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https://github.com/ultimatepp/ultimatepp.git
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Painter - fixes, printing fixes, NOAA (for better printing output)
git-svn-id: svn://ultimatepp.org/upp/trunk@779 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
parent
9ee7e1d00d
commit
82b316980d
19 changed files with 621 additions and 537 deletions
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@ -1,155 +1,156 @@
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#include "Painter.h"
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NAMESPACE_UPP
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#define LTIMING(x) RTIMING(x)
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void BufferPainter::ClearOp(const RGBA& color)
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{
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Upp::Fill(~buffer, color, buffer.GetLength());
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}
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inline void BufferPainter::PathPoint0(double x, double y)
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{
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pathrect.left = min(pathrect.left, x);
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pathrect.top = min(pathrect.top, y);
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pathrect.right = max(pathrect.right, x);
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pathrect.bottom = max(pathrect.bottom, y);
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}
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inline void BufferPainter::PathPoint(double& x, double& y, bool rel)
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{
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x = IsNull(x) ? current.x : rel ? x + current.x : x;
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y = IsNull(y) ? current.y : rel ? y + current.y : y;
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if(inpath)
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PathPoint0(x, y);
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else {
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path.remove_all();
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pathrect.left = pathrect.right = x;
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pathrect.top = pathrect.bottom = y;
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pathattr = attr;
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}
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inpath = true;
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}
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inline void BufferPainter::EndPoint(double& x, double& y, bool rel)
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{
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PathPoint(x, y, rel);
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current = Pointf(x, y);
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}
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void BufferPainter::MoveOp(double x, double y, bool rel)
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{
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EndPoint(x, y, rel);
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ccontrol = qcontrol = current;
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path.move_to(x, y);
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inpath = true;
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}
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void BufferPainter::LineOp(double x, double y, bool rel)
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{
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EndPoint(x, y, rel);
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ccontrol = qcontrol = current;
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path.line_to(x, y);
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inpath = true;
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}
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void BufferPainter::QuadraticOp(double x1, double y1, double x, double y, bool rel)
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{
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PathPoint(x1, y1, rel);
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qcontrol = Pointf(x1, y1);
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EndPoint(x, y, rel);
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ccontrol = current;
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path.curve3(x1, y1, x, y);
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}
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void BufferPainter::QuadraticOp(double x, double y, bool rel)
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{
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qcontrol = current + current - qcontrol;
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PathPoint0(qcontrol.x, qcontrol.y);
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EndPoint(x, y, rel);
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ccontrol = current;
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path.curve3(qcontrol.x, qcontrol.y, x, y);
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}
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void BufferPainter::CubicOp(double x1, double y1, double x2, double y2, double x, double y, bool rel)
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{
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PathPoint(x1, y1, rel);
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PathPoint(x2, y2, rel);
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ccontrol = Pointf(x2, y2);
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EndPoint(x, y, rel);
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qcontrol = current;
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path.curve4(x1, y1, x2, y2, x, y);
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}
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void BufferPainter::CubicOp(double x2, double y2, double x, double y, bool rel)
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{
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Pointf c = current + current - ccontrol;
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PathPoint0(c.x, c.y);
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PathPoint(x2, y2, rel);
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ccontrol = Pointf(x2, y2);
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EndPoint(x, y, rel);
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qcontrol = current;
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path.curve4(c.x, c.y, x2, y2, x, y);
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}
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void BufferPainter::CloseOp()
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{
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path.close_polygon();
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}
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inline void BufferPainter::MinMax(Pointf& minv, Pointf& maxv, Pointf p) const
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{
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p = pathattr.mtx.Transformed(p);
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minv.x = min(minv.x, p.x);
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minv.y = min(minv.y, p.y);
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maxv.x = max(maxv.x, p.x);
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maxv.y = max(maxv.y, p.y);
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}
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bool BufferPainter::PathVisible(double w) const
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{
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Pointf h = pathattr.mtx.Transformed(w, w);
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w = max(fabs(h.x), fabs(h.y));
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Pointf min;
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Pointf max;
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min = max = pathattr.mtx.Transformed(pathrect.TopLeft());
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MinMax(min, max, pathrect.TopRight());
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MinMax(min, max, pathrect.BottomLeft());
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MinMax(min, max, pathrect.BottomRight());
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return max.x + w >= 0 && max.y + w >= 0 && min.x - w <= sizef.cx && min.y - w <= sizef.cy;
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}
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void BufferPainter::SetRbuf()
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{
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pixf.attach(buffer);
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renb.attach(pixf);
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renderer.attach(renb);
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}
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BufferPainter::BufferPainter(ImageBuffer& ib)
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: buffer(ib),
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curved(path),
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curved_trans(curved, attr.mtx)
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{
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size = ib.GetSize();
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sizef = size;
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inpath = false;
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pathrect = Null;
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ccontrol = qcontrol = current = Point(0, 0);
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attr.cap = LINECAP_BUTT;
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attr.join = LINEJOIN_MITER;
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attr.miter_limit = 4;
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attr.evenodd = false;
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attr.hasclip = false;
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attr.cliplevel = 0;
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attr.dash_start = 0.0;
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attr.opacity = 1.0;
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attr.mask = false;
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pathattr = attr;
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SetRbuf();
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}
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END_UPP_NAMESPACE
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#include "Painter.h"
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NAMESPACE_UPP
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#define LTIMING(x) RTIMING(x)
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void BufferPainter::ClearOp(const RGBA& color)
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{
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Upp::Fill(~buffer, color, buffer.GetLength());
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}
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inline void BufferPainter::PathPoint0(double x, double y)
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{
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pathrect.left = min(pathrect.left, x);
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pathrect.top = min(pathrect.top, y);
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pathrect.right = max(pathrect.right, x);
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pathrect.bottom = max(pathrect.bottom, y);
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}
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inline void BufferPainter::PathPoint(double& x, double& y, bool rel)
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{
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x = IsNull(x) ? current.x : rel ? x + current.x : x;
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y = IsNull(y) ? current.y : rel ? y + current.y : y;
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if(inpath)
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PathPoint0(x, y);
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else {
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path.remove_all();
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pathrect.left = pathrect.right = x;
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pathrect.top = pathrect.bottom = y;
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pathattr = attr;
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}
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inpath = true;
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}
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inline void BufferPainter::EndPoint(double& x, double& y, bool rel)
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{
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PathPoint(x, y, rel);
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current = Pointf(x, y);
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}
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void BufferPainter::MoveOp(double x, double y, bool rel)
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{
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EndPoint(x, y, rel);
