmt::blend_hline(int x, int y, int len, RGBA c, byte
|
||||||
{
|
{
|
||||||
if(c.a == 0) return;
|
if(c.a == 0) return;
|
||||||
RGBA *t = ptr(x, y);
|
RGBA *t = ptr(x, y);
|
||||||
|
if(noaa)
|
||||||
|
cover = cover > 127 ? 255 : 0;
|
||||||
if((c.a & cover) == 255) {
|
if((c.a & cover) == 255) {
|
||||||
#if 1
|
#if 1
|
||||||
while(len >= 16) {
|
while(len >= 16) {
|
||||||
|
|
@ -57,6 +59,8 @@ void BufferPainter::upp_pixfmt::blend_solid_hspan(int x, int y, int len,
|
||||||
RGBA *e = t + len;
|
RGBA *e = t + len;
|
||||||
while(t < e) {
|
while(t < e) {
|
||||||
byte cover = *covers++;
|
byte cover = *covers++;
|
||||||
|
if(noaa)
|
||||||
|
cover = cover > 127 ? 255 : 0;
|
||||||
if((cover & c.a) == 255) // is it worth it?
|
if((cover & c.a) == 255) // is it worth it?
|
||||||
*t++ = c;
|
*t++ = c;
|
||||||
else
|
else
|
||||||
|
|
@ -69,9 +73,14 @@ void BufferPainter::upp_pixfmt::blend_color_hspan(int x, int y, int len, const R
|
||||||
{
|
{
|
||||||
RGBA *t = ptr(x, y);
|
RGBA *t = ptr(x, y);
|
||||||
RGBA *e = t + len;
|
RGBA *e = t + len;
|
||||||
|
if(noaa)
|
||||||
|
cover = cover > 127 ? 255 : 0;
|
||||||
while(t < e) {
|
while(t < e) {
|
||||||
if(covers)
|
if(covers) {
|
||||||
cover = *covers++;
|
cover = *covers++;
|
||||||
|
if(noaa)
|
||||||
|
cover = cover > 127 ? 255 : 0;
|
||||||
|
}
|
||||||
if((cover & colors->a) == 255)
|
if((cover & colors->a) == 255)
|
||||||
*t = *colors;
|
*t = *colors;
|
||||||
else
|
else
|
||||||
|
|
|
||||||
|
|
@ -213,6 +213,7 @@ void BufferPainter::FillOp(double fx, double fy, const RGBA& color1,
|
||||||
{
|
{
|
||||||
if(inpath)
|
if(inpath)
|
||||||
path.close_polygon();
|
path.close_polygon();
|
||||||
|
pixf.noaa = pathattr.noaa;
|
||||||
span_alloc sa;
|
span_alloc sa;
|
||||||
Matrix2D m = pathattr.mtx;
|
Matrix2D m = pathattr.mtx;
|
||||||
m.invert();
|
m.invert();
|
||||||
|
|
|
||||||
|
|
@ -8,7 +8,6 @@ void Painter::TextOp(double x, double y, const wchar *text, Font fnt, int n, dou
|
||||||
FontInfo fi = fnt.Info();
|
FontInfo fi = fnt.Info();
|
||||||
if(n < 0)
|
if(n < 0)
|
||||||
n = wstrlen(text);
|
n = wstrlen(text);
|
||||||
y += fi.GetAscent();
|
|
||||||
while(n) {
|
while(n) {
|
||||||
int ch = *text++;
|
int ch = *text++;
|
||||||
Character(x, y, ch, fnt);
|
Character(x, y, ch, fnt);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue