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ide: Editor/Advanced: removing tabs and spaces from line endings
git-svn-id: svn://ultimatepp.org/upp/trunk@5397 f0d560ea-af0d-0410-9eb7-867de7ffcac7
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parent
d116787ef8
commit
7f4d549f77
9 changed files with 79 additions and 20 deletions
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@ -20,6 +20,7 @@ LineEdit::LineEdit() {
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overwrite = false;
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filter = NULL;
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showspaces = false;
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showlines = false;
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}
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LineEdit::~LineEdit() {}
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@ -85,6 +86,7 @@ void LineEdit::Paint0(Draw& w) {
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int pos = cpos;
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Vector<int> dx, dx2;
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int fascent = font.Info().GetAscent();
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Color showcolor = Blend(SColorLight, SColorHighlight);
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for(int i = sc.y; i < ll; i++) {
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WString tx = line[i];
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int len = tx.GetLength();
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@ -131,11 +133,10 @@ void LineEdit::Paint0(Draw& w) {
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if(pass == 0) {
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w.DrawRect(gp * fsz.cx - scx, y, fsz.cx * l, fsz.cy, h.paper);
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if(showtabs && h.paper != SColorHighlight && q < tx.GetLength()) {
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Color c = Blend(SColorLight, SColorHighlight);
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w.DrawRect(gp * fsz.cx - scx + 2, y + fsz.cy / 2,
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l * fsz.cx - 4, 1, c);
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l * fsz.cx - 4, 1, showcolor);
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w.DrawRect(ngp * fsz.cx - scx - 3, y + 3,
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1, fsz.cy - 6, c);
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1, fsz.cy - 6, showcolor);
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}
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if(bordercolumn > 0 && bordercolumn >= gp && bordercolumn < gp + l)
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w.DrawRect((bordercolumn - sc.x) * fsz.cx, y, 1, fsz.cy, bordercolor);
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@ -149,9 +150,8 @@ void LineEdit::Paint0(Draw& w) {
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if(pass == 0) {
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w.DrawRect(gp * fsz.cx - scx, y, fsz.cx, fsz.cy, h.paper);
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if(showspaces && h.paper != SColorHighlight && q < tx.GetLength()) {
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Color c = Blend(SColorLight, SColorHighlight);
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w.DrawRect(gp * fsz.cx - scx + fsz.cx / 2, y + fsz.cy / 2,
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2, 2, c);
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2, 2, showcolor);
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}
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if(bordercolumn > 0 && bordercolumn >= gp && bordercolumn < gp + 1)
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w.DrawRect((bordercolumn - sc.x) * fsz.cx, y, 1, fsz.cy, bordercolor);
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@ -197,6 +197,14 @@ void LineEdit::Paint0(Draw& w) {
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if(bordercolumn > 0 && bordercolumn >= gp)
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w.DrawRect((bordercolumn - sc.x) * fsz.cx, y, 1, fsz.cy, bordercolor);
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}
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if(pass == 0 && showlines) {
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int yy = 2 * fsz.cy / 3;
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int x = gp * fsz.cx - scx;
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w.DrawRect(x, y + yy, fsz.cx / 2, 1, showcolor);
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if(fsz.cx > 2)
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w.DrawRect(x + 1, y + yy - 1, 1, 3, showcolor);
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w.DrawRect(x + fsz.cx / 2, y + yy / 2, 1, yy - yy / 2, showcolor);
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}
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}
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}
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y += fsz.cy;
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