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ccontrol = qcontrol = current;
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path.move_to(x, y);
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inpath = true;
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}
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void BufferPainter::LineOp(double x, double y, bool rel)
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{
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EndPoint(x, y, rel);
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ccontrol = qcontrol = current;
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path.line_to(x, y);
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inpath = true;
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}
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void BufferPainter::QuadraticOp(double x1, double y1, double x, double y, bool rel)
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{
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PathPoint(x1, y1, rel);
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qcontrol = Pointf(x1, y1);
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EndPoint(x, y, rel);
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ccontrol = current;
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path.curve3(x1, y1, x, y);
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}
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void BufferPainter::QuadraticOp(double x, double y, bool rel)
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{
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qcontrol = current + current - qcontrol;
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PathPoint0(qcontrol.x, qcontrol.y);
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EndPoint(x, y, rel);
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ccontrol = current;
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path.curve3(qcontrol.x, qcontrol.y, x, y);
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}
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void BufferPainter::CubicOp(double x1, double y1, double x2, double y2, double x, double y, bool rel)
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{
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PathPoint(x1, y1, rel);
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PathPoint(x2, y2, rel);
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ccontrol = Pointf(x2, y2);
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EndPoint(x, y, rel);
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qcontrol = current;
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path.curve4(x1, y1, x2, y2, x, y);
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}
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void BufferPainter::CubicOp(double x2, double y2, double x, double y, bool rel)
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{
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Pointf c = current + current - ccontrol;
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PathPoint0(c.x, c.y);
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PathPoint(x2, y2, rel);
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ccontrol = Pointf(x2, y2);
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EndPoint(x, y, rel);
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qcontrol = current;
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path.curve4(c.x, c.y, x2, y2, x, y);
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}
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void BufferPainter::CloseOp()
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{
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path.close_polygon();
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}
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inline void BufferPainter::MinMax(Pointf& minv, Pointf& maxv, Pointf p) const
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{
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p = pathattr.mtx.Transformed(p);
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minv.x = min(minv.x, p.x);
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minv.y = min(minv.y, p.y);
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maxv.x = max(maxv.x, p.x);
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maxv.y = max(maxv.y, p.y);
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}
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bool BufferPainter::PathVisible(double w) const
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{
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Pointf h = pathattr.mtx.Transformed(w, w);
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w = max(fabs(h.x), fabs(h.y));
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Pointf min;
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Pointf max;
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min = max = pathattr.mtx.Transformed(pathrect.TopLeft());
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MinMax(min, max, pathrect.TopRight());
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MinMax(min, max, pathrect.BottomLeft());
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MinMax(min, max, pathrect.BottomRight());
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return max.x + w >= 0 && max.y + w >= 0 && min.x - w <= sizef.cx && min.y - w <= sizef.cy;
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}
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void BufferPainter::SetRbuf()
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{
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pixf.attach(buffer);
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renb.attach(pixf);
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renderer.attach(renb);
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}
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BufferPainter::BufferPainter(ImageBuffer& ib)
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: buffer(ib),
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curved(path),
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curved_trans(curved, attr.mtx)
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{
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size = ib.GetSize();
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sizef = size;
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inpath = false;
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pathrect = Null;
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ccontrol = qcontrol = current = Point(0, 0);
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attr.cap = LINECAP_BUTT;
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attr.join = LINEJOIN_MITER;
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attr.miter_limit = 4;
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attr.evenodd = false;
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attr.hasclip = false;
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attr.cliplevel = 0;
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attr.dash_start = 0.0;
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attr.opacity = 1.0;
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attr.mask = false;
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attr.noaa = false;
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pathattr = attr;
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SetRbuf();
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}
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END_UPP_NAMESPACE
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@ -65,6 +65,8 @@ protected:
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virtual void MiterLimitOp(double l);
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virtual void EvenOddOp(bool evenodd);
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virtual void DashOp(const Vector<double>& dash, double start);
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virtual void NoAAOp(bool noaa);
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virtual void TransformOp(const Matrix2D& m);
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@ -122,7 +124,9 @@ private:
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typedef byte value_type;
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typedef int calc_type;
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typedef agg::const_row_info<RGBA> row_data;
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bool noaa;
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void attach(ImageBuffer& ib) { buffer = ib; sz = ib.GetSize(); }
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int width() const { return sz.cx; }
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@ -195,6 +199,7 @@ private:
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int cliplevel;
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bool hasclip;
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bool mask;
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bool noaa;
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};
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Attr attr;
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@ -23,9 +23,8 @@ void BufferPainter::EndOp()
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void BufferPainter::TransformOp(const Matrix2D& m)
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{
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ASSERT_(!inpath, "Cannot change transformation during path definition");
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pathattr.mtx = m * attr.mtx;
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if(!inpath)
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attr.mtx = m * attr.mtx;
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attr.mtx = m * attr.mtx;
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pathattr.mtx = attr.mtx;
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}
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void BufferPainter::OpacityOp(double o)
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@ -73,4 +72,11 @@ void BufferPainter::DashOp(const Vector<double>& dash, double start)
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}
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}
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void BufferPainter::NoAAOp(bool noaa)
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{
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pathattr.noaa = noaa;
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if(!inpath)
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attr.noaa = noaa;
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}
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END_UPP_NAMESPACE
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@ -6,6 +6,7 @@ void BufferPainter::FillOp(const RGBA& c)
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{
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if(inpath)
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path.close_polygon();
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pixf.noaa = pathattr.noaa;
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RGBA color = c;
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if(PathVisible(0) && color.a) {
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if(pathattr.opacity != 1.0) {
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@ -177,6 +178,7 @@ void BufferPainter::FillOp(const Image& image, const Matrix2D& transsrc, dword f
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path.close_polygon();
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span_alloc sa;
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pixf.noaa = pathattr.noaa;
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Matrix2D m = transsrc * pathattr.mtx;
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m.invert();
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UppImageAggSpan sg;
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@ -96,7 +96,6 @@ struct sMakeCharOutline : LRUCache<String, FontChar>::Maker {
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void Painter::CharacterOp(double x, double y, int ch, Font fnt)
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{
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RTIMING("Character");
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String s;
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INTERLOCKED {
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static LRUCache<String, FontChar> cache;
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@ -106,7 +105,7 @@ void Painter::CharacterOp(double x, double y, int ch, Font fnt)
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h.fc.chr = ch;
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s = cache.Get(h);
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}
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RenderCharPath(s, s.GetLength(), *this, x, y);
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RenderCharPath(s, s.GetLength(), *this, x, y + fnt.Info().GetAscent());
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EvenOdd(true);
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}
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@ -1,151 +1,151 @@
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all coM_PIes.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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// Recycled for U++ by Miroslav Fidler 2008
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#include "Painter.h"
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NAMESPACE_UPP
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#ifdef PLATFORM_X11
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static inline double ft_dbl(int p)
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{
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return double(p) / 64.0;
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}
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bool RenderOutline(const FT_Outline& outline, Painter& path, double xx, double yy)
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{
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FT_Vector v_last;
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FT_Vector v_control;
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FT_Vector v_start;
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double x1, y1, x2, y2, x3, y3;
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FT_Vector* point;
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FT_Vector* limit;
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char* tags;
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int n; // index of contour in outline
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char tag; // current point's state
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int first = 0; // index of first point in contour
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for(n = 0; n < outline.n_contours; n++) {
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int last = outline.contours[n];
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limit = outline.points + last;
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v_start = outline.points[first];
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v_last = outline.points[last];
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v_control = v_start;
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point = outline.points + first;
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tags = outline.tags + first;
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tag = FT_CURVE_TAG(tags[0]);
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if(tag == FT_CURVE_TAG_CUBIC) return false;
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if(tag == FT_CURVE_TAG_CONIC) {
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if(FT_CURVE_TAG(outline.tags[last]) == FT_CURVE_TAG_ON) {
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// start at last point if it is on the curve
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v_start = v_last;
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limit--;
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}
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else {
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// if both first and last points are conic,
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// start at their middle and record its position
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// for closure
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v_start.x = (v_start.x + v_last.x) / 2;
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v_start.y = (v_start.y + v_last.y) / 2;
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v_last = v_start;
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}
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point--;
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tags--;
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}
|
||||
path.Move(ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
||||
while(point < limit) {
|
||||
point++;
|
||||
tags++;
|
||||
|
||||
tag = FT_CURVE_TAG(tags[0]);
|
||||
switch(tag) {
|
||||
case FT_CURVE_TAG_ON:
|
||||
path.Line(ft_dbl(point->x) + xx, -ft_dbl(point->y) + yy);
|
||||
continue;
|
||||
case FT_CURVE_TAG_CONIC:
|
||||
v_control.x = point->x;
|
||||
v_control.y = point->y;
|
||||
Do_Conic:
|
||||
if(point < limit) {
|
||||
FT_Vector vec;
|
||||
FT_Vector v_middle;
|
||||
point++;
|
||||
tags++;
|
||||
tag = FT_CURVE_TAG(tags[0]);
|
||||
vec.x = point->x;
|
||||
vec.y = point->y;
|
||||
if(tag == FT_CURVE_TAG_ON) {
|
||||
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
||||
ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
|
||||
continue;
|
||||
}
|
||||
if(tag != FT_CURVE_TAG_CONIC) return false;
|
||||
v_middle.x = (v_control.x + vec.x) / 2;
|
||||
v_middle.y = (v_control.y + vec.y) / 2;
|
||||
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
||||
ft_dbl(v_middle.x) + xx, -ft_dbl(v_middle.y) + yy);
|
||||
v_control = vec;
|
||||
goto Do_Conic;
|
||||
}
|
||||
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
||||
ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
||||
goto Close;
|
||||
|
||||
default:
|
||||
FT_Vector vec1, vec2;
|
||||
if(point + 1 > limit || FT_CURVE_TAG(tags[1]) != FT_CURVE_TAG_CUBIC)
|
||||
return false;
|
||||
vec1.x = point[0].x;
|
||||
vec1.y = point[0].y;
|
||||
vec2.x = point[1].x;
|
||||
vec2.y = point[1].y;
|
||||
point += 2;
|
||||
tags += 2;
|
||||
if(point <= limit) {
|
||||
FT_Vector vec;
|
||||
vec.x = point->x;
|
||||
vec.y = point->y;
|
||||
path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
|
||||
ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
|
||||
ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
|
||||
continue;
|
||||
}
|
||||
path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
|
||||
ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
|
||||
ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
||||
goto Close;
|
||||
}
|
||||
}
|
||||
Close:
|
||||
path.Close();
|
||||
first = last + 1;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Painter::CharacterOp(double x, double y, int ch, Font fnt)
|
||||
{
|
||||
FontInfo fi = fnt.Info();
|
||||
FT_Face face = XftLockFace(fi.GetXftFont());
|
||||
int glyph_index = FT_Get_Char_Index(face, ch);
|
||||
if(FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT) == 0)
|
||||
RenderOutline(face->glyph->outline, *this, x, y);
|
||||
XftUnlockFace(fi.GetXftFont());
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
END_UPP_NAMESPACE
|
||||
//----------------------------------------------------------------------------
|
||||
// Anti-Grain Geometry - Version 2.4
|
||||
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
|
||||
//
|
||||
// Permission to copy, use, modify, sell and distribute this software
|
||||
// is granted provided this copyright notice appears in all coM_PIes.
|
||||
// This software is provided "as is" without express or implied
|
||||
// warranty, and with no claim as to its suitability for any purpose.
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
// Contact: mcseem@antigrain.com
|
||||
