mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-07-11 22:03:01 -06:00
TDraw: fixed for new draw
git-svn-id: svn://ultimatepp.org/upp/trunk@1382 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
parent
01f11c6142
commit
70c83c3dc3
8 changed files with 166 additions and 165 deletions
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@ -35,7 +35,7 @@ int QtfCtrl::GetHeight(int cx) const {
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return doc.GetHeight(zoom, cx, cache);
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}
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Draw& ScreenInfo();
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SystemDraw& ScreenInfo();
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void QtfCtrl::Layout() {
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Size sz = sb.GetViewSize();
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@ -34,7 +34,7 @@ void RtfDocOut::Border(const char *cmd, int width, dword color) {
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}
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}
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Draw& ScreenInfo();
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SystemDraw& ScreenInfo();
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void RtfDocOut::PutPicture(const Drawing& iw, Size sz) {
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#ifdef PLATFORM_WIN32
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@ -6,7 +6,7 @@ NAMESPACE_UPP
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enum { HIMETRIC_INCH = 2540 }; // HIMETRIC units per inch
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Draw& ScreenInfo();
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SystemDraw& ScreenInfo();
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Size ToHiMetric(Size pixel_size)
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{
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@ -1,157 +1,159 @@
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all coM_PIes.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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// Recycled for U++ by Miroslav Fidler 2008
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#include "Painter.h"
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#include <fontconfig/fontconfig.h>
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#include <fontconfig/fcfreetype.h>
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NAMESPACE_UPP
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#ifdef PLATFORM_X11
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FT_Face FTFace(Font fnt, String *rpath);
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static inline double ft_dbl(int p)
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{
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return double(p) / 64.0;
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}
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bool RenderOutline(const FT_Outline& outline, Painter& path, double xx, double yy)
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{
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FT_Vector v_last;
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FT_Vector v_control;
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FT_Vector v_start;
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double x1, y1, x2, y2, x3, y3;
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FT_Vector* point;
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FT_Vector* limit;
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char* tags;
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int n; // index of contour in outline
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char tag; // current point's state
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int first = 0; // index of first point in contour
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for(n = 0; n < outline.n_contours; n++) {
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int last = outline.contours[n];
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limit = outline.points + last;
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v_start = outline.points[first];
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v_last = outline.points[last];
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v_control = v_start;
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point = outline.points + first;
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tags = outline.tags + first;
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tag = FT_CURVE_TAG(tags[0]);
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if(tag == FT_CURVE_TAG_CUBIC) return false;
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if(tag == FT_CURVE_TAG_CONIC) {
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if(FT_CURVE_TAG(outline.tags[last]) == FT_CURVE_TAG_ON) {
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// start at last point if it is on the curve
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v_start = v_last;
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limit--;
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}
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else {
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// if both first and last points are conic,
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// start at their middle and record its position
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// for closure
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v_start.x = (v_start.x + v_last.x) / 2;
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v_start.y = (v_start.y + v_last.y) / 2;
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v_last = v_start;
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}
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point--;
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tags--;
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}
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path.Move(ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
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while(point < limit) {
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point++;
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tags++;
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tag = FT_CURVE_TAG(tags[0]);
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switch(tag) {
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case FT_CURVE_TAG_ON:
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path.Line(ft_dbl(point->x) + xx, -ft_dbl(point->y) + yy);
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continue;
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case FT_CURVE_TAG_CONIC:
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v_control.x = point->x;
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v_control.y = point->y;
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Do_Conic:
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if(point < limit) {
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FT_Vector vec;
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FT_Vector v_middle;
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point++;
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tags++;
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tag = FT_CURVE_TAG(tags[0]);
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vec.x = point->x;
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vec.y = point->y;
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if(tag == FT_CURVE_TAG_ON) {
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path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
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ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
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continue;
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}
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if(tag != FT_CURVE_TAG_CONIC) return false;
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v_middle.x = (v_control.x + vec.x) / 2;
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v_middle.y = (v_control.y + vec.y) / 2;
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path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
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ft_dbl(v_middle.x) + xx, -ft_dbl(v_middle.y) + yy);
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v_control = vec;
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goto Do_Conic;
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}
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path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
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ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
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goto Close;
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default:
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FT_Vector vec1, vec2;
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if(point + 1 > limit || FT_CURVE_TAG(tags[1]) != FT_CURVE_TAG_CUBIC)
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return false;
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vec1.x = point[0].x;
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vec1.y = point[0].y;
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vec2.x = point[1].x;
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vec2.y = point[1].y;
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point += 2;
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tags += 2;
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if(point <= limit) {
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FT_Vector vec;
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vec.x = point->x;
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vec.y = point->y;
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path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
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ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
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ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
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continue;
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}
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path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
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ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
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ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
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goto Close;
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}
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}
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Close:
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path.Close();
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first = last + 1;
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}
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return true;
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}
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void PaintCharacterSys(Painter& sw, double x, double y, int ch, Font fnt)
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{
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DrawLock __;
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PAINTER_TIMING("CharacterOp");
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FT_Face face = FTFace(fnt, NULL);
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int glyph_index = FT_Get_Char_Index(face, ch);
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if(glyph_index && FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT) == 0)
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RenderOutline(face->glyph->outline, sw, x, y + fnt.GetAscent());
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sw.EvenOdd(true);
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}
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#endif
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END_UPP_NAMESPACE
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all coM_PIes.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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// Recycled for U++ by Miroslav Fidler 2008
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#include "Painter.h"
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#ifdef PLATFORM_X11
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#include <fontconfig/fontconfig.h>
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#include <fontconfig/fcfreetype.h>
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#endif
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NAMESPACE_UPP
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#ifdef PLATFORM_X11
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FT_Face FTFace(Font fnt, String *rpath);
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static inline double ft_dbl(int p)
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{
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return double(p) / 64.0;
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}
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bool RenderOutline(const FT_Outline& outline, Painter& path, double xx, double yy)
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{
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FT_Vector v_last;
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FT_Vector v_control;
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FT_Vector v_start;
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double x1, y1, x2, y2, x3, y3;
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FT_Vector* point;
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FT_Vector* limit;
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char* tags;
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int n; // index of contour in outline
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char tag; // current point's state
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int first = 0; // index of first point in contour
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for(n = 0; n < outline.n_contours; n++) {
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int last = outline.contours[n];
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limit = outline.points + last;
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v_start = outline.points[first];
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v_last = outline.points[last];
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v_control = v_start;
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point = outline.points + first;
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tags = outline.tags + first;
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tag = FT_CURVE_TAG(tags[0]);
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if(tag == FT_CURVE_TAG_CUBIC) return false;
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if(tag == FT_CURVE_TAG_CONIC) {
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if(FT_CURVE_TAG(outline.tags[last]) == FT_CURVE_TAG_ON) {
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// start at last point if it is on the curve
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v_start = v_last;
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limit--;
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}
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else {
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// if both first and last points are conic,
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// start at their middle and record its position
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// for closure
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v_start.x = (v_start.x + v_last.x) / 2;
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v_start.y = (v_start.y + v_last.y) / 2;
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v_last = v_start;
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}
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point--;
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tags--;
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}
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path.Move(ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
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while(point < limit) {
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point++;
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tags++;
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tag = FT_CURVE_TAG(tags[0]);
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switch(tag) {
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case FT_CURVE_TAG_ON:
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path.Line(ft_dbl(point->x) + xx, -ft_dbl(point->y) + yy);
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continue;
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case FT_CURVE_TAG_CONIC:
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v_control.x = point->x;
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v_control.y = point->y;
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Do_Conic:
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if(point < limit) {
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FT_Vector vec;
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FT_Vector v_middle;
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point++;
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tags++;
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tag = FT_CURVE_TAG(tags[0]);
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vec.x = point->x;
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vec.y = point->y;
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if(tag == FT_CURVE_TAG_ON) {
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path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
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ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
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continue;
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}
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if(tag != FT_CURVE_TAG_CONIC) return false;
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v_middle.x = (v_control.x + vec.x) / 2;
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v_middle.y = (v_control.y + vec.y) / 2;
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path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
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ft_dbl(v_middle.x) + xx, -ft_dbl(v_middle.y) + yy);
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v_control = vec;
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goto Do_Conic;
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}
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path.Quadratic(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy,
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ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
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goto Close;
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default:
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FT_Vector vec1, vec2;
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if(point + 1 > limit || FT_CURVE_TAG(tags[1]) != FT_CURVE_TAG_CUBIC)
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return false;
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vec1.x = point[0].x;
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vec1.y = point[0].y;
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vec2.x = point[1].x;
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vec2.y = point[1].y;
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point += 2;
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tags += 2;
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if(point <= limit) {
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FT_Vector vec;
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vec.x = point->x;
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vec.y = point->y;
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path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
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ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
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ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy);
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continue;
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}
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path.Cubic(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy,
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ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy,
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ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy);
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goto Close;
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}
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}
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Close:
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path.Close();
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first = last + 1;
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}
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return true;
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}
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void PaintCharacterSys(Painter& sw, double x, double y, int ch, Font fnt)
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{
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DrawLock __;
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PAINTER_TIMING("CharacterOp");
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FT_Face face = FTFace(fnt, NULL);
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int glyph_index = FT_Get_Char_Index(face, ch);
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if(glyph_index && FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT) == 0)
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RenderOutline(face->glyph->outline, sw, x, y + fnt.GetAscent());
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sw.EvenOdd(true);
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}
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#endif
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END_UPP_NAMESPACE
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@ -2,7 +2,7 @@
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#define _Painter_icpp_init_stub
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#include "Core/init"
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#include "CtrlLib/init"
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#define BLITZ_INDEX__ FE26D1A011428E19BAEAFE2F1E9FA2F00
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#define BLITZ_INDEX__ FBF07B7CD14210990A670603EF0FC04FB
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#include "PaintPainting.icpp"
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#undef BLITZ_INDEX__
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#endif
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@ -1073,7 +1073,7 @@ public:
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virtual void Paint(Draw& draw, const Rect& rc, const Value& v, Color ink, Color paper, dword style) const;
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struct RTDPageDraw : public PageDraw {
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virtual Draw& Page(int _page) { return _page ? ScreenInfo() : w; }
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virtual Draw& Page(int _page) { return _page ? (Draw&)ScreenInfo() : w; }
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virtual Draw& Info() { return w; }
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Draw& w;
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@ -1,7 +1,7 @@
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#ifndef __TDraw__
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#define __TDraw__
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#include <Draw/Draw.h>
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#include <CtrlLib/CtrlLib.h>
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#include <Geom/Geom.h>
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#include <Web/Web.h>
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@ -118,8 +118,7 @@ void TopicEditor::SyncFonts()
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ff.Add(Font::COURIER);
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if(allfonts)
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for(int i = Font::COURIER + 1; i < Font::GetFaceCount(); i++)
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if(Font::GetFaceInfo(i) & Font::SCALEABLE &&
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!(Font::GetFaceInfo(i) & Font::SYMBOLTYPE))
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if(Font::GetFaceInfo(i) & Font::SCALEABLE)
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ff.Add(i);
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editor.FontFaces(ff);
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}
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