// mcseemagg@yahoo.com
|
||||
// http://www.antigrain.com
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
// Recycled for U++ by Miroslav Fidler 2008
|
||||
|
||||
#include "Painter.h"
|
||||
|
||||
NAMESPACE_UPP
|
||||
|
||||
#ifdef PLATFORM_X11
|
||||
|
||||
static inline double ft_dbl(int p)
|
||||
{
|
||||
return double(p) / 64.0;
|
||||
}
|
||||
|
||||
bool RenderOutline(const FT_Outline& outline, Painter& path, double xx, double yy)
|
||||
{
|
||||
FT_Vector v_last;
|
||||
FT_Vector v_control;
|
||||
FT_Vector v_start;
|
||||
double x1, y1, x2, y2, x3, y3;
|
||||
FT_Vector* point;
|
||||
FT_Vector* limit;
|
||||
char* tags;
|
||||
int n; // index of contour in outline
|
||||
char tag; // current point's state
|
||||
int first = 0; // index of first point in contour
|
||||
for(n = 0; n < outline.n_contours; n++) {
|
||||
int last = outline.contours[n];
|
||||
limit = outline.points + last;
|
||||
v_start = outline.points[first];
|
||||
v_last = outline.points[last];
|
||||
v_control = v_start;
|
||||
point = outline.points + first;
|
||||
tags = outline.tags + first;
|
||||
tag = FT_CURVE_TAG(tags[0]);
|
||||
if(tag == FT_CURVE_TAG_CUBIC) return false;
|
||||
if(tag == FT_CURVE_TAG_CONIC) {
|
||||
if(FT_CURVE_TAG(outline.tags[last]) == FT_CURVE_TAG_ON) {
|
||||
// start at last point if it is on the curve
|
||||
v_start = v_last;
|
||||
limit--;
|
||||
}
|
||||
else {
|
||||
// if both first and last points are conic,
|
||||
// start at their middle and record its position
|
||||
// for closure
|
||||
v_start.x = (v_start.x + v_last.x) / 2;
|
||||
v_start.y = (v_start.y + v_last.y) / 2;
|
||||
v_last = v_start;
|
||||
}
|
||||
point--;
|
||||
tags--;
|
||||
}
|
||||
path.Move(ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
||||
while(point < limit) {
|
||||
point++;
|
||||
tags++;
|
||||
|
||||
tag = FT_CURVE_TAG(tags[0]);
|
||||
switch(tag) {
|
||||
case FT_CURVE_TAG_ON:
|
||||
path.Line(ft_dbl(point->x) + xx, -ft_dbl(point->y) + yy);
|
||||
continue;
|
||||
case FT_CURVE_TAG_CONIC:
|
||||
v_control.x = point->x;
|
||||
v_control.y = point->y;
|
||||
Do_Conic:
|
||||
if(point < limit) {
|
||||
FT_Vector vec;
|
||||
FT_Vector v_middle;
|
||||
point++;
|
||||
tags++;
|
||||
tag = FT_CURVE_TAG(tags[0]);
|
||||
vec.x = point->x;
|
||||
vec.y = point->y;
|
||||
if(tag == FT_CURVE_TAG_ON) {
|
||||
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
||||
ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
|
||||
continue;
|
||||
}
|
||||
if(tag != FT_CURVE_TAG_CONIC) return false;
|
||||
v_middle.x = (v_control.x + vec.x) / 2;
|
||||
v_middle.y = (v_control.y + vec.y) / 2;
|
||||
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
||||
ft_dbl(v_middle.x) + xx, -ft_dbl(v_middle.y) + yy);
|
||||
v_control = vec;
|
||||
goto Do_Conic;
|
||||
}
|
||||
path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
|
||||
ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
||||
goto Close;
|
||||
|
||||
default:
|
||||
FT_Vector vec1, vec2;
|
||||
if(point + 1 > limit || FT_CURVE_TAG(tags[1]) != FT_CURVE_TAG_CUBIC)
|
||||
return false;
|
||||
vec1.x = point[0].x;
|
||||
vec1.y = point[0].y;
|
||||
vec2.x = point[1].x;
|
||||
vec2.y = point[1].y;
|
||||
point += 2;
|
||||
tags += 2;
|
||||
if(point <= limit) {
|
||||
FT_Vector vec;
|
||||
vec.x = point->x;
|
||||
vec.y = point->y;
|
||||
path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
|
||||
ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
|
||||
ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
|
||||
continue;
|
||||
}
|
||||
path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
|
||||
ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
|
||||
ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
|
||||
goto Close;
|
||||
}
|
||||
}
|
||||
Close:
|
||||
path.Close();
|
||||
first = last + 1;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Painter::CharacterOp(double x, double y, int ch, Font fnt)
|
||||
{
|
||||
FontInfo fi = fnt.Info();
|
||||
FT_Face face = XftLockFace(fi.GetXftFont());
|
||||
int glyph_index = FT_Get_Char_Index(face, ch);
|
||||
if(FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT) == 0)
|
||||
RenderOutline(face->glyph->outline, *this, x, y + fnt.Info().GetAscent());
|
||||
XftUnlockFace(fi.GetXftFont());
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
END_UPP_NAMESPACE
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@ void Painter::Paint(const Painting& pic)
|
|||
{
|
||||
StringStream ss(pic.cmd);
|
||||
Pointf p, p1, p2;
|
||||
Color c, c1;
|
||||
RGBA c, c1;
|
||||
Value v;
|
||||
int f, ch, n, hasdx;
|
||||
Matrix2D m;
|
||||
|
|
@ -117,6 +117,7 @@ void Painter::Paint(const Painting& pic)
|
|||
sGet(w, ss);
|
||||
sGet(c, ss);
|
||||
Stroke(w, c);
|
||||
DDUMP((Color)c);
|
||||
break;
|
||||
case PAINTING_STROKE_IMAGE:
|
||||
sGet(w, ss);
|
||||
|
|
@ -206,6 +207,9 @@ void Painter::Paint(const Painting& pic)
|
|||
Dash(dash, r);
|
||||
}
|
||||
break;
|
||||
case PAINTING_NOAA:
|
||||
NoAA(ss.Get());
|
||||
break;
|
||||
case PAINTING_TRANSFORM:
|
||||
sGet(m, ss);
|
||||
Transform(m);
|
||||
|
|
@ -223,26 +227,28 @@ void Painter::Paint(const Painting& pic)
|
|||
}
|
||||
}
|
||||
|
||||
void PaintImageBufferPaintingFn(ImageBuffer& ib, const Painting& p, Size sz, Point pos)
|
||||
void PaintImageBufferPaintingFn(ImageBuffer& ib, const Painting& p, Size sz, Point pos, bool noaa)
|
||||
{
|
||||
BufferPainter sw(ib);
|
||||
sw.NoAA(noaa);
|
||||
Sizef psz = p.GetSize();
|
||||
sw.Translate(-pos.x, -pos.y);
|
||||
sw.Scale(sz.cx / psz.cx, sz.cy / psz.cy);
|
||||
sw.Paint(p);
|
||||
}
|
||||
|
||||
void PaintImageBufferDrawingFn(ImageBuffer& ib, const Drawing& iw)
|
||||
void PaintImageBufferDrawingFn(ImageBuffer& ib, const Drawing& iw, bool noaa)
|
||||
{
|
||||
BufferPainter sw(ib);
|
||||
sw.NoAA(noaa);
|
||||
Sizef sz = ib.GetSize();
|
||||
Size isz = iw.GetSize();
|
||||
sw.Scale(sz.cx / isz.cx, sz.cy / isz.cy);
|
||||
sw.DrawDrawing(0, 0, isz.cx, isz.cy, iw);
|
||||
}
|
||||
|
||||
void RegisterPaintingFns__(void (*ig)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos),
|
||||
void (*iw)(ImageBuffer& ib, const Drawing& p));
|
||||
void RegisterPaintingFns__(void (*ig)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos, bool noaa),
|
||||
void (*iw)(ImageBuffer& ib, const Drawing& p, bool noaa));
|
||||
|
||||
|
||||
INITBLOCK
|
||||
|
|
|
|||
|
|
@ -42,6 +42,7 @@ bool Painter::ExcludeClipOp(const Rect& r)
|
|||
|
||||
bool Painter::IntersectClipOp(const Rect& r)
|
||||
{
|
||||
return true;
|
||||
RectPath(r);
|
||||
Clip();
|
||||
return true;
|
||||
|
|
@ -123,6 +124,17 @@ void Painter::DrawTextOp(int x, int y, int angle, const wchar *text, Font font,
|
|||
End();
|
||||
}
|
||||
|
||||
void Painter::DrawPaintingOp(const Rect& target, const Painting& p)
|
||||
{
|
||||
Size sz = target.GetSize();
|
||||
Sizef psz = p.GetSize();
|
||||
Begin();
|
||||
Translate(target.left, target.top);
|
||||
Scale(sz.cx / psz.cx, sz.cy / psz.cy);
|
||||
Paint(p);
|
||||
End();
|
||||
}
|
||||
|
||||
Painter& Painter::Move(double x, double y)
|
||||
{
|
||||
return Move(x, y, false);
|
||||
|
|
|
|||
|
|
@ -99,6 +99,7 @@ protected:
|
|||
virtual void DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor);
|
||||
virtual void DrawTextOp(int x, int y, int angle, const wchar *text, Font font,
|
||||
Color ink, int n, const int *dx);
|
||||
virtual void DrawPaintingOp(const Rect& target, const Painting& w);
|
||||
|
||||
protected:
|
||||
virtual void ClearOp(const RGBA& color) = 0;
|
||||
|
|
@ -144,6 +145,7 @@ protected:
|
|||
virtual void MiterLimitOp(double l) = 0;
|
||||
virtual void EvenOddOp(bool evenodd) = 0;
|
||||
virtual void DashOp(const Vector<double>& dash, double start = 0) = 0;
|
||||
virtual void NoAAOp(bool noaa) = 0;
|
||||
|
||||
virtual void TransformOp(const Matrix2D& m) = 0;
|
||||
|
||||
|
|
@ -229,6 +231,7 @@ public:
|
|||
Painter& EvenOdd(bool evenodd);
|
||||
Painter& Dash(const Vector<double>& dash, double start = 0);
|
||||
Painter& Dash(const char *dash, double start = 0);
|
||||
Painter& NoAA(bool noaa = true);
|
||||
|
||||
void Transform(const Matrix2D& m);
|
||||
|
||||
|
|
|
|||
|
|
@ -1,185 +1,191 @@
|
|||
NAMESPACE_UPP
|
||||
|
||||
inline void Painter::Clear(const RGBA& color)
|
||||
{
|
||||
ClearOp(color);
|
||||
}
|
||||
|
||||
inline Painter& Painter::Move(double x, double y, bool rel)
|
||||
{
|
||||
MoveOp(x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Line(double x, double y, bool rel)
|
||||
{
|
||||
LineOp(x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Quadratic(double x1, double y1, double x, double y, bool rel)
|
||||
{
|
||||
QuadraticOp(x1, y1, x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Quadratic(double x, double y, bool rel)
|
||||
{
|
||||
QuadraticOp(x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Cubic(double x1, double y1, double x2, double y2, double x, double y, bool rel)
|
||||
{
|
||||
CubicOp(x1, y1, x2, y2, x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Cubic(double x2, double y2, double x, double y, bool rel)
|
||||
{
|
||||
CubicOp(x2, y2, x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Close()
|
||||
{
|
||||
CloseOp();
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(const RGBA& color)
|
||||
{
|
||||
FillOp(color);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(const Image& image, const Matrix2D& transsrc, dword flags)
|
||||
{
|
||||
FillOp(image, transsrc, flags);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(double x1, double y1, const RGBA& color1,
|
||||
double x2, double y2, const RGBA& color2, int style)
|
||||
{
|
||||
FillOp(x1, y1, color1, x2, y2, color2, style);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(double fx, double fy, const RGBA& color1, double x1, double y1, double r, const RGBA& color2, int style)
|
||||
{
|
||||
FillOp(fx, fy, color1, x1, y1, r, color2, style);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(double x1, double y1, const RGBA& color1, double r, const RGBA& color2, int style)
|
||||
{
|
||||
return Fill(x1, y1, color1, x1, y1, r, color2, style);
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, const RGBA& color)
|
||||
{
|
||||
StrokeOp(width, color);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, const Image& image, const Matrix2D& transsrc, dword flags)
|
||||
{
|
||||
StrokeOp(width, image, transsrc, flags);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, double x1, double y1, const RGBA& color1,
|
||||
double x2, double y2, const RGBA& color2, int style)
|
||||
{
|
||||
StrokeOp(width, x1, y1, color1, x2, y2, color2, style);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, double fx, double fy, const RGBA& color1,
|
||||
double x1, double y1, double r, const RGBA& color2, int style)
|
||||
{
|
||||
StrokeOp(width, fx, fy, color1, x1, y1, r, color2, style);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, double x1, double y1, const RGBA& color1, double r, const RGBA& color2, int style)
|
||||
{
|
||||
return Stroke(width, x1, y1, color1, x1, y1, r, color2, style);
|
||||
}
|
||||
|
||||
inline Painter& Painter::Clip()
|
||||
{
|
||||
ClipOp();
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::ColorStop(double pos, const RGBA& color)
|
||||
{
|
||||
ColorStopOp(pos, color);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::ClearStops()
|
||||
{
|
||||
ClearStopsOp();
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Opacity(double o)
|
||||
{
|
||||
OpacityOp(o);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::LineCap(int linecap)
|
||||
{
|
||||
LineCapOp(linecap);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::LineJoin(int linejoin)
|
||||
{
|
||||
LineJoinOp(linejoin);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::MiterLimit(double l)
|
||||
{
|
||||
MiterLimitOp(l);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::EvenOdd(bool evenodd)
|
||||
{
|
||||
EvenOddOp(evenodd);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Dash(const Vector<double>& dash, double start)
|
||||
{
|
||||
DashOp(dash, start);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline void Painter::Transform(const Matrix2D& m)
|
||||
{
|
||||
TransformOp(m);
|
||||
}
|
||||
|
||||
inline void Painter::Begin()
|
||||
{
|
||||
BeginOp();
|
||||
}
|
||||
|
||||
inline void Painter::End()
|
||||
{
|
||||
EndOp();
|
||||
}
|
||||
|
||||
inline void Painter::BeginMask()
|
||||
{
|
||||
BeginMaskOp();
|
||||
}
|
||||
|
||||
END_UPP_NAMESPACE
|
||||
NAMESPACE_UPP
|
||||
|
||||
inline void Painter::Clear(const RGBA& color)
|
||||
{
|
||||
ClearOp(color);
|
||||
}
|
||||
|
||||
inline Painter& Painter::Move(double x, double y, bool rel)
|
||||
{
|
||||
MoveOp(x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Line(double x, double y, bool rel)
|
||||
{
|
||||
LineOp(x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Quadratic(double x1, double y1, double x, double y, bool rel)
|
||||
{
|
||||
QuadraticOp(x1, y1, x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Quadratic(double x, double y, bool rel)
|
||||
{
|
||||
QuadraticOp(x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Cubic(double x1, double y1, double x2, double y2, double x, double y, bool rel)
|
||||
{
|
||||
CubicOp(x1, y1, x2, y2, x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Cubic(double x2, double y2, double x, double y, bool rel)
|
||||
{
|
||||
CubicOp(x2, y2, x, y, rel);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Close()
|
||||
{
|
||||
CloseOp();
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(const RGBA& color)
|
||||
{
|
||||
FillOp(color);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(const Image& image, const Matrix2D& transsrc, dword flags)
|
||||
{
|
||||
FillOp(image, transsrc, flags);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(double x1, double y1, const RGBA& color1,
|
||||
double x2, double y2, const RGBA& color2, int style)
|
||||
{
|
||||
FillOp(x1, y1, color1, x2, y2, color2, style);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(double fx, double fy, const RGBA& color1, double x1, double y1, double r, const RGBA& color2, int style)
|
||||
{
|
||||
FillOp(fx, fy, color1, x1, y1, r, color2, style);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Fill(double x1, double y1, const RGBA& color1, double r, const RGBA& color2, int style)
|
||||
{
|
||||
return Fill(x1, y1, color1, x1, y1, r, color2, style);
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, const RGBA& color)
|
||||
{
|
||||
StrokeOp(width, color);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, const Image& image, const Matrix2D& transsrc, dword flags)
|
||||
{
|
||||
StrokeOp(width, image, transsrc, flags);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, double x1, double y1, const RGBA& color1,
|
||||
double x2, double y2, const RGBA& color2, int style)
|
||||
{
|
||||
StrokeOp(width, x1, y1, color1, x2, y2, color2, style);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, double fx, double fy, const RGBA& color1,
|
||||
double x1, double y1, double r, const RGBA& color2, int style)
|
||||
{
|
||||
StrokeOp(width, fx, fy, color1, x1, y1, r, color2, style);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Stroke(double width, double x1, double y1, const RGBA& color1, double r, const RGBA& color2, int style)
|
||||
{
|
||||
return Stroke(width, x1, y1, color1, x1, y1, r, color2, style);
|
||||
}
|
||||
|
||||
inline Painter& Painter::Clip()
|
||||
{
|
||||
ClipOp();
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::ColorStop(double pos, const RGBA& color)
|
||||
{
|
||||
ColorStopOp(pos, color);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::ClearStops()
|
||||
{
|
||||
ClearStopsOp();
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Opacity(double o)
|
||||
{
|
||||
OpacityOp(o);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::LineCap(int linecap)
|
||||
{
|
||||
LineCapOp(linecap);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::LineJoin(int linejoin)
|
||||
{
|
||||
LineJoinOp(linejoin);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::MiterLimit(double l)
|
||||
{
|
||||
MiterLimitOp(l);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::EvenOdd(bool evenodd)
|
||||
{
|
||||
EvenOddOp(evenodd);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::Dash(const Vector<double>& dash, double start)
|
||||
{
|
||||
DashOp(dash, start);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Painter& Painter::NoAA(bool noaa)
|
||||
{
|
||||
NoAAOp(noaa);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline void Painter::Transform(const Matrix2D& m)
|
||||
{
|
||||
TransformOp(m);
|
||||
}
|
||||
|
||||
inline void Painter::Begin()
|
||||
{
|
||||
BeginOp();
|
||||
}
|
||||
|
||||
inline void Painter::End()
|
||||
{
|
||||
EndOp();
|
||||
}
|
||||
|
||||
inline void Painter::BeginMask()
|
||||
{
|
||||
BeginMaskOp();
|
||||
}
|
||||
|
||||
END_UPP_NAMESPACE
|
||||
|
|
|
|||
|
|
@ -93,6 +93,7 @@ void PaintingPainter::StrokeOp(double width, const RGBA& color)
|
|||
Put(PAINTING_STROKE_SOLID);
|
||||
Putf(width);
|
||||
Put(color);
|
||||
DDUMP(Color(color));
|
||||
}
|
||||
|
||||
void PaintingPainter::StrokeOp(double width, const Image& image, const Matrix2D& transsrc, dword flags)
|
||||
|
|
@ -135,6 +136,7 @@ void PaintingPainter::ClipOp()
|
|||
void PaintingPainter::CharacterOp(double x, double y, int ch, Font fnt)
|
||||
{
|
||||
Put(PAINTING_CHARACTER);
|
||||
Putf(x, y);
|
||||
Put32(ch);
|
||||
Put(fnt);
|
||||
}
|
||||
|
|
@ -204,6 +206,12 @@ void PaintingPainter::DashOp(const Vector<double>& dash, double start)
|
|||
Putf(start);
|
||||
}
|
||||
|
||||
void PaintingPainter::NoAAOp(bool noaa)
|
||||
{
|
||||
Put(PAINTING_NOAA);
|
||||
Put(noaa);
|
||||
}
|
||||
|
||||
void PaintingPainter::TransformOp(const Matrix2D& m)
|
||||
{
|
||||
Put(PAINTING_TRANSFORM);
|
||||
|
|
|
|||
|
|
@ -1,15 +1,3 @@
|
|||
class Painting {
|
||||
String cmd;
|
||||
ValueArray data;
|
||||
Sizef size;
|
||||
|
||||
friend class PaintingPainter;
|
||||
friend class Painter;
|
||||
|
||||
public:
|
||||
Sizef GetSize() const { return size; }
|
||||
};
|
||||
|
||||
enum {
|
||||
PAINTING_EOF,
|
||||
PAINTING_CLEAR,
|
||||
|
|
@ -51,6 +39,7 @@ enum {
|
|||
PAINTING_MITERLIMIT,
|
||||
PAINTING_EVENODD,
|
||||
PAINTING_DASH,
|
||||
PAINTING_NOAA,
|
||||
|
||||
PAINTING_TRANSFORM,
|
||||
PAINTING_BEGIN,
|
||||
|
|
@ -115,6 +104,7 @@ protected:
|
|||
virtual void MiterLimitOp(double l);
|
||||
virtual void EvenOddOp(bool evenodd);
|
||||
virtual void DashOp(const Vector<double>& dash, double start);
|
||||
virtual void NoAAOp(bool noaa);
|
||||
|
||||
virtual void TransformOp(const Matrix2D& m);
|
||||
|
||||
|
|
@ -136,6 +126,3 @@ public:
|
|||
PaintingPainter(double cx, double cy) { Create(cx, cy); }
|
||||
PaintingPainter(Sizef sz) { Create(sz); }
|
||||
};
|
||||
|
||||
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos);
|
||||
void PaintImageBuffer(ImageBuffer& ib, const Drawing& p);
|
||||
|
|
|
|||
|
|
@ -6,6 +6,8 @@ void BufferPainter::upp_pixfmt::blend_hline(int x, int y, int len, RGBA c, byte
|
|||
{
|
||||
if(c.a == 0) return;
|
||||
RGBA *t = ptr(x, y);
|
||||
if(noaa)
|
||||
cover = cover > 127 ? 255 : 0;
|
||||
if((c.a & cover) == 255) {
|
||||
#if 1
|
||||
while(len >= 16) {
|
||||
|
|
@ -57,6 +59,8 @@ void BufferPainter::upp_pixfmt::blend_solid_hspan(int x, int y, int len,
|
|||
RGBA *e = t + len;
|
||||
while(t < e) {
|
||||
byte cover = *covers++;
|
||||
if(noaa)
|
||||
cover = cover > 127 ? 255 : 0;
|
||||
if((cover & c.a) == 255) // is it worth it?
|
||||
*t++ = c;
|
||||
else
|
||||
|
|
@ -69,9 +73,14 @@ void BufferPainter::upp_pixfmt::blend_color_hspan(int x, int y, int len, const R
|
|||
{
|
||||
RGBA *t = ptr(x, y);
|
||||
RGBA *e = t + len;
|
||||
if(noaa)
|
||||
cover = cover > 127 ? 255 : 0;
|
||||
while(t < e) {
|
||||
if(covers)
|
||||
if(covers) {
|
||||
cover = *covers++;
|
||||
if(noaa)
|
||||
cover = cover > 127 ? 255 : 0;
|
||||
}
|
||||
if((cover & colors->a) == 255)
|
||||
*t = *colors;
|
||||
else
|
||||
|
|
|
|||
|
|
@ -213,6 +213,7 @@ void BufferPainter::FillOp(double fx, double fy, const RGBA& color1,
|
|||
{
|
||||
if(inpath)
|
||||
path.close_polygon();
|
||||
pixf.noaa = pathattr.noaa;
|
||||
span_alloc sa;
|
||||
Matrix2D m = pathattr.mtx;
|
||||
m.invert();
|
||||
|
|
|
|||
|
|
@ -8,7 +8,6 @@ void Painter::TextOp(double x, double y, const wchar *text, Font fnt, int n, dou
|
|||
FontInfo fi = fnt.Info();
|
||||
if(n < 0)
|
||||
n = wstrlen(text);
|
||||
y += fi.GetAscent();
|
||||
while(n) {
|
||||
int ch = *text++;
|
||||
Character(x, y, ch, fnt);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue